Player Matchup

Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
kilodrugs26
Achilles
Level 148
God Stats
19W - 20L
1,406 SR
Queue Stats
302W - 364L
1,366 Elo+
Party 1
Mercury
Mercury
mobin732
Mercury
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 51L
1,486 Elo+
Party 1
Team Averages
Level 94
1,469 SR
1,451 Elo+

VS

Team Averages
Level 43
1,440 SR
1,335 Elo+
Scylla
Scylla
KaterJoJo
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,306 Elo+
Solo
Thanatos
Thanatos
Zeqiir
Thanatos
Level 42
God Stats
4W - 10L
1,527 SR
Queue Stats
95W - 98L
1,431 Elo+
Solo
Merlin
Merlin
jakobhorrix
Merlin
Level 62
God Stats
5W - 8L
1,293 SR
Queue Stats
40W - 57L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
11 / 3 / 5
14,796
740
21,849
21,201
10,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
kilodrugs26
Achilles
17
5 / 5 / 12
14,901
745
20,243
34,343
34,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
mobin732
Mercury
14
1 / 5 / 9
11,945
597
4,895
17,854
5,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KaterJoJo
Scylla
15
5 / 7 / 4
12,319
616
17,213
15,779
4,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Zeqiir
Thanatos
16
5 / 6 / 8
12,511
626
15,257
25,638
9,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
15
2 / 4 / 8
11,616
581
12,388
14,788
4,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
17
Kills
12
13
Deaths
17
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
11
3
5
4.5
L
Scylla
KaterJoJo
Scylla
5
7
4
1
L
Thanatos
Zeqiir
Thanatos
5
6
8
1.5
L
Merlin
2
4
8
1.5
W
Achilles
kilodrugs26
Achilles
5
5
12
2.2
W
Mercury
mobin732
Mercury
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,987
Damage
44,858
73,398
Taken
56,205
50,406
Mitigated
19,319
42,034
Healing
16,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
21,849
1,570
12,995
12,145
21,201
10,458
742
10,952
10,249
82,741
0
L
Scylla
KaterJoJo
Scylla
17,213
595
0
1,755
15,779
4,633
357
6,029
9,750
52,360
0
L
Thanatos
Zeqiir
Thanatos
15,257
6,175
462
12,398
25,638
9,879
772
8,165
17,473
0
54,776
L
Merlin
12,388
216
0
1,751
14,788
4,807
306
7,747
7,041
52,694
0
W
Achilles
kilodrugs26
Achilles
20,243
3,645
2,123
12,213
34,343
34,277
1,565
10,730
23,613
0
46,569
W
Mercury
mobin732
Mercury
4,895
1,389
0
2,558
17,854
5,671
776
8,033
9,821
0
34,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,642
Gold Earned
36,446
191
Minions Killed
184
0
Camps Cleared
0
1,192,503
Distance Traveled
983,404
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,796
740
102
5
0
382,995
1
L
Scylla
12,319
616
72
4
0
312,809
2
L
Thanatos
12,511
626
61
3
0
350,300
0
L
Merlin
11,616
581
51
3
0
320,295
0
W
Achilles
14,901
745
40
2
0
371,456
4
W
Mercury
11,945
597
49
2
0
438,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role