Player Matchup

Nemesis
Nemesis
Radagast03
Nemesis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,304 Elo+
Solo
Sylvanus
Sylvanus
bednyy
Sylvanus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 63L
1,361 Elo+
Solo
Ah Puch
Ah Puch
fgftry123
Ah Puch
Level 27
God Stats
6W - 4L
1,310 SR
Queue Stats
192W - 220L
1,346 Elo+
Solo
Kukulkan
Kukulkan
kvetinka17
Kukulkan
Level 16
God Stats
1W - 1L
1,271 SR
Queue Stats
1W - 1L
1,249 Elo+
Solo
Olorun
Olorun
scorpionkillyou
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,630 Elo+
Solo
Team Averages
Level 16
1,416 SR
1,378 Elo+

VS

Team Averages
Level 18
1,513 SR
1,402 Elo+
Chaac
Chaac
Alexis25847
Chaac
Level 27
God Stats
9W - 3L
1,734 SR
Queue Stats
75W - 77L
1,420 Elo+
Solo
Anubis
Anubis
BJK1903BJK
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
KnifeBlaze
Fenrir
Level 6
God Stats
1W - 3L
1,282 SR
Queue Stats
2W - 5L
1,221 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nemesis6391
Ah Muzen Cab
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 68L
1,466 Elo+
Solo
Thanatos
Thanatos
Salem71
Thanatos
Level 25
God Stats
2W - 6L
1,549 SR
Queue Stats
153W - 135L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Radagast03
Nemesis
20
30 / 3 / 11
26,306
711
54,395
35,470
38,370
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
bednyy
Sylvanus
20
9 / 11 / 14
18,058
488
22,682
38,657
26,460
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
fgftry123
Ah Puch
20
13 / 7 / 13
19,205
519
28,213
31,935
17,998
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
kvetinka17
Kukulkan
20
1 / 10 / 8
17,903
484
19,006
26,337
13,564
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 4 / 1
12,408
335
2,623
6,225
1,144
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 10
16,668
450
24,315
44,890
51,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
BJK1903BJK
Anubis
19
1 / 15 / 6
13,718
371
7,032
24,861
9,031
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
KnifeBlaze
Fenrir
20
3 / 11 / 5
15,345
415
9,774
34,196
25,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
Nemesis6391
Ah Muzen Cab
20
5 / 13 / 8
16,547
447
20,726
29,513
11,305
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Salem71
Thanatos
20
19 / 12 / 4
19,288
521
40,353
32,527
11,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
67
56
Kills
34
35
Deaths
56
47
Assists
33
Player
Kills
Deaths
Assists
KDA
L
6
5
10
2.2
L
Anubis
BJK1903BJK
Anubis
1
15
6
0.27
L
Fenrir
KnifeBlaze
Fenrir
3
11
5
0.5
L
Ah Muzen Cab
Nemesis6391
Ah Muzen Cab
5
13
8
0.69
W
Nemesis
Radagast03
Nemesis
30
3
11
11.83
L
Thanatos
Salem71
Thanatos
19
12
4
1.75
W
Sylvanus
bednyy
Sylvanus
9
11
14
1.45
W
Ah Puch
fgftry123
Ah Puch
13
7
13
2.79
W
Kukulkan
kvetinka17
Kukulkan
1
10
8
0.5
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,919
Damage
102,200
138,624
Taken
165,987
97,536
Mitigated
108,792
37,309
Healing
52,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,315
2,662
0
18,005
44,890
51,394
532
25,451
19,439
0
112,313
L
Anubis
BJK1903BJK
Anubis
7,032
199
0
3,226
24,861
9,031
398
9,265
15,596
67,872
0
L
Fenrir
KnifeBlaze
Fenrir
9,774
2,482
0
5,814
34,196
25,068
0
10,511
23,685
0
102,782
L
Ah Muzen Cab
Nemesis6391
Ah Muzen Cab
20,726
8,918
0
5,146
29,513
11,305
2,160
15,656
13,857
0
102,798
W
Nemesis
Radagast03
Nemesis
54,395
32,140
0
8,850
35,470
38,370
11,509
3,259
32,036
0
252,045
L
Thanatos
Salem71
Thanatos
40,353
12,234
0
20,789
32,527
11,994
637
10,928
21,599
0
111,262
W
Sylvanus
bednyy
Sylvanus
22,682
9,857
8,918
12,491
38,657
26,460
2,346
3,113
35,219
96,102
18,451
W
Ah Puch
fgftry123
Ah Puch
28,213
3,181
0
3,626
31,935
17,998
972
592
31,243
108,404
0
W
Kukulkan
kvetinka17
Kukulkan
19,006
907
0
2,205
26,337
13,564
1,482
0
26,137
123,027
0
W
2,623
1,114
0
1,219
6,225
1,144
938
1,911
4,314
18,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,880
Gold Earned
81,566
852
Minions Killed
736
0
Camps Cleared
0
2,687,581
Distance Traveled
2,965,439
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,668
450
169
5
0
769,223
1
L
Anubis
13,718
371
125
3
0
481,077
1
L
Fenrir
15,345
415
149
4
0
510,655
2
L
Ah Muzen Cab
16,547
447
167
5
0
556,735
6
W
Nemesis
26,306
711
296
8
0
741,836
0
L
Thanatos
19,288
521
126
3
0
647,749
9
W
Sylvanus
18,058
488
143
4
0
572,541
0
W
Ah Puch
19,205
519
167
5
0
619,688
14
W
Kukulkan
17,903
484
214
6
0
585,903
2
W
Olorun
12,408
335
32
1
0
167,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role