Player Matchup

Scylla
Scylla
Platinum III
AshOrigin
Scylla
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
Marius1003
Anhur
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum II
rollaisbuis35
Terra
Platinum II
Level 147
God Stats
3W - 0L
1,554 SR
Queue Stats
204W - 246L
1,782 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,518 SR
1,594 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 68
1,500 SR
1,567 MMR
Tiamat
Tiamat
Bronze III
Patliss
Tiamat
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,600 MMR
Party 1
Achilles
Achilles
Bronze III
RedAbyss
Achilles
Bronze III
Level 30
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 6L
1,600 MMR
Party 1
Osiris
Osiris
Platinum II
RlcsZawty
Osiris
Platinum II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AshOrigin
Scylla
13
6 / 0 / 4
9,621
875
8,019
7,243
2,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
12
4 / 1 / 5
9,343
849
6,188
6,780
2,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 8
8,560
778
4,023
8,736
7,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SobekPersephoneAthenaThothAphrodite

VS

Bans
Guan YuChang'eMedusaNoxHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Patliss
Tiamat
10
0 / 5 / 1
7,255
660
4,171
7,489
3,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
RedAbyss
Achilles
10
0 / 3 / 0
6,984
635
5,668
10,523
6,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
RlcsZawty
Osiris
9
1 / 3 / 0
7,313
665
3,991
7,195
4,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
11
Kills
1
1
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
AshOrigin
Scylla
6
0
4
8
W
Anhur
4
1
5
6.5
L
Tiamat
Patliss
Tiamat
0
5
1
0.1
L
Achilles
RedAbyss
Achilles
0
3
0
0
L
Osiris
RlcsZawty
Osiris
1
3
0
0.33
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,230
Damage
13,830
22,759
Taken
25,207
13,089
Mitigated
15,535
6,436
Healing
1,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AshOrigin
Scylla
8,019
1,036
0
1,904
7,243
2,723
1,095
1,272
5,971
35,524
0
W
Anhur
6,188
4,200
0
955
6,780
2,698
1,126
1,616
5,164
0
43,796
L
Tiamat
Patliss
Tiamat
4,171
331
0
452
7,489
3,802
0
3,622
3,867
20,539
0
L
Achilles
RedAbyss
Achilles
5,668
2,222
0
175
10,523
6,906
0
4,919
5,604
0
12,701
L
Osiris
RlcsZawty
Osiris
3,991
414
0
930
7,195
4,827
0
3,529
3,666
0
15,502
W
4,023
656
737
2,840
8,736
7,668
237
1,315
7,421
16,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,524
Gold Earned
21,552
146
Minions Killed
76
0
Camps Cleared
0
620,736
Distance Traveled
531,932
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,621
875
54
5
0
219,094
1
W
Anhur
9,343
849
74
7
0
184,130
1
L
Tiamat
7,255
660
34
3
0
181,577
0
L
Achilles
6,984
635
14
1
0
213,951
1
L
Osiris
7,313
665
28
3
0
136,404
4
W
Terra
8,560
778
18
2
0
217,512
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role