Player Matchup

Cthulhu
Cthulhu
DUMMYBOY510
Cthulhu
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 132L
1,571 Elo+
Solo
Zeus
Zeus
Fourteafive
Zeus
Level 118
God Stats
6W - 3L
1,696 SR
Queue Stats
104W - 103L
1,499 Elo+
Party 2
Vulcan
Vulcan
McqueenMan1010
Vulcan
Level 102
God Stats
4W - 2L
1,661 SR
Queue Stats
161W - 169L
1,502 Elo+
Party 2
Freya
Freya
Verridia74
Freya
Level 147
God Stats
1W - 4L
1,500 SR
Queue Stats
523W - 499L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
YoUnNg_K1lla
Zhong Kui
Level 121
God Stats
0W - 3L
1,298 SR
Queue Stats
96W - 121L
1,443 Elo+
Solo
Team Averages
Level 114
1,531 SR
1,509 Elo+

VS

Team Averages
Level 119
1,597 SR
1,513 Elo+
Cerberus
Cerberus
DeathsRival0
Cerberus
Level 126
God Stats
2W - 4L
1,266 SR
Queue Stats
277W - 271L
1,488 Elo+
Party 1
Sol
Sol
PhasersOnStun
Sol
Level 126
God Stats
6W - 1L
1,924 SR
Queue Stats
172W - 169L
1,554 Elo+
Solo
Sobek
Sobek
Spursforlife1
Sobek
Level 143
God Stats
4W - 4L
1,580 SR
Queue Stats
347W - 350L
1,500 Elo+
Party 1
Freya
Freya
Yosemidy
Freya
Level 82
God Stats
2W - 1L
1,713 SR
Queue Stats
38W - 43L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
brtkiler
Kuzenbo
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 58L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DUMMYBOY510
Cthulhu
17
6 / 6 / 7
10,647
710
16,792
15,127
18,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 8 / 4
10,702
713
13,641
11,119
4,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 6 / 14
10,376
692
17,154
11,291
4,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Freya
16
2 / 8 / 10
9,511
634
9,406
15,013
7,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
YoUnNg_K1lla
Zhong Kui
17
5 / 8 / 6
10,815
721
13,058
19,001
12,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeathsRival0
Cerberus
17
7 / 4 / 15
11,203
747
9,092
16,971
17,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 2 / 18
12,283
819
19,633
13,693
6,059
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 5 / 20
11,919
795
14,249
17,525
18,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Yosemidy
Freya
17
6 / 8 / 9
11,063
738
9,153
15,675
6,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
brtkiler
Kuzenbo
19
5 / 2 / 25
11,471
765
11,571
22,998
29,693
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
122
21
Kills
35
36
Deaths
21
41
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DUMMYBOY510
Cthulhu
6
6
7
1.58
W
Cerberus
DeathsRival0
Cerberus
7
4
15
3.63
L
6
8
4
1
L
2
6
14
1.5
W
9
2
18
9
W
8
5
20
3.6
L
Freya
2
8
10
0.88
L
Zhong Kui
YoUnNg_K1lla
Zhong Kui
5
8
6
1
W
Freya
Yosemidy
Freya
6
8
9
1.31
W
Kuzenbo
brtkiler
Kuzenbo
5
2
25
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,051
Damage
63,698
71,551
Taken
86,862
47,162
Mitigated
78,468
17,569
Healing
37,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DUMMYBOY510
Cthulhu
16,792
1,045
1,332
767
15,127
18,080
0
12,565
2,381
37,481
0
W
Cerberus
DeathsRival0
Cerberus
9,092
367
120
4,599
16,971
17,691
292
12,743
3,764
21,734
0
L
13,641
761
1,362
601
11,119
4,159
188
9,999
1,024
24,784
0
L
17,154
10,882
2,224
1,355
11,291
4,787
132
10,094
917
34,769
0
W
19,633
3,831
232
3,692
13,693
6,059
3,272
11,761
1,670
52,141
0
W
14,249
364
695
5,473
17,525
18,597
220
13,969
3,086
29,421
0
L
Freya
9,406
2,693
1,094
2,373
15,013
7,756
0
13,964
785
18,732
0
L
Zhong Kui
YoUnNg_K1lla
Zhong Kui
13,058
1,455
861
5,600
19,001
12,380
72
16,023
2,746
22,271
0
W
Freya
Yosemidy
Freya
9,153
2,654
2,264
5,014
15,675
6,428
183
12,039
3,291
23,162
0
W
Kuzenbo
brtkiler
Kuzenbo
11,571
3,646
3,581
11,551
22,998
29,693
231
17,545
5,000
24,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,051
Gold Earned
57,939
168
Minions Killed
180
0
Camps Cleared
0
1,155,260
Distance Traveled
1,392,826
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,647
710
35
2
0
262,168
0
W
Cerberus
11,203
747
36
2
0
277,823
5
L
Zeus
10,702
713
26
2
0
225,312
0
L
Vulcan
10,376
692
44
3
0
253,459
0
W
Sol
12,283
819
65
4
0
266,339
0
W
Sobek
11,919
795
27
2
0
285,506
6
L
Freya
9,511
634
34
2
0
202,047
1
L
Zhong Kui
10,815
721
29
2
0
212,274
2
W
Freya
11,063
738
29
2
0
243,037
1
W
Kuzenbo
11,471
765
23
2
0
320,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role