Player Matchup

Scylla
Scylla
Platinum IV
Laddyboy
Scylla
Platinum IV
Level 109
God Stats
12W - 9L
1,862 SR
Queue Stats
27W - 29L
1,642 MMR
Party 2
Fenrir
Fenrir
Gold II
NotCrisx
Fenrir
Gold II
Level 106
God Stats
7W - 5L
1,779 SR
Queue Stats
27W - 28L
1,673 MMR
Party 2
Neith
Neith
Gold II
saucylabia
Neith
Gold II
Level 40
God Stats
5W - 6L
1,552 SR
Queue Stats
24W - 26L
1,587 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 85
1,731 SR
1,634 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 61
1,599 SR
1,469 MMR
Sobek
Sobek
Silver III
Imghosty
Sobek
Silver III
Level 87
God Stats
3W - 2L
1,555 SR
Queue Stats
7W - 10L
1,469 MMR
Party 1
Hou Yi
Hou Yi
Silver III
TheNutBuster4000
Hou Yi
Silver III
Level 61
God Stats
0W - 3L
1,524 SR
Queue Stats
7W - 10L
1,469 MMR
Party 1
Anubis
Anubis
Silver III
facinthemasone
Anubis
Silver III
Level 35
God Stats
2W - 3L
1,718 SR
Queue Stats
7W - 10L
1,469 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Laddyboy
Scylla
16
6 / 1 / 11
11,899
700
14,661
6,288
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
NotCrisx
Fenrir
15
6 / 3 / 8
11,690
688
10,830
19,153
12,049
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
15
6 / 3 / 9
11,907
700
14,977
8,035
2,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CabrakanTsukuyomiYmirAthenaThoth

VS

Bans
PersephoneApolloBacchusGuan YuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Imghosty
Sobek
14
2 / 6 / 1
11,279
663
6,385
19,885
20,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 6 / 2
10,643
626
5,857
13,571
5,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
3 / 6 / 1
10,810
636
9,398
12,064
5,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
7
7
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
Imghosty
Sobek
2
6
1
0.42
W
Scylla
Laddyboy
Scylla
6
1
11
11.5
W
Fenrir
NotCrisx
Fenrir
6
3
8
3.33
L
2
6
2
0.5
L
3
6
1
0.58
W
Neith
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,468
Damage
21,640
33,476
Taken
45,520
15,911
Mitigated
31,551
10,060
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Imghosty
Sobek
6,385
274
0
4,093
19,885
20,193
128
7,156
12,185
14,908
0
W
Scylla
Laddyboy
Scylla
14,661
664
0
1,616
6,288
1,749
1,426
2,669
3,441
51,144
0
W
Fenrir
NotCrisx
Fenrir
10,830
3,397
438
5,704
19,153
12,049
218
7,754
11,079
0
41,483
L
5,857
2,752
0
3,289
13,571
5,595
0
3,242
10,099
0
46,598
L
9,398
260
0
3,402
12,064
5,763
324
3,293
8,551
51,055
0
W
Neith
14,977
6,747
0
2,302
8,035
2,113
1,348
4,801
3,026
0
58,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,496
Gold Earned
32,732
196
Minions Killed
184
0
Camps Cleared
0
958,352
Distance Traveled
836,527
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,279
663
12
1
0
312,411
4
W
Scylla
11,899
700
71
4
0
315,391
3
W
Fenrir
11,690
688
43
3
0
334,684
2
L
Hou Yi
10,643
626
79
5
0
254,076
4
L
Anubis
10,810
636
93
5
0
270,040
5
W
Neith
11,907
700
82
5
0
308,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role