Player Matchup

Merlin
Merlin
Silver II
TekilaWizard
Merlin
Silver II
Level 134
God Stats
1W - 3L
1,389 SR
Queue Stats
423W - 497L
1,074 MMR
Solo
Mulan
Mulan
Silver V
TrUTiLThEEnD
Mulan
Silver V
Level 106
God Stats
7W - 15L
1,326 SR
Queue Stats
159W - 316L
1,178 MMR
Party 1
Chiron
Chiron
Bronze IV
she3sLiQuiD
Chiron
Bronze IV
Level 67
God Stats
19W - 26L
1,335 SR
Queue Stats
386W - 688L
124 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,350 SR
792 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,561 SR
1,139 MMR
Medusa
Medusa
Silver I
AladiirHallow
Medusa
Silver I
Level 111
God Stats
17W - 8L
1,695 SR
Queue Stats
85W - 104L
1,159 MMR
Party 2
Nu Wa
Nu Wa
Silver IV
Oc-Lee
Nu Wa
Silver IV
Level 95
God Stats
1W - 2L
1,178 SR
Queue Stats
25W - 32L
759 MMR
Party 2
Athena
Athena
Bronze III
Rxgxn-Zaimitsu
Athena
Bronze III
Level 87
God Stats
1W - 2L
1,808 SR
Queue Stats
17W - 43L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 6 / 1
8,970
598
8,461
10,687
2,957
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 7 / 2
9,423
628
7,821
17,179
18,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
10
0 / 12 / 3
8,480
565
4,343
15,198
3,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AphroditeAnubisCthulhuDanzaburouChaac

VS

Bans
YmirHadesCupidNoxCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 7
12,143
810
17,265
10,407
5,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Oc-Lee
Nu Wa
15
8 / 1 / 15
11,127
742
9,419
5,602
2,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 20
10,304
687
8,640
16,569
9,741
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
4
Kills
25
25
Deaths
4
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
15
1
7
18.5
W
Nu Wa
Oc-Lee
Nu Wa
8
1
15
15.5
W
2
2
20
6
L
Merlin
2
6
1
0.42
L
2
7
2
0.43
L
Chiron
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,625
Damage
35,324
43,064
Taken
32,578
24,929
Mitigated
17,814
8,388
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,265
6,856
0
860
10,407
5,988
1,730
2,566
7,841
0
60,172
W
Nu Wa
Oc-Lee
Nu Wa
9,419
5,131
0
670
5,602
2,085
1,610
2,778
2,824
35,461
0
W
8,640
1,250
1,091
2,513
16,569
9,741
272
3,117
13,452
22,489
0
L
Merlin
8,461
197
0
1,449
10,687
2,957
0
4,458
6,084
59,201
0
L
7,821
865
429
3,089
17,179
18,190
36
6,855
10,034
0
26,436
L
Chiron
4,343
923
1,138
2,283
15,198
3,782
285
6,802
8,156
0
24,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,873
Gold Earned
33,574
179
Minions Killed
149
0
Camps Cleared
0
650,561
Distance Traveled
798,753
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,143
810
57
4
0
277,190
4
W
Nu Wa
11,127
742
63
4
0
226,411
0
W
Athena
10,304
687
29
2
0
295,152
2
L
Merlin
8,970
598
87
6
0
233,651
1
L
Mulan
9,423
628
47
3
0
233,475
1
L
Chiron
8,480
565
45
3
0
183,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role