Player Matchup

Apollo
Apollo
 
Apollo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Anestesia_Az--k
Ymir
Level 128
God Stats
34W - 33L
1,506 SR
Queue Stats
625W - 595L
1,430 Elo+
Party 2
The Morrigan
The Morrigan
Eleenius
The Morrigan
Level 121
God Stats
2W - 1L
1,427 SR
Queue Stats
96W - 90L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
I-Zderh-I
Gilgamesh
Level 67
God Stats
3W - 5L
1,539 SR
Queue Stats
449W - 445L
1,489 Elo+
Party 2
Khepri
Khepri
ghost river 86
Khepri
Level 69
God Stats
5W - 6L
1,620 SR
Queue Stats
257W - 242L
1,463 Elo+
Solo
Team Averages
Level 99
1,518 SR
1,465 Elo+

VS

Team Averages
Level 76
1,507 SR
1,418 Elo+
Gilgamesh
Gilgamesh
GOOD DRAGON
Gilgamesh
Level 96
God Stats
19W - 9L
1,582 SR
Queue Stats
157W - 138L
1,515 Elo+
Solo
Hel
Hel
SIRbluntSmoke420
Hel
Level 106
God Stats
32W - 41L
1,746 SR
Queue Stats
787W - 809L
1,497 Elo+
Solo
Pele
Pele
bastbond
Pele
Level 64
God Stats
4W - 7L
1,435 SR
Queue Stats
263W - 293L
1,404 Elo+
Party 1
Heimdallr
Heimdallr
f-strat
Heimdallr
Level 51
God Stats
0W - 2L
1,270 SR
Queue Stats
2W - 8L
1,254 Elo+
Solo
Bellona
Bellona
momoleader
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 256L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 2 / 2
10,113
562
8,690
11,237
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 2 / 8
9,766
543
18,268
14,908
11,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Eleenius
The Morrigan
15
2 / 5 / 6
9,070
504
5,520
9,784
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
I-Zderh-I
Gilgamesh
17
9 / 0 / 6
10,348
575
13,265
12,263
8,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 4
7,539
419
3,237
11,076
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GOOD DRAGON
Gilgamesh
12
0 / 6 / 4
7,495
416
8,013
18,829
10,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 2 / 2
9,708
539
10,237
10,759
4,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
15
1 / 5 / 1
8,674
482
6,018
15,814
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
f-strat
Heimdallr
15
4 / 6 / 0
9,234
513
10,137
13,293
4,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
momoleader
Bellona
15
1 / 6 / 1
9,610
534
6,170
16,897
11,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
24
Kills
11
11
Deaths
25
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
2
3
W
6
2
8
5
W
The Morrigan
Eleenius
The Morrigan
2
5
6
1
L
Gilgamesh
GOOD DRAGON
Gilgamesh
0
6
4
0.33
W
Gilgamesh
I-Zderh-I
Gilgamesh
9
0
6
12
L
5
2
2
3
L
Pele
1
5
1
0.3
L
Heimdallr
f-strat
Heimdallr
4
6
0
0.67
W
2
2
4
2
L
Bellona
momoleader
Bellona
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,980
Damage
40,575
59,268
Taken
75,592
36,133
Mitigated
37,250
13,110
Healing
21,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,690
3,721
0
4,217
11,237
4,570
3,092
84
11,153
0
69,362
W
18,268
4,015
0
4,434
14,908
11,691
671
3,703
11,205
52,703
1,423
W
The Morrigan
Eleenius
The Morrigan
5,520
576
0
1,253
9,784
3,468
176
4,526
5,258
55,390
0
L
Gilgamesh
GOOD DRAGON
Gilgamesh
8,013
2,328
537
3,821
18,829
10,304
0
5,700
13,027
0
40,991
W
Gilgamesh
I-Zderh-I
Gilgamesh
13,265
4,638
0
2,068
12,263
8,089
621
1,253
11,010
0
67,234
L
10,237
710
2,532
5,420
10,759
4,312
0
5,233
5,276
67,932
0
L
Pele
6,018
1,866
0
3,426
15,814
5,884
540
4,526
11,178
0
73,137
L
Heimdallr
f-strat
Heimdallr
10,137
3,321
0
3,061
13,293
4,968
0
1,703
11,546
0
58,668
W
3,237
298
0
1,138
11,076
8,315
318
1,699
9,377
17,165
0
L
Bellona
momoleader
Bellona
6,170
1,817
0
2,545
16,897
11,782
373
9,019
7,878
4,291
35,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,836
Gold Earned
44,721
467
Minions Killed
514
0
Camps Cleared
0
1,775,667
Distance Traveled
1,636,059
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,113
562
141
8
0
366,372
4
W
Ymir
9,766
543
97
5
0
306,407
0
W
The Morrigan
9,070
504
102
6
0
319,999
5
L
Gilgamesh
7,495
416
64
4
0
322,196
2
W
Gilgamesh
10,348
575
110
6
0
418,861
1
L
Hel
9,708
539
135
8
0
338,195
2
L
Pele
8,674
482
126
7
0
362,080
5
L
Heimdallr
9,234
513
98
5
0
303,727
2
W
Khepri
7,539
419
17
1
0
364,028
4
L
Bellona
9,610
534
91
5
0
309,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role