Player Matchup

Ares
Ares
Silver II
Merquado
Ares
Silver II
Level 89
God Stats
2W - 0L
1,421 SR
Queue Stats
8W - 6L
1,457 MMR
Party 1
Ra
Ra
Silver I
Will-i-Flake
Ra
Silver I
Level 65
God Stats
2W - 0L
1,841 SR
Queue Stats
6W - 4L
1,561 MMR
Party 1
Skadi
Skadi
Silver III
c1a1r1l1
Skadi
Silver III
Level 75
God Stats
3W - 1L
1,489 SR
Queue Stats
4W - 3L
1,425 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 76
1,584 SR
1,481 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,567 SR
1,478 MMR
Ne Zha
Ne Zha
Gold I
bySUPERSAIYAN
Ne Zha
Gold I
Level 48
God Stats
4W - 5L
1,483 SR
Queue Stats
251W - 302L
1,455 MMR
Solo
Chaac
Chaac
Platinum V
marsoc_gamer
Chaac
Platinum V
Level 127
God Stats
61W - 68L
1,634 SR
Queue Stats
275W - 307L
1,538 MMR
Solo
Chang'e
Chang'e
Platinum IV
my busch
Chang'e
Platinum IV
Level 144
God Stats
28W - 33L
1,584 SR
Queue Stats
792W - 824L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 5 / 5
6,975
634
3,611
12,530
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 5
7,098
645
5,792
8,449
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
c1a1r1l1
Skadi
11
4 / 0 / 2
7,657
696
6,707
6,760
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
ZeusSobekHeraCu ChulainnAnubis

VS

Bans
AphroditeCupidMedusaKukulkanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 9
7,002
637
8,628
7,569
4,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 3 / 3
7,534
685
6,814
11,323
9,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
my busch
Chang'e
13
5 / 0 / 4
8,204
746
8,925
6,872
2,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
5
Kills
9
9
Deaths
6
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
0
5
5
0.5
W
1
4
5
0.88
L
0
3
9
1.5
W
Skadi
c1a1r1l1
Skadi
4
0
2
5
L
4
3
3
1.83
L
Chang'e
my busch
Chang'e
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,110
Damage
24,367
27,739
Taken
25,764
13,317
Mitigated
15,659
8,156
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,611
354
416
3,412
12,530
8,222
0
4,534
7,134
8,258
0
W
5,792
574
1,128
1,914
8,449
2,692
0
1,442
6,436
31,460
0
L
8,628
732
0
1,137
7,569
4,309
405
2,895
4,386
0
21,859
W
Skadi
c1a1r1l1
Skadi
6,707
2,142
0
1,286
6,760
2,403
0
2,345
4,225
0
30,394
L
6,814
862
0
2,379
11,323
9,011
13
4,171
6,837
0
18,090
L
Chang'e
my busch
Chang'e
8,925
490
2,559
3,977
6,872
2,339
384
1,690
5,066
42,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,730
Gold Earned
22,740
113
Minions Killed
128
0
Camps Cleared
0
571,127
Distance Traveled
605,518
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,975
634
11
1
0
192,018
2
W
Ra
7,098
645
68
6
0
179,366
3
L
Ne Zha
7,002
637
28
3
0
199,229
0
W
Skadi
7,657
696
34
3
0
199,743
4
L
Chaac
7,534
685
14
1
0
209,610
2
L
Chang'e
8,204
746
86
8
0
196,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role