Player Matchup

Heimdallr
Heimdallr
F丶lamingo
Heimdallr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
MoneyMatt4444
Neith
Level 21
God Stats
14W - 11L
1,159 SR
Queue Stats
36W - 48L
1,283 Elo+
Solo
Hun Batz
Hun Batz
Mykneegrows
Hun Batz
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Zermbian
Hades
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
神之左手123
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,406 Elo+
Party 2
Team Averages
Level 17
1,432 SR
1,438 Elo+

VS

Team Averages
Level 46
1,491 SR
1,455 Elo+
Gilgamesh
Gilgamesh
InducedVoltage
Gilgamesh
Level 87
God Stats
3W - 3L
1,646 SR
Queue Stats
35W - 34L
1,456 Elo+
Party 1
Neith
Neith
Pinamal
Neith
Level 95
God Stats
10W - 6L
1,427 SR
Queue Stats
50W - 52L
1,431 Elo+
Party 1
Medusa
Medusa
Rabbit TB7
Medusa
Level 28
God Stats
0W - 2L
1,193 SR
Queue Stats
11W - 25L
1,186 Elo+
Solo
Kukulkan
Kukulkan
Solaire927
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 66L
1,536 Elo+
Party 1
Yemoja
Yemoja
hyperblowfish35
Yemoja
Level 6
God Stats
8W - 10L
1,688 SR
Queue Stats
18W - 19L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
F丶lamingo
Heimdallr
9
0 / 1 / 4
5,563
506
2,933
7,184
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 1 / 0
6,037
549
3,729
4,520
1,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
Mykneegrows
Hun Batz
6
1 / 3 / 0
4,525
411
271
5,901
1,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Zermbian
Hades
10
3 / 1 / 0
6,171
561
5,508
5,044
2,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 1
6,945
631
3,262
4,330
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InducedVoltage
Gilgamesh
11
3 / 1 / 0
6,389
581
2,989
7,636
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Pinamal
Neith
10
2 / 1 / 3
5,553
505
4,236
4,443
1,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Rabbit TB7
Medusa
4
0 / 3 / 0
4,078
371
752
2,503
716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Solaire927
Kukulkan
9
0 / 4 / 1
4,883
444
2,965
6,558
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 3
5,173
470
2,537
4,415
1,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
11
Kills
6
6
Deaths
12
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
F丶lamingo
Heimdallr
0
1
4
2
L
Gilgamesh
InducedVoltage
Gilgamesh
3
1
0
3
W
4
1
0
4
W
Hun Batz
Mykneegrows
Hun Batz
1
3
0
0.33
L
Neith
Pinamal
Neith
2
1
3
3.5
L
Medusa
Rabbit TB7
Medusa
0
3
0
0
L
Kukulkan
Solaire927
Kukulkan
0
4
1
0.13
W
Hades
Zermbian
Hades
3
1
0
3
L
1
3
3
0.83
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,703
Damage
13,479
26,979
Taken
25,555
8,377
Mitigated
8,746
11,328
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
F丶lamingo
Heimdallr
2,933
1,291
0
3,601
7,184
2,242
0
1,644
5,540
0
30,645
L
Gilgamesh
InducedVoltage
Gilgamesh
2,989
804
0
2,540
7,636
3,235
0
2,003
5,633
0
35,950
W
3,729
2,047
0
882
4,520
1,231
245
547
3,973
0
26,793
W
Hun Batz
Mykneegrows
Hun Batz
271
65
0
845
5,901
1,291
80
927
4,934
0
11,248
L
Neith
Pinamal
Neith
4,236
2,389
0
1,554
4,443
1,163
0
0
4,443
0
32,920
L
Medusa
Rabbit TB7
Medusa
752
176
0
123
2,503
716
0
1,596
907
0
7,297
L
Kukulkan
Solaire927
Kukulkan
2,965
251
0
2,215
6,558
2,119
234
5,171
1,387
18,519
0
W
Hades
Zermbian
Hades
5,508
592
21
2,629
5,044
2,077
156
2,060
2,700
33,660
0
L
2,537
456
450
406
4,415
1,513
35
0
4,415
18,097
0
W
3,262
1,156
16
3,334
4,330
1,536
1,135
0
4,330
36,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,241
Gold Earned
26,076
314
Minions Killed
229
0
Camps Cleared
0
908,741
Distance Traveled
902,485
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,563
506
63
6
0
175,193
2
L
Gilgamesh
6,389
581
78
7
0
231,327
0
W
Neith
6,037
549
58
5
0
185,734
0
W
Hun Batz
4,525
411
29
3
0
224,295
1
L
Neith
5,553
505
70
6
0
194,482
7
L
Medusa
4,078
371
16
1
0
90,031
0
L
Kukulkan
4,883
444
39
4
0
177,290
0
W
Hades
6,171
561
69
6
0
182,222
3
L
Yemoja
5,173
470
26
2
0
209,355
0
W
Olorun
6,945
631
95
9
0
141,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role