Player Matchup

Jormungandr
Jormungandr
Greenscope
Jormungandr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 129L
1,580 Elo+
Solo
Vulcan
Vulcan
Quero_ft
Vulcan
Level 123
God Stats
3W - 2L
1,328 SR
Queue Stats
154W - 143L
1,539 Elo+
Party 1
King Arthur
King Arthur
Spinozz
King Arthur
Level 108
God Stats
46W - 37L
1,501 SR
Queue Stats
502W - 562L
1,416 Elo+
Party 2
Cupid
Cupid
frantt02
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
gingeroid
Set
Level 129
God Stats
2W - 0L
1,755 SR
Queue Stats
533W - 598L
1,426 Elo+
Party 2
Team Averages
Level 111
1,517 SR
1,492 Elo+

VS

Team Averages
Level 113
1,487 SR
1,481 Elo+
Cerberus
Cerberus
Sukiee
Cerberus
Level 84
God Stats
1W - 1L
1,787 SR
Queue Stats
24W - 21L
1,386 Elo+
Solo
Skadi
Skadi
demon909
Skadi
Level 147
God Stats
1W - 8L
1,194 SR
Queue Stats
521W - 514L
1,525 Elo+
Solo
Sylvanus
Sylvanus
gutenmorgen666
Sylvanus
Level 69
God Stats
0W - 2L
1,266 SR
Queue Stats
422W - 429L
1,450 Elo+
Solo
Pele
Pele
marsmaals
Pele
Level 104
God Stats
44W - 23L
1,690 SR
Queue Stats
224W - 236L
1,544 Elo+
Solo
Cernunnos
Cernunnos
willyvi
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Greenscope
Jormungandr
19
4 / 4 / 13
12,083
525
14,176
16,527
17,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Quero_ft
Vulcan
19
2 / 1 / 4
12,255
533
14,450
10,391
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Spinozz
King Arthur
20
6 / 5 / 3
13,459
585
16,743
26,996
17,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
frantt02
Cupid
20
14 / 2 / 6
15,902
691
30,234
21,928
10,093
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 8 / 2
12,326
536
7,944
16,624
7,208
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sukiee
Cerberus
15
2 / 4 / 5
9,037
393
5,977
19,662
11,930
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
demon909
Skadi
19
5 / 4 / 2
11,906
518
8,757
16,795
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
18
5 / 8 / 3
11,553
502
14,823
20,869
13,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
19
6 / 7 / 8
11,750
511
21,660
25,572
14,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
willyvi
Cernunnos
17
2 / 6 / 2
10,839
471
9,423
19,186
7,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
29
Kills
20
20
Deaths
29
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Greenscope
Jormungandr
4
4
13
2.63
W
Vulcan
Quero_ft
Vulcan
2
1
4
4
W
King Arthur
Spinozz
King Arthur
6
5
3
1.5
L
Cerberus
Sukiee
Cerberus
2
4
5
1.13
L
Skadi
demon909
Skadi
5
4
2
1.5
W
Cupid
frantt02
Cupid
14
2
6
8.5
W
3
8
2
0.5
L
Sylvanus
5
8
3
0.81
L
Pele
6
7
8
1.43
L
Cernunnos
willyvi
Cernunnos
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,547
Damage
60,640
92,466
Taken
102,084
57,631
Mitigated
54,063
26,734
Healing
29,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Greenscope
Jormungandr
14,176
1,439
0
1,129
16,527
17,984
587
3,274
13,253
57,389
0
W
Vulcan
Quero_ft
Vulcan
14,450
3,053
0
2,542
10,391
4,373
977
1,371
9,020
93,717
0
W
King Arthur
Spinozz
King Arthur
16,743
1,650
0
8,234
26,996
17,973
512
11,611
15,385
108
85,617
L
Cerberus
Sukiee
Cerberus
5,977
202
1,499
5,403
19,662
11,930
0
8,974
10,414
30,316
0
L
Skadi
demon909
Skadi
8,757
4,245
0
4,707
16,795
6,212
474
8,595
7,702
0
79,414
W
Cupid
frantt02
Cupid
30,234
22,087
1,072
13,161
21,928
10,093
6,422
2,578
19,350
0
126,870
W
7,944
4,389
0
596
16,624
7,208
1,408
1,168
15,456
0
92,131
L
Sylvanus
14,823
5,754
397
4,775
20,869
13,930
884
228
20,641
64,473
7,871
L
Pele
21,660
4,711
0
7,723
25,572
14,001
0
5,662
19,589
0
100,839
L
Cernunnos
willyvi
Cernunnos
9,423
3,901
0
5,102
19,186
7,990
0
3,863
15,112
0
88,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,025
Gold Earned
55,085
742
Minions Killed
663
0
Camps Cleared
0
2,112,873
Distance Traveled
1,934,225
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,083
525
74
3
0
412,747
1
W
Vulcan
12,255
533
165
7
0
452,090
10
W
King Arthur
13,459
585
167
7
0
402,261
2
L
Cerberus
9,037
393
64
3
0
425,354
11
L
Skadi
11,906
518
157
7
0
391,703
7
W
Cupid
15,902
691
196
9
0
416,821
1
W
Set
12,326
536
140
6
0
428,954
2
L
Sylvanus
11,553
502
140
6
0
327,059
2
L
Pele
11,750
511
145
6
0
439,172
2
L
Cernunnos
10,839
471
157
7
0
350,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role