Player Matchup

Jing Wei
Jing Wei
PikaLord
Jing Wei
Level 29
God Stats
6W - 4L
1,474 SR
Queue Stats
27W - 19L
1,313 Elo+
Solo
Freya
Freya
Shimino
Freya
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,439 Elo+
Solo
Bellona
Bellona
WovenAsmodeus
Bellona
Level 29
God Stats
5W - 2L
1,382 SR
Queue Stats
109W - 104L
1,365 Elo+
Solo
Nemesis
Nemesis
imnotryder
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Geb
Geb
xXCurtle420Xx
Geb
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,489 Elo+
Party 1
Team Averages
Level 33
1,471 SR
1,421 Elo+

VS

Team Averages
Level 32
1,554 SR
1,482 Elo+
Poseidon
Poseidon
BILLIEElLlSH
Poseidon
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
48W - 52L
1,500 Elo+
Party 2
Ares
Ares
DG GODZILLA
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Neith
Neith
Jbasi
Neith
Level 105
God Stats
0W - 1L
1,709 SR
Queue Stats
108W - 112L
1,546 Elo+
Party 2
Kukulkan
Kukulkan
MBB0000
Kukulkan
Level 15
God Stats
0W - 2L
1,560 SR
Queue Stats
24W - 33L
1,372 Elo+
Solo
Nemesis
Nemesis
XMX
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PikaLord
Jing Wei
13
2 / 0 / 2
7,471
679
3,016
7,626
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
Shimino
Freya
12
9 / 0 / 0
7,291
663
5,904
5,724
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
11
3 / 0 / 0
6,655
605
3,828
5,456
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
imnotryder
Nemesis
11
0 / 0 / 0
6,155
560
0
6,314
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
3 / 2 / 4
6,509
592
2,082
5,996
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BILLIEElLlSH
Poseidon
8
0 / 6 / 1
5,085
462
1,670
5,623
1,977
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
4,687
426
220
5,440
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Jbasi
Neith
8
1 / 4 / 0
5,394
490
2,369
5,256
1,180
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
MBB0000
Kukulkan
8
0 / 2 / 0
5,072
461
1,479
4,102
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
XMX
Nemesis
8
0 / 1 / 0
4,916
447
1,119
5,879
1,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
17
Kills
1
2
Deaths
17
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BILLIEElLlSH
Poseidon
0
6
1
0.08
L
0
4
0
0
L
Neith
Jbasi
Neith
1
4
0
0.25
L
Kukulkan
MBB0000
Kukulkan
0
2
0
0
W
Jing Wei
PikaLord
Jing Wei
2
0
2
3
W
Freya
Shimino
Freya
9
0
0
9
W
Bellona
3
0
0
3
L
Nemesis
XMX
Nemesis
0
1
0
0
W
Nemesis
imnotryder
Nemesis
0
0
0
0
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,830
Damage
6,857
31,116
Taken
26,300
14,209
Mitigated
9,966
14,253
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BILLIEElLlSH
Poseidon
1,670
701
0
363
5,623
1,977
108
4,219
1,404
16,785
0
L
220
123
0
361
5,440
3,280
0
1,386
4,054
5,153
0
L
Neith
Jbasi
Neith
2,369
1,123
0
1,183
5,256
1,180
0
904
4,352
0
22,149
L
Kukulkan
MBB0000
Kukulkan
1,479
77
0
815
4,102
1,901
270
0
4,102
16,970
0
W
Jing Wei
PikaLord
Jing Wei
3,016
1,929
0
4,544
7,626
2,318
504
0
7,626
0
48,378
W
Freya
Shimino
Freya
5,904
2,245
0
4,143
5,724
2,301
770
1,594
4,130
24,464
2,424
W
Bellona
3,828
675
0
1,444
5,456
2,461
998
1,233
3,935
0
27,087
L
Nemesis
XMX
Nemesis
1,119
255
0
2,610
5,879
1,628
166
1,055
4,824
0
18,247
W
Nemesis
imnotryder
Nemesis
0
0
0
3,586
6,314
1,809
0
0
6,314
0
40,202
W
2,082
531
0
536
5,996
5,320
77
254
5,742
11,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,081
Gold Earned
25,154
290
Minions Killed
166
0
Camps Cleared
0
1,163,633
Distance Traveled
981,896
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,085
462
29
3
0
175,088
0
L
Ares
4,687
426
6
1
0
214,676
1
L
Neith
5,394
490
41
4
0
190,912
1
L
Kukulkan
5,072
461
58
5
0
167,429
0
W
Jing Wei
7,471
679
84
8
0
199,364
4
W
Freya
7,291
663
42
4
0
212,946
1
W
Bellona
6,655
605
57
5
0
234,421
0
L
Nemesis
4,916
447
32
3
0
233,791
3
W
Nemesis
6,155
560
85
8
0
259,029
1
W
Geb
6,509
592
22
2
0
257,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role