Player Matchup

Cerberus
Cerberus
AK KiNg Cody
Cerberus
Level 154
God Stats
1W - 1L
1,346 SR
Queue Stats
100W - 69L
1,538 Elo+
Party 1
King Arthur
King Arthur
DEBO GSC
King Arthur
Level 160
God Stats
9W - 8L
1,596 SR
Queue Stats
223W - 178L
1,537 Elo+
Party 1
Thoth
Thoth
OHNO ITs ROBBIE
Thoth
Level 147
God Stats
12W - 11L
1,566 SR
Queue Stats
584W - 505L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
prasanna123
Baron Samedi
Level 126
God Stats
6W - 4L
1,483 SR
Queue Stats
387W - 433L
1,504 Elo+
Solo
Ymir
Ymir
v0 SHAZBOT 0v
Ymir
Level 128
God Stats
8W - 3L
1,597 SR
Queue Stats
239W - 193L
1,523 Elo+
Party 1
Team Averages
Level 143
1,518 SR
1,526 Elo+

VS

Team Averages
Level 134
1,545 SR
1,410 Elo+
Medusa
Medusa
AlphaSikivi
Medusa
Level 155
God Stats
5W - 5L
1,824 SR
Queue Stats
201W - 231L
1,432 Elo+
Solo
Geb
Geb
DooDooNever
Geb
Level 109
God Stats
0W - 2L
1,191 SR
Queue Stats
7W - 13L
1,355 Elo+
Solo
Chang'e
Chang'e
PAPANURF
Chang'e
Level 145
God Stats
6W - 2L
1,631 SR
Queue Stats
349W - 373L
1,416 Elo+
Solo
Thor
Thor
ThatGuy2219
Thor
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
300W - 285L
1,432 Elo+
Solo
Bellona
Bellona
ThyFurryWolfy
Bellona
Level 154
God Stats
0W - 1L
1,578 SR
Queue Stats
6W - 8L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AK KiNg Cody
Cerberus
20
4 / 2 / 25
13,135
773
20,221
43,197
62,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
DEBO GSC
King Arthur
18
4 / 4 / 20
11,622
684
24,010
28,619
28,397
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 2 / 16
13,400
788
38,047
18,678
11,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
prasanna123
Baron Samedi
20
6 / 2 / 21
12,637
743
16,408
20,630
17,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 5 / 25
13,211
777
16,338
38,245
47,048
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
4 / 5 / 8
11,359
668
33,794
20,314
9,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
0 / 5 / 12
12,408
730
17,975
26,854
38,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
PAPANURF
Chang'e
19
6 / 8 / 7
12,540
738
27,935
27,463
18,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 9 / 9
10,562
621
12,154
27,852
15,249
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
18
4 / 8 / 7
11,856
697
25,369
23,265
30,474
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
58
35
Kills
15
15
Deaths
35
107
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AK KiNg Cody
Cerberus
4
2
25
8.25
L
Medusa
4
5
8
1.6
W
King Arthur
DEBO GSC
King Arthur
4
4
20
3.5
L
0
5
12
1.2
W
16
2
16
12
L
Chang'e
PAPANURF
Chang'e
6
8
7
1.19
L
1
9
9
0.61
L
Bellona
4
8
7
0.94
W
Baron Samedi
prasanna123
Baron Samedi
6
2
21
8.25
W
5
5
25
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,024
Damage
117,227
149,369
Taken
125,748
167,533
Mitigated
112,016
78,990
Healing
49,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AK KiNg Cody
Cerberus
20,221
872
3,230
19,539
43,197
62,915
589
11,875
31,322
36,160
0
L
Medusa
33,794
15,954
2,062
7,713
20,314
9,764
1,920
13,155
7,159
0
60,793
W
King Arthur
DEBO GSC
King Arthur
24,010
1,554
2,886
8,228
28,619
28,397
66
9,473
19,146
0
41,308
L
17,975
748
0
0
26,854
38,307
390
19,043
7,811
25,514
0
W
38,047
2,290
5,714
5,297
18,678
11,341
2,615
6,767
11,911
62,692
0
L
Chang'e
PAPANURF
Chang'e
27,935
1,813
16,892
11,193
27,463
18,222
765
19,717
7,746
45,473
0
L
12,154
1,625
3,240
6,271
27,852
15,249
192
21,051
6,801
0
22,513
L
Bellona
25,369
5,375
1,506
1,118
23,265
30,474
247
18,048
5,217
2,826
33,806
W
Baron Samedi
prasanna123
Baron Samedi
16,408
870
13,585
6,161
20,630
17,832
1,571
7,267
13,363
39,875
0
W
16,338
2,919
3,727
10,623
38,245
47,048
280
12,847
25,398
30,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,005
Gold Earned
58,725
207
Minions Killed
150
0
Camps Cleared
0
1,419,030
Distance Traveled
1,383,715
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,135
773
55
3
0
303,968
0
L
Medusa
11,359
668
53
3
0
275,202
1
W
King Arthur
11,622
684
20
1
0
289,833
0
L
Geb
12,408
730
20
1
0
289,244
2
W
Thoth
13,400
788
56
3
0
295,532
1
L
Chang'e
12,540
738
48
3
0
286,373
0
L
Thor
10,562
621
14
1
0
269,049
0
L
Bellona
11,856
697
15
1
0
263,847
0
W
Baron Samedi
12,637
743
52
3
0
257,995
1
W
Ymir
13,211
777
24
1
0
271,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role