Player Matchup

Cthulhu
Cthulhu
Silver IV
FrankySplit
Cthulhu
Silver IV
Level 87
God Stats
39W - 27L
1,619 SR
Queue Stats
295W - 293L
734 MMR
Solo
Guan Yu
Guan Yu
Platinum V
MantisShrimp
Guan Yu
Platinum V
Level 155
God Stats
1W - 1L
1,473 SR
Queue Stats
164W - 147L
1,701 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
mooboojooboo8
Sun Wukong
Platinum III
Level 56
God Stats
30W - 22L
1,630 SR
Queue Stats
708W - 706L
1,694 MMR
Solo
Izanami
Izanami
Silver IV
thesandspider
Izanami
Silver IV
Level 125
God Stats
4W - 1L
1,697 SR
Queue Stats
88W - 88L
807 MMR
Solo
Poseidon
Poseidon
Gold I
你的死相超乎你的想象
Poseidon
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,584 SR
1,287 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,545 SR
1,247 MMR
Athena
Athena
Gold III
Homero2000
Athena
Gold III
Level 127
God Stats
24W - 25L
1,695 SR
Queue Stats
235W - 242L
1,570 MMR
Party 1
King Arthur
King Arthur
Silver II
PrinceOfZen
King Arthur
Silver II
Level 109
God Stats
1W - 4L
1,488 SR
Queue Stats
59W - 66L
934 MMR
Solo
Danzaburou
Danzaburou
Gold II
Simplexleo
Danzaburou
Gold II
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Bronze III
VerminSermon
Bakasura
Bronze III
Level 109
God Stats
0W - 1L
1,436 SR
Queue Stats
7W - 16L
1,500 MMR
Solo
Merlin
Merlin
Silver IV
jmedina0713
Merlin
Silver IV
Level 134
God Stats
16W - 24L
1,607 SR
Queue Stats
186W - 197L
730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrankySplit
Cthulhu
13
3 / 2 / 8
8,247
589
6,855
14,706
10,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
MantisShrimp
Guan Yu
15
8 / 0 / 6
9,062
647
7,224
9,577
5,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
mooboojooboo8
Sun Wukong
15
3 / 0 / 7
9,343
667
9,207
9,917
5,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
14
3 / 1 / 2
8,590
614
4,903
7,524
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
9 / 2 / 4
9,194
657
12,664
6,963
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatPersephoneSetTsukuyomiApollo

VS

Bans
ScyllaJanusThe MorriganCupidGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Homero2000
Athena
10
0 / 3 / 4
6,566
469
4,466
13,857
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

King Arthur
PrinceOfZen
King Arthur
15
2 / 3 / 1
8,575
613
4,982
10,953
6,949
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Simplexleo
Danzaburou
11
1 / 4 / 1
7,170
512
6,475
9,780
3,200
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
VerminSermon
Bakasura
9
1 / 8 / 1
6,211
444
1,967
12,164
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
10
1 / 8 / 1
6,565
469
4,722
8,901
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
26
Kills
5
5
Deaths
26
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FrankySplit
Cthulhu
3
2
8
3.5
L
Athena
Homero2000
Athena
0
3
4
0.67
W
Guan Yu
MantisShrimp
Guan Yu
8
0
6
11
L
King Arthur
PrinceOfZen
King Arthur
2
3
1
0.83
L
Danzaburou
Simplexleo
Danzaburou
1
4
1
0.38
L
Bakasura
VerminSermon
Bakasura
1
8
1
0.19
L
Merlin
1
8
1
0.19
W
Sun Wukong
mooboojooboo8
Sun Wukong
3
0
7
6.5
W
Izanami
3
1
2
4
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,853
Damage
22,612
48,687
Taken
55,655
26,115
Mitigated
24,531
20,663
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FrankySplit
Cthulhu
6,855
279
861
6,516
14,706
10,035
562
2,471
12,072
27,066
0
L
Athena
Homero2000
Athena
4,466
1,663
0
1,715
13,857
7,849
0
6,497
7,206
19,884
0
W
Guan Yu
MantisShrimp
Guan Yu
7,224
2,249
988
4,957
9,577
5,832
875
1,372
7,915
57
51,587
L
King Arthur
PrinceOfZen
King Arthur
4,982
851
0
3,111
10,953
6,949
0
1,443
9,466
0
52,173
L
Danzaburou
Simplexleo
Danzaburou
6,475
3,298
0
3,611
9,780
3,200
0
1,856
7,900
0
42,541
L
Bakasura
VerminSermon
Bakasura
1,967
1,419
0
1,398
12,164
3,712
23
4,007
7,955
0
20,303
L
Merlin
4,722
770
0
525
8,901
2,821
0
5,084
3,567
30,940
0
W
Sun Wukong
mooboojooboo8
Sun Wukong
9,207
2,218
0
3,260
9,917
5,303
1,331
1,027
8,763
0
60,422
W
Izanami
4,903
3,200
0
2,581
7,524
2,610
3,311
857
6,641
0
55,333
W
12,664
1,424
0
1,500
6,963
2,335
602
2,791
3,742
64,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,436
Gold Earned
35,087
510
Minions Killed
342
0
Camps Cleared
0
1,402,739
Distance Traveled
1,340,882
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,247
589
43
3
0
260,506
8
L
Athena
6,566
469
33
2
0
286,480
6
W
Guan Yu
9,062
647
93
7
0
348,931
3
L
King Arthur
8,575
613
113
8
0
291,858
2
L
Danzaburou
7,170
512
77
6
0
260,189
3
L
Bakasura
6,211
444
67
5
0
272,460
0
L
Merlin
6,565
469
52
4
0
229,895
0
W
Sun Wukong
9,343
667
127
9
0
287,679
3
W
Izanami
8,590
614
127
9
0
234,770
4
W
Poseidon
9,194
657
120
9
0
270,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role