Player Matchup

Ymir
Ymir
Silver I
Coffe N Spliffs
Ymir
Silver I
Level 82
God Stats
1W - 0L
1,725 SR
Queue Stats
13W - 18L
1,331 MMR
Party 1
Janus
Janus
Silver I
Syelock
Janus
Silver I
Level 100
God Stats
4W - 2L
1,704 SR
Queue Stats
63W - 67L
1,187 MMR
Solo
Mercury
Mercury
Silver III
decent-netting5
Mercury
Silver III
Level 107
God Stats
10W - 10L
1,492 SR
Queue Stats
235W - 231L
891 MMR
Party 1
Cupid
Cupid
Silver I
slumbrosmars
Cupid
Silver I
Level 155
God Stats
3W - 2L
1,523 SR
Queue Stats
398W - 384L
1,225 MMR
Solo
Amaterasu
Amaterasu
Silver II
xKHAIMERAx
Amaterasu
Silver II
Level 112
God Stats
8W - 10L
1,278 SR
Queue Stats
710W - 714L
1,030 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,544 SR
1,133 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,539 SR
1,134 MMR
Ganesha
Ganesha
Silver II
BLOOD PURGE
Ganesha
Silver II
Level 118
God Stats
46W - 51L
1,508 SR
Queue Stats
821W - 831L
1,019 MMR
Solo
Izanami
Izanami
Silver II
ItsMartiel
Izanami
Silver II
Level 95
God Stats
4W - 3L
1,757 SR
Queue Stats
21W - 39L
1,244 MMR
Party 2
King Arthur
King Arthur
Bronze III
JeydenKortez
King Arthur
Bronze III
Level 38
God Stats
0W - 2L
1,405 SR
Queue Stats
0W - 4L
1,306 MMR
Party 2
Da Ji
Da Ji
Silver III
ReeXzaN
Da Ji
Silver III
Level 67
God Stats
11W - 23L
1,451 SR
Queue Stats
134W - 166L
1,044 MMR
Solo
Tiamat
Tiamat
Silver II
Rhatidbwoy
Tiamat
Silver II
Level 104
God Stats
0W - 3L
1,576 SR
Queue Stats
183W - 201L
1,056 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 21
12,691
552
9,905
20,217
20,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
Syelock
Janus
20
5 / 2 / 10
13,511
587
11,670
14,374
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 3 / 11
14,413
627
21,005
21,636
14,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
20 / 1 / 5
15,049
654
23,085
16,597
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
xKHAIMERAx
Amaterasu
20
2 / 2 / 6
14,990
652
13,965
19,900
11,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
NemesisCthulhuDanzaburouKukulkanSobek

VS

Bans
ThanatosTsukuyomiKumbhakarnaChaacNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BLOOD PURGE
Ganesha
14
0 / 12 / 8
9,226
401
9,028
27,116
30,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ItsMartiel
Izanami
16
0 / 9 / 2
10,051
437
7,001
16,488
7,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
JeydenKortez
King Arthur
16
2 / 7 / 1
9,755
424
8,384
23,790
13,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
ReeXzaN
Da Ji
14
5 / 8 / 2
10,314
448
9,663
19,547
9,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Rhatidbwoy
Tiamat
18
4 / 7 / 1
10,936
475
15,055
17,066
10,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
43
Kills
11
11
Deaths
43
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BLOOD PURGE
Ganesha
0
12
8
0.33
W
4
3
21
4.83
L
Izanami
ItsMartiel
Izanami
0
9
2
0.11
L
King Arthur
JeydenKortez
King Arthur
2
7
1
0.36
L
Da Ji
ReeXzaN
Da Ji
5
8
2
0.75
L
Tiamat
Rhatidbwoy
Tiamat
4
7
1
0.64
W
Janus
Syelock
Janus
5
2
10
5
W
12
3
11
5.83
W
20
1
5
22.5
W
Amaterasu
xKHAIMERAx
Amaterasu
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,630
Damage
49,131
92,724
Taken
104,007
58,555
Mitigated
71,618
35,568
Healing
12,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BLOOD PURGE
Ganesha
9,028
1,029
0
1,888
27,116
30,468
360
5,731
21,242
34,392
0
W
9,905
1,945
0
5,556
20,217
20,782
1,069
7,316
12,689
45,538
0
L
Izanami
ItsMartiel
Izanami
7,001
3,639
0
1,095
16,488
7,771
1,125
1,836
14,640
0
71,012
L
King Arthur
JeydenKortez
King Arthur
8,384
1,009
76
2,975
23,790
13,821
123
4,311
19,379
0
51,889
L
Da Ji
ReeXzaN
Da Ji
9,663
2,811
0
3,899
19,547
9,199
451
3,847
15,604
0
41,760
L
Tiamat
Rhatidbwoy
Tiamat
15,055
1,966
0
2,456
17,066
10,359
93
6,060
10,759
56,756
0
W
Janus
Syelock
Janus
11,670
520
0
3,175
14,374
4,500
2,575
8,001
5,737
89,359
0
W
21,005
15,978
0
9,966
21,636
14,674
3,179
4,433
16,952
0
118,953
W
23,085
13,306
1,089
9,509
16,597
6,601
2,416
3,674
12,907
0
112,725
W
Amaterasu
xKHAIMERAx
Amaterasu
13,965
7,926
0
6,273
19,900
11,998
3,202
3,981
15,827
2,811
82,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,654
Gold Earned
50,282
657
Minions Killed
434
0
Camps Cleared
0
2,093,912
Distance Traveled
1,850,995
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,226
401
12
1
0
369,945
1
W
Ymir
12,691
552
44
2
0
393,166
4
L
Izanami
10,051
437
147
6
0
368,238
2
L
King Arthur
9,755
424
97
4
0
372,337
0
L
Da Ji
10,314
448
65
3
0
368,046
3
L
Tiamat
10,936
475
113
5
0
372,429
1
W
Janus
13,511
587
167
7
0
423,739
3
W
Mercury
14,413
627
157
7
0
484,546
3
W
Cupid
15,049
654
149
6
0
387,455
2
W
Amaterasu
14,990
652
140
6
0
405,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role