Player Matchup

Nox
Nox
Gold IV
Ahuiateteo
Nox
Gold IV
Level 81
God Stats
1W - 2L
1,738 SR
Queue Stats
74W - 71L
1,630 MMR
Party 1
Chiron
Chiron
Gold II
I-Jerry-Edmonds
Chiron
Gold II
Level 147
God Stats
23W - 16L
1,738 SR
Queue Stats
465W - 460L
1,653 MMR
Party 3
Achilles
Achilles
Platinum II
Jungle-Solo
Achilles
Platinum II
Level 123
God Stats
9W - 3L
1,824 SR
Queue Stats
329W - 303L
1,943 MMR
Party 3
Agni
Agni
Platinum V
Loud_As_420
Agni
Platinum V
Level 124
God Stats
4W - 6L
1,383 SR
Queue Stats
402W - 388L
1,731 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
PapiChuloRal
Cu Chulainn
Platinum III
Level 78
God Stats
7W - 10L
1,639 SR
Queue Stats
116W - 105L
1,951 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,664 SR
1,781 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,550 SR
1,723 MMR
Hades
Hades
Platinum V
ITheRealVixenI
Hades
Platinum V
Level 154
God Stats
152W - 106L
1,600 SR
Queue Stats
533W - 529L
1,693 MMR
Party 2
Danzaburou
Danzaburou
Platinum II
JP4D
Danzaburou
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum IV
Lonatick
Ganesha
Platinum IV
Level 129
God Stats
17W - 8L
1,705 SR
Queue Stats
323W - 326L
1,769 MMR
Solo
Ra
Ra
Platinum II
PandaWarrior218
Ra
Platinum II
Level 160
God Stats
7W - 5L
1,501 SR
Queue Stats
208W - 193L
1,948 MMR
Party 2
Bastet
Bastet
Platinum IV
TapatioSweat
Bastet
Platinum IV
Level 127
God Stats
6W - 7L
1,446 SR
Queue Stats
157W - 151L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,080
405
2,494
9,794
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 5 / 2
6,907
460
4,990
8,990
2,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
Jungle-Solo
Achilles
12
3 / 5 / 1
7,179
479
6,496
11,052
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
6,381
425
3,460
5,927
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
PapiChuloRal
Cu Chulainn
13
1 / 4 / 0
7,635
509
8,950
12,494
4,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ApolloTsukuyomiScyllaJanusAthena

VS

Bans
CthulhuSobekSun WukongCerberusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,865
591
6,643
10,141
5,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
JP4D
Danzaburou
13
6 / 3 / 1
8,603
574
4,821
9,799
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Lonatick
Ganesha
12
0 / 1 / 15
8,115
541
2,722
8,751
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 0 / 7
8,389
559
6,517
7,320
2,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
15
13 / 0 / 0
9,095
606
10,020
8,155
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
23
23
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
1
5
2
0.4
W
3
1
3
4.5
W
Danzaburou
JP4D
Danzaburou
6
3
1
2.17
L
Achilles
Jungle-Solo
Achilles
3
5
1
0.7
W
Ganesha
Lonatick
Ganesha
0
1
15
7.5
L
0
4
0
0
W
1
0
7
4.5
L
Cu Chulainn
PapiChuloRal
Cu Chulainn
1
4
0
0.25
W
Bastet
13
0
0
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,390
Damage
30,723
48,257
Taken
44,166
16,637
Mitigated
21,505
11,707
Healing
16,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,494
411
0
2,498
9,794
3,874
0
3,179
6,507
14,400
0
L
4,990
2,170
455
2,814
8,990
2,548
132
2,410
6,515
0
36,439
W
6,643
76
43
5,467
10,141
5,297
552
0
10,141
54,380
0
W
Danzaburou
JP4D
Danzaburou
4,821
1,306
0
2,740
9,799
3,231
902
1,181
8,618
0
50,453
L
Achilles
Jungle-Solo
Achilles
6,496
3,131
0
2,968
11,052
3,910
0
2,311
8,673
0
37,404
W
Ganesha
Lonatick
Ganesha
2,722
148
0
3,283
8,751
6,569
362
1,847
6,732
21,552
0
L
3,460
83
0
670
5,927
1,747
0
1,618
4,237
31,751
0
W
6,517
363
235
3,901
7,320
2,554
66
1,800
5,320
64,198
0
L
Cu Chulainn
PapiChuloRal
Cu Chulainn
8,950
2,418
0
2,302
12,494
4,558
0
6,056
6,438
0
56,963
W
Bastet
10,020
4,531
0
625
8,155
3,854
0
706
7,401
0
49,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,182
Gold Earned
43,067
367
Minions Killed
451
0
Camps Cleared
0
1,271,228
Distance Traveled
1,439,312
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,080
405
34
2
0
272,501
6
L
Chiron
6,907
460
83
6
0
268,948
3
W
Hades
8,865
591
135
9
0
281,747
10
W
Danzaburou
8,603
574
91
6
0
247,451
2
L
Achilles
7,179
479
66
4
0
269,536
1
W
Ganesha
8,115
541
14
1
0
290,154
4
L
Agni
6,381
425
77
5
0
219,607
5
W
Ra
8,389
559
130
9
0
315,678
5
L
Cu Chulainn
7,635
509
107
7
0
240,636
3
W
Bastet
9,095
606
81
5
0
304,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role