Player Matchup

Mercury
Mercury
Dandamaddog
Mercury
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 172L
1,390 Elo+
Solo
Sobek
Sobek
LoveTriangle
Sobek
Level 15
God Stats
9W - 17L
1,400 SR
Queue Stats
20W - 28L
1,381 Elo+
Solo
Anubis
Anubis
Off Killah
Anubis
Level 36
God Stats
4W - 0L
1,791 SR
Queue Stats
19W - 10L
1,543 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SkyPeralta
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
TazDaTurtle1019
Hachiman
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Team Averages
Level 16
1,538 SR
1,463 Elo+

VS

Team Averages
Level 25
1,412 SR
1,414 Elo+
Tsukuyomi
Tsukuyomi
Blackwell193
Tsukuyomi
Level 17
God Stats
2W - 8L
1,464 SR
Queue Stats
10W - 18L
1,426 Elo+
Party 1
Loki
Loki
BuZZMuffin4216
Loki
Level 29
God Stats
2W - 3L
1,220 SR
Queue Stats
100W - 103L
1,473 Elo+
Solo
Cthulhu
Cthulhu
COGNE2K
Cthulhu
Level 14
God Stats
7W - 13L
1,450 SR
Queue Stats
10W - 20L
1,341 Elo+
Solo
Nu Wa
Nu Wa
DarthHallic
Nu Wa
Level 29
God Stats
8W - 14L
1,386 SR
Queue Stats
298W - 324L
1,376 Elo+
Solo
Izanami
Izanami
Hi-TechWarrior
Izanami
Level 36
God Stats
12W - 10L
1,540 SR
Queue Stats
69W - 67L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dandamaddog
Mercury
19
5 / 6 / 2
12,039
482
6,187
16,651
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 7
11,422
457
8,814
20,164
16,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Off Killah
Anubis
20
8 / 3 / 5
13,571
543
18,448
19,752
10,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
SkyPeralta
Ah Muzen Cab
17
3 / 6 / 1
10,668
427
7,545
13,689
4,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
10
1 / 10 / 2
8,172
327
1,741
10,515
2,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blackwell193
Tsukuyomi
15
3 / 7 / 3
10,165
407
9,793
21,493
7,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 0 / 2
11,608
464
5,869
8,747
4,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
COGNE2K
Cthulhu
15
2 / 4 / 6
9,495
380
7,959
14,792
14,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 2 / 7
13,318
533
19,553
8,283
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 6 / 1
12,573
503
12,474
19,325
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
19
Kills
27
28
Deaths
19
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Blackwell193
Tsukuyomi
3
7
3
0.64
L
7
0
2
8
L
Cthulhu
COGNE2K
Cthulhu
2
4
6
1.25
W
Mercury
Dandamaddog
Mercury
5
6
2
1
L
7
2
7
5.25
L
8
6
1
1.42
W
2
3
7
1.83
W
Anubis
Off Killah
Anubis
8
3
5
3.5
W
Ah Muzen Cab
SkyPeralta
Ah Muzen Cab
3
6
1
0.58
W
Hachiman
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,735
Damage
55,648
80,771
Taken
72,640
40,025
Mitigated
36,501
27,201
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Blackwell193
Tsukuyomi
9,793
2,885
0
6,428
21,493
7,164
106
7,652
13,841
0
57,020
L
5,869
1,933
0
1,746
8,747
4,955
0
1,434
7,313
0
72,694
L
Cthulhu
COGNE2K
Cthulhu
7,959
766
677
574
14,792
14,883
927
4,897
9,895
29,155
0
W
Mercury
Dandamaddog
Mercury
6,187
2,296
0
2,722
16,651
5,955
3,456
3,965
12,390
0
74,025
L
19,553
3,174
0
2,043
8,283
2,500
3,463
5,061
3,222
98,614
0
L
12,474
8,264
0
6,500
19,325
6,999
1,046
8,218
11,107
0
111,482
W
8,814
763
0
8,536
20,164
16,606
444
3,744
16,134
40,896
0
W
Anubis
Off Killah
Anubis
18,448
731
703
13,112
19,752
10,220
1,750
8,745
10,439
110,326
0
W
Ah Muzen Cab
SkyPeralta
Ah Muzen Cab
7,545
3,315
0
2,128
13,689
4,944
1,359
3,537
9,892
0
57,529
W
Hachiman
1,741
1,514
0
0
10,515
2,300
798
5,737
4,404
0
13,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,872
Gold Earned
57,159
488
Minions Killed
687
0
Camps Cleared
0
2,021,388
Distance Traveled
1,899,605
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,165
407
86
3
0
449,204
2
L
Loki
11,608
464
176
7
0
277,462
6
L
Cthulhu
9,495
380
54
2
0
397,330
0
W
Mercury
12,039
482
122
5
0
478,250
0
L
Nu Wa
13,318
533
178
7
0
422,541
3
L
Izanami
12,573
503
193
8
0
353,068
6
W
Sobek
11,422
457
53
2
0
488,232
3
W
Anubis
13,571
543
197
8
0
401,976
3
W
Ah Muzen Cab
10,668
427
99
4
0
371,624
0
W
Hachiman
8,172
327
17
1
0
281,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role