Player Matchup

Gilgamesh
Gilgamesh
APKgamer4
Gilgamesh
Level 104
God Stats
22W - 7L
1,671 SR
Queue Stats
121W - 116L
1,554 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Djurah
Tsukuyomi
Level 129
God Stats
9W - 1L
1,717 SR
Queue Stats
49W - 38L
1,717 Elo+
Party 3
Hachiman
Hachiman
Heathcoate
Hachiman
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 16L
1,723 Elo+
Party 3
Cerberus
Cerberus
Krispy4666
Cerberus
Level 137
God Stats
4W - 2L
1,435 SR
Queue Stats
309W - 267L
1,648 Elo+
Party 3
Tiamat
Tiamat
vortexkiller92
Tiamat
Level 23
God Stats
3W - 1L
1,717 SR
Queue Stats
44W - 34L
1,539 Elo+
Party 3
Team Averages
Level 92
1,608 SR
1,636 Elo+

VS

Team Averages
Level 78
1,527 SR
1,476 Elo+
Sun Wukong
Sun Wukong
Leshigwam
Sun Wukong
Level 67
God Stats
21W - 18L
1,612 SR
Queue Stats
551W - 550L
1,452 Elo+
Party 1
Cerberus
Cerberus
Son_Gouken20
Cerberus
Level 26
God Stats
8W - 6L
1,632 SR
Queue Stats
57W - 67L
1,462 Elo+
Party 2
Raijin
Raijin
nixter867
Raijin
Level 69
God Stats
18W - 27L
1,222 SR
Queue Stats
669W - 648L
1,518 Elo+
Party 1
Chernobog
Chernobog
strikerbot7
Chernobog
Level 112
God Stats
6W - 14L
1,451 SR
Queue Stats
884W - 881L
1,465 Elo+
Party 1
Mercury
Mercury
vladmeir
Mercury
Level 118
God Stats
1W - 1L
1,718 SR
Queue Stats
128W - 123L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
APKgamer4
Gilgamesh
15
5 / 4 / 3
8,925
525
10,296
15,418
10,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Djurah
Tsukuyomi
16
5 / 0 / 4
9,510
559
9,113
9,822
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Heathcoate
Hachiman
15
2 / 1 / 3
9,132
537
8,744
8,745
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Krispy4666
Cerberus
14
3 / 0 / 10
9,109
536
5,608
7,684
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 0 / 3
9,687
570
5,939
5,843
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Leshigwam
Sun Wukong
14
2 / 5 / 1
8,673
510
7,259
14,823
10,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cerberus
Son_Gouken20
Cerberus
8
0 / 8 / 1
6,446
379
4,276
16,961
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
nixter867
Raijin
17
0 / 2 / 1
9,583
564
2,007
8,964
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
strikerbot7
Chernobog
14
2 / 2 / 1
8,293
488
3,865
9,581
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
vladmeir
Mercury
13
1 / 2 / 1
8,213
483
2,150
8,304
2,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
19
Kills
5
5
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
APKgamer4
Gilgamesh
5
4
3
1.63
W
Tsukuyomi
Djurah
Tsukuyomi
5
0
4
7
W
Hachiman
Heathcoate
Hachiman
2
1
3
3.5
W
Cerberus
Krispy4666
Cerberus
3
0
10
8
L
Sun Wukong
Leshigwam
Sun Wukong
2
5
1
0.5
L
Cerberus
Son_Gouken20
Cerberus
0
8
1
0.06
L
Raijin
nixter867
Raijin
0
2
1
0.25
L
Chernobog
strikerbot7
Chernobog
2
2
1
1.25
L
Mercury
vladmeir
Mercury
1
2
1
0.75
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,700
Damage
19,557
47,512
Taken
58,633
26,148
Mitigated
24,748
16,320
Healing
12,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
APKgamer4
Gilgamesh
10,296
3,341
0
2,474
15,418
10,563
273
1,288
14,100
0
53,795
W
Tsukuyomi
Djurah
Tsukuyomi
9,113
2,032
0
3,598
9,822
4,079
461
933
8,864
0
68,160
W
Hachiman
Heathcoate
Hachiman
8,744
4,980
0
4,072
8,745
2,803
923
1,693
7,052
0
62,102
W
Cerberus
Krispy4666
Cerberus
5,608
331
0
3,300
7,684
4,891
293
1,523
6,130
30,043
0
L
Sun Wukong
Leshigwam
Sun Wukong
7,259
1,656
0
3,199
14,823
10,292
662
388
14,421
0
48,657
L
Cerberus
Son_Gouken20
Cerberus
4,276
346
0
3,814
16,961
6,356
0
4,680
12,169
18,200
0
L
Raijin
nixter867
Raijin
2,007
101
0
2,136
8,964
2,958
0
2,576
6,226
77,151
0
L
Chernobog
strikerbot7
Chernobog
3,865
2,830
0
2,897
9,581
2,681
0
2,642
6,877
0
41,408
L
Mercury
vladmeir
Mercury
2,150
716
0
0
8,304
2,461
0
1,227
7,041
0
50,848
W
5,939
841
0
2,876
5,843
3,812
1,340
1,094
4,659
58,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,363
Gold Earned
41,208
527
Minions Killed
513
0
Camps Cleared
0
1,626,669
Distance Traveled
1,571,004
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,925
525
89
5
0
277,863
2
W
Tsukuyomi
9,510
559
133
8
0
406,027
5
W
Hachiman
9,132
537
99
6
0
300,174
0
W
Cerberus
9,109
536
63
4
0
326,968
6
L
Sun Wukong
8,673
510
92
5
0
298,373
1
L
Cerberus
6,446
379
33
2
0
315,459
8
L
Raijin
9,583
564
185
11
0
276,370
7
L
Chernobog
8,293
488
101
6
0
289,492
0
L
Mercury
8,213
483
102
6
0
391,310
2
W
Tiamat
9,687
570
143
8
0
315,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role