Player Matchup

Hercules
Hercules
BotDalao
Hercules
Level 18
God Stats
5W - 2L
1,278 SR
Queue Stats
156W - 144L
1,432 Elo+
Solo
Kukulkan
Kukulkan
Chawita
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,282 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dfdfs
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,231 Elo+
Party 1
Hun Batz
Hun Batz
OHMYBOXYT
Hun Batz
Level 17
God Stats
16W - 18L
1,502 SR
Queue Stats
154W - 160L
1,427 Elo+
Solo
Ares
Ares
Tauttr
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 12
1,456 SR
1,374 Elo+

VS

Team Averages
Level 16
1,473 SR
1,311 Elo+
Cerberus
Cerberus
DjoMega1
Cerberus
Level 17
God Stats
2W - 0L
1,442 SR
Queue Stats
17W - 17L
1,264 Elo+
Solo
Neith
Neith
Gondor00
Neith
Level 18
God Stats
2W - 3L
1,326 SR
Queue Stats
7W - 13L
1,130 Elo+
Solo
Thor
Thor
Marsyese
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,323 Elo+
Solo
Zeus
Zeus
Tartocerise
Zeus
Level 15
God Stats
4W - 2L
1,501 SR
Queue Stats
18W - 17L
1,341 Elo+
Solo
Ao Kuang
Ao Kuang
我叫刘大锤
Ao Kuang
Level 16
God Stats
2W - 1L
1,595 SR
Queue Stats
87W - 73L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BotDalao
Hercules
17
12 / 6 / 2
11,284
491
15,362
20,952
17,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Chawita
Kukulkan
15
1 / 9 / 5
9,720
423
9,784
13,325
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Dfdfs
Ah Muzen Cab
17
6 / 5 / 1
10,548
459
14,828
13,196
4,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
OHMYBOXYT
Hun Batz
15
1 / 6 / 0
9,670
420
6,932
15,101
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Tauttr
Ares
14
2 / 4 / 4
8,829
384
4,106
14,802
12,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DjoMega1
Cerberus
17
5 / 4 / 9
12,480
543
6,978
15,864
15,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
Gondor00
Neith
16
0 / 6 / 7
10,156
442
6,325
11,021
3,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
17
3 / 9 / 11
11,345
493
11,638
19,946
7,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
16 / 3 / 4
13,878
603
17,641
13,235
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
19
6 / 1 / 4
12,096
526
10,256
15,010
5,832
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
22
Kills
30
30
Deaths
23
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
BotDalao
Hercules
12
6
2
2.17
L
Kukulkan
Chawita
Kukulkan
1
9
5
0.39
L
Ah Muzen Cab
Dfdfs
Ah Muzen Cab
6
5
1
1.3
W
Cerberus
DjoMega1
Cerberus
5
4
9
2.38
W
Neith
Gondor00
Neith
0
6
7
0.58
W
Thor
3
9
11
0.94
L
Hun Batz
OHMYBOXYT
Hun Batz
1
6
0
0.17
W
16
3
4
6
L
Ares
Tauttr
Ares
2
4
4
1
W
Ao Kuang
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,012
Damage
52,838
77,376
Taken
75,076
45,277
Mitigated
37,703
14,127
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BotDalao
Hercules
15,362
4,135
0
5,074
20,952
17,642
1,160
12,105
8,579
0
55,301
L
Kukulkan
Chawita
Kukulkan
9,784
1,602
0
580
13,325
4,520
1,400
6,573
6,485
51,702
0
L
Ah Muzen Cab
Dfdfs
Ah Muzen Cab
14,828
9,371
0
3,566
13,196
4,812
123
5,864
7,194
0
76,735
W
Cerberus
DjoMega1
Cerberus
6,978
1,116
0
2,409
15,864
15,647
808
3,096
12,405
44,724
0
W
Neith
Gondor00
Neith
6,325
2,560
0
182
11,021
3,575
3,504
3,310
7,451
0
47,385
W
Thor
11,638
4,520
0
5,657
19,946
7,325
0
2,758
17,054
0
62,761
L
Hun Batz
OHMYBOXYT
Hun Batz
6,932
2,953
0
4,149
15,101
5,527
1,327
4,584
10,332
0
64,546
W
17,641
2,361
158
4,933
13,235
5,324
2,452
2,382
10,530
69,858
0
L
Ares
Tauttr
Ares
4,106
477
0
758
14,802
12,776
0
4,847
9,911
22,689
0
W
Ao Kuang
10,256
2,828
0
5,014
15,010
5,832
4,214
1,672
13,196
58,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,051
Gold Earned
59,955
501
Minions Killed
539
0
Camps Cleared
0
1,824,126
Distance Traveled
2,074,706
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,284
491
103
4
0
386,036
1
L
Kukulkan
9,720
423
109
5
0
326,929
0
L
Ah Muzen Cab
10,548
459
132
6
0
408,256
1
W
Cerberus
12,480
543
85
4
0
450,886
2
W
Neith
10,156
442
101
4
0
389,439
1
W
Thor
11,345
493
99
4
0
387,877
2
L
Hun Batz
9,670
420
119
5
0
342,465
1
W
Zeus
13,878
603
134
6
0
419,305
2
L
Ares
8,829
384
38
2
0
360,440
1
W
Ao Kuang
12,096
526
120
5
0
427,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role