Player Matchup

Aphrodite
Aphrodite
GlizzyMcGuire
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
StankDicc
Guan Yu
Level 26
God Stats
4W - 7L
1,497 SR
Queue Stats
54W - 32L
1,660 Elo+
Party 1
Set
Set
ZAGREU5
Set
Level 96
God Stats
1W - 0L
1,801 SR
Queue Stats
111W - 52L
1,862 Elo+
Party 1
Team Averages
Level 94
1,599 SR
1,674 Elo+

VS

Team Averages
Level 27
1,591 SR
1,419 Elo+
Tyr
Tyr
CCChaos
Tyr
Level 28
God Stats
25W - 17L
1,651 SR
Queue Stats
86W - 79L
1,542 Elo+
Party 2
Neith
Neith
EMANRELEIPSREUEN
Neith
Level 6
God Stats
0W - 1L
1,705 SR
Queue Stats
0W - 5L
1,203 Elo+
Solo
Vulcan
Vulcan
Rekial
Vulcan
Level 48
God Stats
3W - 3L
1,416 SR
Queue Stats
118W - 113L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GlizzyMcGuire
Aphrodite
14
6 / 1 / 14
10,147
846
13,684
11,244
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
StankDicc
Guan Yu
13
9 / 4 / 11
10,642
887
10,532
15,484
14,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Set
13
9 / 3 / 10
10,286
857
8,419
13,380
10,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
2 / 5 / 4
8,726
727
5,900
14,256
6,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 8 / 3
8,983
749
6,966
11,835
3,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
Rekial
Vulcan
11
2 / 11 / 5
8,429
702
11,237
11,406
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
24
Kills
8
8
Deaths
24
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
2
5
4
0.8
L
4
8
3
0.69
W
Aphrodite
GlizzyMcGuire
Aphrodite
6
1
14
13
L
Vulcan
Rekial
Vulcan
2
11
5
0.41
W
Guan Yu
StankDicc
Guan Yu
9
4
11
3.63
W
Set
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,635
Damage
24,103
40,108
Taken
37,497
29,196
Mitigated
12,908
23,749
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
5,900
1,595
0
2,729
14,256
6,470
0
5,847
8,199
0
18,537
L
6,966
2,278
0
894
11,835
3,468
0
4,711
6,712
0
19,646
W
Aphrodite
GlizzyMcGuire
Aphrodite
13,684
1,192
6,130
8,102
11,244
4,631
532
2,451
8,687
52,354
0
L
Vulcan
Rekial
Vulcan
11,237
5,062
636
711
11,406
2,970
0
3,182
7,781
32,690
0
W
Guan Yu
StankDicc
Guan Yu
10,532
1,419
828
5,520
15,484
14,418
518
4,965
10,179
0
25,633
W
Set
8,419
3,852
0
3,169
13,380
10,147
1,561
3,237
9,957
0
31,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,075
Gold Earned
26,138
160
Minions Killed
103
0
Camps Cleared
0
701,108
Distance Traveled
573,960
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,726
727
25
2
0
227,676
0
L
Neith
8,983
749
30
3
0
163,753
3
W
Aphrodite
10,147
846
61
5
0
236,573
5
L
Vulcan
8,429
702
48
4
0
182,531
3
W
Guan Yu
10,642
887
32
3
0
233,758
5
W
Set
10,286
857
67
6
0
230,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role