Player Matchup

Sylvanus
Sylvanus
Drogomir7925
Sylvanus
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
103W - 105L
1,437 Elo+
Solo
Loki
Loki
Mroozek1775
Loki
Level 18
God Stats
1W - 1L
1,755 SR
Queue Stats
27W - 18L
1,485 Elo+
Solo
Thanatos
Thanatos
R6_ArTik23
Thanatos
Level 12
God Stats
4W - 6L
1,445 SR
Queue Stats
24W - 20L
1,235 Elo+
Solo
Tiamat
Tiamat
TheSyve_
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,129 Elo+
Solo
Artemis
Artemis
alfboxer
Artemis
Level 4
God Stats
0W - 2L
1,315 SR
Queue Stats
6W - 4L
1,384 Elo+
Solo
Team Averages
Level 12
1,503 SR
1,334 Elo+

VS

Team Averages
Level 23
1,398 SR
1,387 Elo+
Awilix
Awilix
Kïryu
Awilix
Level 27
God Stats
25W - 24L
1,502 SR
Queue Stats
105W - 118L
1,442 Elo+
Solo
Chaac
Chaac
NecroHunt
Chaac
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Solo
Geb
Geb
eliprobeli
Geb
Level 31
God Stats
3W - 3L
1,135 SR
Queue Stats
262W - 397L
1,241 Elo+
Party 1
Anubis
Anubis
mutiger_tisch706
Anubis
Level 17
God Stats
4W - 4L
1,350 SR
Queue Stats
69W - 104L
1,219 Elo+
Party 1
Medusa
Medusa
zakvvzz
Medusa
Level 26
God Stats
15W - 21L
1,502 SR
Queue Stats
149W - 157L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Drogomir7925
Sylvanus
8
0 / 3 / 0
4,806
437
2,568
7,580
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 3 / 0
4,440
404
725
5,060
1,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
R6_ArTik23
Thanatos
6
0 / 5 / 0
4,316
392
1,603
7,982
2,008
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
TheSyve_
Tiamat
8
0 / 4 / 0
4,573
416
1,946
5,910
1,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
alfboxer
Artemis
7
0 / 6 / 0
5,081
462
2,382
7,453
1,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Kïryu
Awilix
12
10 / 0 / 4
7,365
670
5,870
6,278
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
NecroHunt
Chaac
12
3 / 0 / 1
7,119
647
1,644
3,177
2,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
3 / 0 / 6
6,069
552
1,838
4,240
1,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 0 / 6
5,916
538
6,044
3,563
1,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
zakvvzz
Medusa
12
3 / 0 / 4
6,843
622
6,824
5,695
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
21
21
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Drogomir7925
Sylvanus
0
3
0
0
W
Awilix
Kïryu
Awilix
10
0
4
12
L
0
3
0
0
W
Chaac
NecroHunt
Chaac
3
0
1
3.5
L
Thanatos
R6_ArTik23
Thanatos
0
5
0
0
L
Tiamat
TheSyve_
Tiamat
0
4
0
0
L
Artemis
alfboxer
Artemis
0
6
0
0
W
3
0
6
6
W
2
0
6
5
W
Medusa
zakvvzz
Medusa
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,224
Damage
22,220
33,985
Taken
22,953
9,332
Mitigated
9,036
7,493
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Drogomir7925
Sylvanus
2,568
589
598
1,668
7,580
3,160
0
1,697
5,883
12,713
2,312
W
Awilix
Kïryu
Awilix
5,870
2,849
0
2,192
6,278
1,866
0
140
6,138
0
38,407
L
725
124
0
1,116
5,060
1,019
277
564
4,448
0
14,504
W
Chaac
NecroHunt
Chaac
1,644
300
0
1,079
3,177
2,360
0
0
3,177
0
37,114
L
Thanatos
R6_ArTik23
Thanatos
1,603
154
0
3,006
7,982
2,008
0
893
7,089
0
13,881
L
Tiamat
TheSyve_
Tiamat
1,946
472
0
1,105
5,910
1,498
104
2,345
3,540
12,965
0
L
Artemis
alfboxer
Artemis
2,382
1,350
0
0
7,453
1,647
256
2,383
5,070
0
16,363
W
1,838
249
205
1,051
4,240
1,695
0
1,262
2,978
10,182
0
W
6,044
139
318
1,942
3,563
1,404
736
1,507
2,056
28,016
0
W
Medusa
zakvvzz
Medusa
6,824
3,882
0
2,433
5,695
1,711
132
1,469
4,226
0
40,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,216
Gold Earned
33,312
160
Minions Killed
324
0
Camps Cleared
0
987,358
Distance Traveled
1,088,719
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,806
437
33
3
0
146,439
1
W
Awilix
7,365
670
79
7
0
259,710
1
L
Loki
4,440
404
29
3
0
197,679
1
W
Chaac
7,119
647
95
9
0
230,977
0
L
Thanatos
4,316
392
29
3
0
226,561
1
L
Tiamat
4,573
416
25
2
0
195,592
0
L
Artemis
5,081
462
44
4
0
221,087
0
W
Geb
6,069
552
25
2
0
248,391
0
W
Anubis
5,916
538
48
4
0
162,827
1
W
Medusa
6,843
622
77
7
0
186,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role