Player Matchup

Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
ESB16
Fenrir
Level 41
God Stats
8W - 10L
1,408 SR
Queue Stats
119W - 122L
1,548 Elo+
Party 4
Anhur
Anhur
JunThePanda
Anhur
Level 42
God Stats
12W - 19L
1,514 SR
Queue Stats
330W - 333L
1,443 Elo+
Party 2
Scylla
Scylla
Sumbud33
Scylla
Level 49
God Stats
9W - 5L
1,334 SR
Queue Stats
306W - 287L
1,443 Elo+
Solo
Sobek
Sobek
grimgrin21
Sobek
Level 48
God Stats
3W - 4L
1,507 SR
Queue Stats
324W - 308L
1,482 Elo+
Party 2
Team Averages
Level 65
1,453 SR
1,483 Elo+

VS

Team Averages
Level 57
1,476 SR
1,444 Elo+
Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Haku-maru0
Chang'e
Level 27
God Stats
1W - 3L
1,472 SR
Queue Stats
30W - 44L
1,287 Elo+
Party 1
Gilgamesh
Gilgamesh
Marowakjr
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SKY_F0X420
Neith
Level 18
God Stats
3W - 6L
1,406 SR
Queue Stats
19W - 11L
1,606 Elo+
Party 3
Hades
Hades
nervio-rubio21
Hades
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
5 / 1 / 0
8,313
639
7,356
9,095
9,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ESB16
Fenrir
11
1 / 2 / 1
6,479
498
3,313
9,844
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
7 / 1 / 4
7,321
563
4,838
5,404
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Sumbud33
Scylla
12
2 / 2 / 0
7,105
547
4,313
5,816
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
11
4 / 1 / 6
7,131
549
4,816
10,068
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 2 / 0
5,942
457
3,444
6,547
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Haku-maru0
Chang'e
6
0 / 6 / 1
4,981
383
1,988
6,348
1,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Marowakjr
Gilgamesh
11
3 / 3 / 2
6,829
525
7,220
10,927
4,676
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
8
1 / 5 / 1
5,331
410
4,144
5,830
1,645
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 3 / 2
6,074
467
4,301
8,549
2,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
19
Kills
7
7
Deaths
19
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
1
0
5
L
Bellona
 
Bellona
1
2
0
0.5
W
Fenrir
ESB16
Fenrir
1
2
1
0.75
L
Chang'e
Haku-maru0
Chang'e
0
6
1
0.08
W
7
1
4
9
L
Gilgamesh
Marowakjr
Gilgamesh
3
3
2
1.33
L
Neith
1
5
1
0.3
W
Scylla
Sumbud33
Scylla
2
2
0
1
W
Sobek
4
1
6
7
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,636
Damage
21,097
40,227
Taken
38,201
22,523
Mitigated
15,476
19,917
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,356
623
362
5,982
9,095
9,013
1,218
459
8,636
56,590
0
L
Bellona
 
Bellona
3,444
1,098
0
1,448
6,547
4,447
210
1,853
4,694
0
27,399
W
Fenrir
ESB16
Fenrir
3,313
1,107
0
4,280
9,844
3,357
0
1,558
8,286
0
38,815
L
Chang'e
Haku-maru0
Chang'e
1,988
343
266
1,200
6,348
1,991
0
2,904
3,444
7,756
0
W
4,838
2,304
0
2,242
5,404
1,520
1,982
341
5,063
0
31,388
L
Gilgamesh
Marowakjr
Gilgamesh
7,220
2,819
0
1,645
10,927
4,676
0
4,995
5,932
0
35,929
L
Neith
4,144
2,099
0
588
5,830
1,645
0
2,854
2,972
0
22,090
W
Scylla
Sumbud33
Scylla
4,313
507
0
1,865
5,816
2,021
342
1,944
3,872
42,838
0
W
Sobek
4,816
468
0
5,186
10,068
6,612
58
1,987
8,081
15,205
0
L
4,301
328
28
2,708
8,549
2,717
410
3,593
4,674
23,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,349
Gold Earned
29,157
357
Minions Killed
206
0
Camps Cleared
0
1,181,518
Distance Traveled
1,135,585
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,313
639
109
8
0
220,861
0
L
Bellona
5,942
457
56
4
0
233,928
4
W
Fenrir
6,479
498
83
6
0
251,797
4
L
Chang'e
4,981
383
11
1
0
208,376
0
W
Anhur
7,321
563
71
5
0
216,892
1
L
Gilgamesh
6,829
525
57
4
0
259,762
5
L
Neith
5,331
410
42
3
0
206,489
1
W
Scylla
7,105
547
81
6
0
223,137
3
W
Sobek
7,131
549
13
1
0
268,831
10
L
Hades
6,074
467
40
3
0
227,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role