Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BadWhisky
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,495 Elo+
Solo
Sol
Sol
BestPotató
Sol
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 31L
1,684 Elo+
Solo
Khepri
Khepri
Churlotte
Khepri
Level 18
God Stats
10W - 4L
1,500 SR
Queue Stats
546W - 519L
1,580 Elo+
Solo
Bacchus
Bacchus
Vintetree
Bacchus
Level 13
God Stats
10W - 6L
1,750 SR
Queue Stats
76W - 39L
1,679 Elo+
Solo
Set
Set
gurrrr
Set
Level 27
God Stats
5W - 2L
1,626 SR
Queue Stats
7W - 3L
1,347 Elo+
Solo
Team Averages
Level 21
1,575 SR
1,557 Elo+

VS

Team Averages
Level 22
1,500 SR
1,575 Elo+
Fenrir
Fenrir
BokotoJr
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 30L
1,624 Elo+
Solo
Merlin
Merlin
CaptainHal
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gminione
Ah Muzen Cab
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 99L
1,559 Elo+
Solo
Ra
Ra
hazeyh
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Serqet
Serqet
zThxnder
Serqet
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 106L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BadWhisky
Ah Muzen Cab
17
4 / 1 / 14
10,115
1,012
9,275
9,400
5,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
11 / 3 / 14
12,261
1,226
23,168
14,084
6,611
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Churlotte
Khepri
18
1 / 0 / 23
10,189
1,019
5,238
8,273
11,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Vintetree
Bacchus
18
14 / 1 / 15
12,408
1,241
26,005
12,117
9,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Set
gurrrr
Set
16
6 / 5 / 17
10,981
1,098
10,550
12,436
14,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

263

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BokotoJr
Fenrir
16
2 / 2 / 7
10,203
1,020
6,723
12,642
10,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
CaptainHal
Merlin
15
0 / 8 / 6
9,045
905
13,339
13,609
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
gminione
Ah Muzen Cab
16
3 / 7 / 5
10,273
1,027
8,776
16,878
6,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
14
0 / 11 / 3
8,450
845
4,322
14,693
4,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
zThxnder
Serqet
15
5 / 8 / 4
10,485
1,049
19,225
19,307
14,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
35
36
Kills
10
10
Deaths
36
83
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BadWhisky
Ah Muzen Cab
4
1
14
11
W
11
3
14
6
L
Fenrir
BokotoJr
Fenrir
2
2
7
2.75
L
Merlin
CaptainHal
Merlin
0
8
6
0.38
W
Khepri
Churlotte
Khepri
1
0
23
12.5
W
Bacchus
Vintetree
Bacchus
14
1
15
21.5
L
Ah Muzen Cab
gminione
Ah Muzen Cab
3
7
5
0.79
W
Set
gurrrr
Set
6
5
17
2.9
L
Ra
0
11
3
0.14
L
Serqet
zThxnder
Serqet
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,236
Damage
52,385
56,310
Taken
77,129
47,105
Mitigated
41,050
11,221
Healing
2,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BadWhisky
Ah Muzen Cab
9,275
3,581
0
1,832
9,400
5,219
0
2,846
6,529
0
26,193
W
23,168
12,706
0
5,249
14,084
6,611
0
6,030
7,424
65,615
0
L
Fenrir
BokotoJr
Fenrir
6,723
1,018
0
762
12,642
10,973
0
9,081
3,511
0
20,565
L
Merlin
CaptainHal
Merlin
13,339
322
0
0
13,609
4,671
0
9,724
3,760
30,218
0
W
Khepri
Churlotte
Khepri
5,238
582
1,050
677
8,273
11,181
0
2,567
5,681
12,258
0
W
Bacchus
Vintetree
Bacchus
26,005
2,967
0
732
12,117
9,154
0
3,026
8,348
39,707
0
L
Ah Muzen Cab
gminione
Ah Muzen Cab
8,776
4,394
0
1,406
16,878
6,195
0
11,718
5,035
0
39,972
W
Set
gurrrr
Set
10,550
3,770
0
1,681
12,436
14,940
0
3,192
8,945
0
15,134
L
Ra
4,322
514
344
370
14,693
4,954
0
10,959
3,734
10,763
0
L
Serqet
zThxnder
Serqet
19,225
4,955
0
0
19,307
14,257
0
12,929
6,166
0
22,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,954
Gold Earned
48,456
213
Minions Killed
184
6
Camps Cleared
9
918,735
Distance Traveled
906,322
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,115
1,012
38
4
0
187,143
0
W
Sol
12,261
1,226
112
11
0
177,855
0
L
Fenrir
10,203
1,020
38
4
5
219,988
2
L
Merlin
9,045
905
39
4
0
173,375
0
W
Khepri
10,189
1,019
19
2
2
207,907
3
W
Bacchus
12,408
1,241
35
4
3
198,944
0
L
Ah Muzen Cab
10,273
1,027
69
7
1
158,785
0
W
Set
10,981
1,098
9
1
1
146,886
2
L
Ra
8,450
845
27
3
0
145,688
1
L
Serqet
10,485
1,049
11
1
3
208,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role