Player Matchup

Agni
Agni
Gold IV
Chompiras
Agni
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
Luciano31
Ares
Gold I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
PeDrOoº
Anhur
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
pumped_by_chino
Cu Chulainn
Gold V
Level 67
God Stats
2W - 2L
1,737 SR
Queue Stats
10W - 11L
1,697 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
zBriathoss
Ao Kuang
Gold II
Level 160
God Stats
19W - 12L
1,649 SR
Queue Stats
155W - 154L
1,646 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,577 SR
1,569 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,453 SR
1,561 MMR
Fenrir
Fenrir
Gold II
Benyia
Fenrir
Gold II
Level 151
God Stats
3W - 5L
1,542 SR
Queue Stats
190W - 197L
1,693 MMR
Solo
Jormungandr
Jormungandr
Bronze III
FelRib
Jormungandr
Bronze III
Level 121
God Stats
0W - 2L
1,221 SR
Queue Stats
69W - 79L
1,460 MMR
Solo
Anubis
Anubis
Bronze III
KarockGamer
Anubis
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,400 MMR
Solo
Heimdallr
Heimdallr
Gold IV
SrLex
Heimdallr
Gold IV
Level 145
God Stats
8W - 8L
1,446 SR
Queue Stats
321W - 304L
1,461 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
ostin40
Tsukuyomi
Platinum IV
Level 142
God Stats
2W - 8L
1,556 SR
Queue Stats
376W - 358L
1,791 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
4 / 1 / 7
11,413
571
12,240
8,973
4,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
16
4 / 0 / 10
10,595
530
9,724
13,500
14,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
PeDrOoº
Anhur
20
6 / 0 / 3
12,575
629
9,397
11,726
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
pumped_by_chino
Cu Chulainn
17
3 / 1 / 4
11,053
553
11,412
12,739
10,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
zBriathoss
Ao Kuang
17
8 / 2 / 5
10,964
548
8,120
13,215
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetScyllaApolloJanusAthena

VS

Bans
King ArthurSobekTiamatKumbhakarnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Benyia
Fenrir
15
1 / 5 / 3
9,221
461
9,503
17,570
10,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
FelRib
Jormungandr
13
0 / 5 / 1
7,194
360
6,697
13,060
9,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
2 / 8 / 0
8,952
448
3,302
12,792
6,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SrLex
Heimdallr
18
0 / 3 / 0
10,362
518
3,211
8,801
3,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
ostin40
Tsukuyomi
16
1 / 4 / 0
9,080
454
9,607
15,332
9,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
25
Kills
4
4
Deaths
25
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Benyia
Fenrir
1
5
3
0.5
W
Agni
4
1
7
7.5
L
Jormungandr
FelRib
Jormungandr
0
5
1
0.1
L
Anubis
2
8
0
0.25
W
Ares
4
0
10
9
W
Anhur
PeDrOoº
Anhur
6
0
3
7.5
L
Heimdallr
SrLex
Heimdallr
0
3
0
0
L
Tsukuyomi
ostin40
Tsukuyomi
1
4
0
0.25
W
Cu Chulainn
pumped_by_chino
Cu Chulainn
3
1
4
5
W
Ao Kuang
zBriathoss
Ao Kuang
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,893
Damage
32,320
60,153
Taken
67,555
40,612
Mitigated
39,223
21,635
Healing
14,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Benyia
Fenrir
9,503
2,113
0
3,941
17,570
10,315
0
8,224
9,346
0
62,458
W
Agni
12,240
1,593
195
1,989
8,973
4,922
845
1,403
7,570
95,552
0
L
Jormungandr
FelRib
Jormungandr
6,697
1,696
299
1,006
13,060
9,561
0
7,176
5,884
32,346
0
L
Anubis
3,302
66
0
2,665
12,792
6,609
0
10,059
2,733
49,833
0
W
Ares
9,724
315
0
2,474
13,500
14,122
215
3,489
10,011
35,265
0
W
Anhur
PeDrOoº
Anhur
9,397
4,727
0
8,232
11,726
5,428
1,074
1,308
10,418
0
113,109
L
Heimdallr
SrLex
Heimdallr
3,211
1,134
0
2,780
8,801
3,229
925
1,704
7,097
0
81,550
L
Tsukuyomi
ostin40
Tsukuyomi
9,607
1,873
0
3,322
15,332
9,509
0
4,704
10,628
0
72,868
W
Cu Chulainn
pumped_by_chino
Cu Chulainn
11,412
1,348
0
3,626
12,739
10,681
272
1,319
11,420
6,361
63,221
W
Ao Kuang
zBriathoss
Ao Kuang
8,120
1,757
0
5,119
13,215
5,459
1,985
2,578
10,637
66,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,600
Gold Earned
44,809
647
Minions Killed
554
0
Camps Cleared
0
2,042,756
Distance Traveled
1,857,955
43
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,221
461
104
5
0
435,487
5
W
Agni
11,413
571
175
9
0
406,546
16
L
Jormungandr
7,194
360
55
3
0
379,991
11
L
Anubis
8,952
448
98
5
0
327,197
5
W
Ares
10,595
530
35
2
0
399,426
7
W
Anhur
12,575
629
203
10
0
378,267
9
L
Heimdallr
10,362
518
160
8
0
344,747
8
L
Tsukuyomi
9,080
454
137
7
0
370,533
1
W
Cu Chulainn
11,053
553
134
7
0
437,393
9
W
Ao Kuang
10,964
548
100
5
0
421,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role