Player Matchup

Scylla
Scylla
MrDeath6
Scylla
Level 24
God Stats
4W - 1L
1,785 SR
Queue Stats
22W - 23L
1,592 Elo+
Party 1
Ne Zha
Ne Zha
Terrathul
Ne Zha
Level 29
God Stats
13W - 11L
1,561 SR
Queue Stats
54W - 35L
1,667 Elo+
Solo
Anhur
Anhur
TheBigDerp
Anhur
Level 10
God Stats
16W - 16L
1,580 SR
Queue Stats
135W - 104L
1,697 Elo+
Solo
Aphrodite
Aphrodite
grosero666
Aphrodite
Level 29
God Stats
1W - 2L
1,373 SR
Queue Stats
145W - 102L
1,626 Elo+
Solo
King Arthur
King Arthur
kylian_mp4
King Arthur
Level 23
God Stats
2W - 1L
1,535 SR
Queue Stats
49W - 37L
1,498 Elo+
Party 1
Team Averages
Level 23
1,567 SR
1,616 Elo+

VS

Team Averages
Level 13
1,464 SR
1,605 Elo+
Sun Wukong
Sun Wukong
Cyderrrr
Sun Wukong
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 81L
1,667 Elo+
Solo
Thor
Thor
Irishcelt
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
LaykLayk
Tiamat
Level 18
God Stats
0W - 6L
1,230 SR
Queue Stats
29W - 35L
1,475 Elo+
Solo
Ares
Ares
Szilvasbukta
Ares
Level 18
God Stats
2W - 1L
1,385 SR
Queue Stats
2W - 1L
1,734 Elo+
Solo
Jing Wei
Jing Wei
wolter2050
Jing Wei
Level 3
God Stats
1W - 2L
1,703 SR
Queue Stats
1W - 2L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MrDeath6
Scylla
18
10 / 9 / 7
12,263
472
18,117
16,468
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Terrathul
Ne Zha
20
8 / 3 / 14
13,742
529
22,936
21,871
11,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
20
7 / 3 / 6
12,889
496
17,235
15,765
7,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
grosero666
Aphrodite
19
6 / 0 / 11
13,263
510
10,158
14,522
17,711
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
kylian_mp4
King Arthur
20
4 / 2 / 8
12,792
492
10,563
20,471
19,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cyderrrr
Sun Wukong
20
6 / 4 / 5
13,359
514
23,849
27,779
30,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
13
0 / 14 / 4
9,055
348
3,359
19,737
7,319
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
LaykLayk
Tiamat
19
2 / 5 / 1
11,610
447
3,641
18,336
9,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 5
10,851
417
9,934
21,329
27,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
wolter2050
Jing Wei
20
5 / 8 / 0
13,063
502
11,406
23,946
9,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
35
Kills
16
17
Deaths
37
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cyderrrr
Sun Wukong
6
4
5
2.13
L
Thor
0
14
4
0.14
L
Tiamat
LaykLayk
Tiamat
2
5
1
0.5
W
Scylla
MrDeath6
Scylla
10
9
7
1.5
L
3
6
5
0.92
W
Ne Zha
Terrathul
Ne Zha
8
3
14
5
W
Anhur
7
3
6
3.33
W
Aphrodite
grosero666
Aphrodite
6
0
11
11.5
W
King Arthur
kylian_mp4
King Arthur
4
2
8
4
L
Jing Wei
wolter2050
Jing Wei
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,009
Damage
52,189
89,097
Taken
111,127
62,719
Mitigated
84,670
37,058
Healing
22,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cyderrrr
Sun Wukong
23,849
6,314
0
4,833
27,779
30,534
70
5,497
21,645
0
105,404
L
Thor
3,359
1,201
0
0
19,737
7,319
956
6,857
12,585
0
33,233
L
Tiamat
LaykLayk
Tiamat
3,641
985
0
7,593
18,336
9,828
128
5,060
12,818
100,454
0
W
Scylla
MrDeath6
Scylla
18,117
3,065
0
1,516
16,468
6,432
390
5,878
10,590
64,920
0
L
9,934
621
0
763
21,329
27,294
0
6,826
14,121
38,643
0
W
Ne Zha
Terrathul
Ne Zha
22,936
9,464
0
6,608
21,871
11,599
1,073
3,377
18,494
0
114,875
W
Anhur
17,235
11,177
0
5,663
15,765
7,920
4,446
0
15,469
0
86,911
W
Aphrodite
grosero666
Aphrodite
10,158
2,151
4,428
11,201
14,522
17,711
1,523
1,113
13,205
69,362
0
W
King Arthur
kylian_mp4
King Arthur
10,563
1,200
920
6,722
20,471
19,057
930
3,207
16,265
0
72,099
L
Jing Wei
wolter2050
Jing Wei
11,406
9,250
0
8,815
23,946
9,695
1,102
3,012
20,934
0
99,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,949
Gold Earned
57,938
653
Minions Killed
604
0
Camps Cleared
0
2,183,696
Distance Traveled
2,026,709
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,359
514
197
8
0
443,061
6
L
Thor
9,055
348
55
2
0
386,582
0
L
Tiamat
11,610
447
146
6
0
410,686
4
W
Scylla
12,263
472
103
4
0
448,541
5
L
Ares
10,851
417
39
2
0
440,094
0
W
Ne Zha
13,742
529
170
7
0
510,490
6
W
Anhur
12,889
496
111
4
0
254,299
6
W
Aphrodite
13,263
510
141
5
0
494,029
0
W
King Arthur
12,792
492
128
5
0
476,337
3
L
Jing Wei
13,063
502
167
6
0
346,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role