Player Matchup

Sylvanus
Sylvanus
AoD Decimate
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
GLOCKcoma710
Thor
Level 8
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 5L
1,020 Elo+
Party 1
Cthulhu
Cthulhu
MarsThunderbird
Cthulhu
Level 13
God Stats
38W - 31L
1,623 SR
Queue Stats
296W - 289L
1,586 Elo+
Solo
Odin
Odin
cleepchapper69
Odin
Level 16
God Stats
7W - 10L
1,500 SR
Queue Stats
491W - 503L
1,483 Elo+
Solo
Hera
Hera
liltabarek11
Hera
Level 28
God Stats
4W - 5L
1,808 SR
Queue Stats
521W - 548L
1,462 Elo+
Solo
Team Averages
Level 13
1,549 SR
1,410 Elo+

VS

Team Averages
Level 10
1,577 SR
1,454 Elo+
Sobek
Sobek
Gregory Okonoma
Sobek
Level 14
God Stats
4W - 4L
1,444 SR
Queue Stats
19W - 24L
1,312 Elo+
Solo
Anubis
Anubis
NDKmadness
Anubis
Level 23
God Stats
3W - 0L
1,814 SR
Queue Stats
92W - 70L
1,619 Elo+
Solo
Chaac
Chaac
RuiRuibaby
Chaac
Level 8
God Stats
5W - 3L
1,626 SR
Queue Stats
9W - 7L
1,506 Elo+
Solo
Ra
Ra
Scarface6667736
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,334 Elo+
Solo
Camazotz
Camazotz
StrbrryMln
Camazotz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AoD Decimate
Sylvanus
7
1 / 6 / 1
6,152
324
1,408
7,248
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 7 / 1
7,632
402
2,255
9,538
3,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 3 / 3
8,238
434
6,467
9,885
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 1 / 1
8,504
448
5,290
7,857
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 2
7,496
395
9,409
11,945
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 8
8,901
468
4,545
17,237
10,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
NDKmadness
Anubis
20
11 / 1 / 1
12,875
678
13,496
12,571
6,047
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
15
3 / 1 / 5
9,342
492
6,682
12,323
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 4 / 3
7,770
409
1,757
6,313
2,937
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
StrbrryMln
Camazotz
16
6 / 2 / 2
9,823
517
7,557
13,483
4,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
23
24
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AoD Decimate
Sylvanus
1
6
1
0.25
L
1
7
1
0.21
W
2
3
8
2
L
0
3
3
0.5
W
Anubis
NDKmadness
Anubis
11
1
1
11.5
W
Chaac
3
1
5
5.5
W
1
4
3
0.63
W
Camazotz
StrbrryMln
Camazotz
6
2
2
3.5
L
6
1
1
6.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,829
Damage
34,037
46,473
Taken
61,927
18,180
Mitigated
33,753
9,512
Healing
26,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AoD Decimate
Sylvanus
1,408
0
334
807
7,248
2,641
0
3,230
4,018
3,514
36
L
2,255
319
0
0
9,538
3,888
642
3,178
6,285
0
30,592
W
4,545
649
0
5,040
17,237
10,551
48
4,534
12,613
19,582
0
L
6,467
137
74
2,252
9,885
6,160
0
5,625
3,995
36,345
0
W
Anubis
NDKmadness
Anubis
13,496
1,246
0
8,616
12,571
6,047
240
3,417
9,048
124,020
0
W
Chaac
6,682
503
0
6,090
12,323
9,381
167
4,994
6,981
0
48,752
W
1,757
319
0
347
6,313
2,937
903
707
5,606
15,169
0
W
Camazotz
StrbrryMln
Camazotz
7,557
1,453
390
6,324
13,483
4,837
3,108
2,938
10,395
0
65,159
L
5,290
1,354
0
2,369
7,857
2,415
0
3,523
4,309
0
36,481
L
9,409
3,637
0
3,676
11,945
3,076
104
4,242
7,485
35,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,022
Gold Earned
48,711
269
Minions Killed
472
0
Camps Cleared
0
1,361,424
Distance Traveled
1,658,369
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,152
324
3
0
0
190,484
0
L
Thor
7,632
402
58
3
0
288,121
0
W
Sobek
8,901
468
34
2
0
334,900
2
L
Cthulhu
8,238
434
71
4
0
325,168
3
W
Anubis
12,875
678
206
11
0
313,840
0
W
Chaac
9,342
492
91
5
0
362,443
0
W
Ra
7,770
409
37
2
0
249,688
2
W
Camazotz
9,823
517
104
5
0
397,498
3
L
Odin
8,504
448
73
4
0
225,830
1
L
Hera
7,496
395
64
3
0
331,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role