Player Matchup

Gilgamesh
Gilgamesh
APKgamer4
Gilgamesh
Level 104
God Stats
22W - 7L
1,626 SR
Queue Stats
121W - 116L
1,542 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Djurah
Tsukuyomi
Level 129
God Stats
9W - 1L
1,500 SR
Queue Stats
49W - 38L
1,673 Elo+
Party 2
Heimdallr
Heimdallr
Heathcoate
Heimdallr
Level 66
God Stats
7W - 2L
1,871 SR
Queue Stats
31W - 16L
1,703 Elo+
Party 2
Athena
Athena
Krispy4666
Athena
Level 137
God Stats
9W - 6L
1,717 SR
Queue Stats
309W - 267L
1,639 Elo+
Party 2
Tiamat
Tiamat
vortexkiller92
Tiamat
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 34L
1,525 Elo+
Party 2
Team Averages
Level 92
1,643 SR
1,617 Elo+

VS

Team Averages
Level 65
1,483 SR
1,599 Elo+
Horus
Horus
 
Horus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Dark9936
Thor
Level 17
God Stats
3W - 5L
1,230 SR
Queue Stats
69W - 46L
1,721 Elo+
Party 1
Zhong Kui
Zhong Kui
Jahbri90
Zhong Kui
Level 103
God Stats
30W - 25L
1,622 SR
Queue Stats
179W - 215L
1,493 Elo+
Party 1
Ra
Ra
MrEmpanadaS2
Ra
Level 127
God Stats
8W - 6L
1,562 SR
Queue Stats
113W - 103L
1,579 Elo+
Party 1
Medusa
Medusa
xTITANx440
Medusa
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 46L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
APKgamer4
Gilgamesh
20
5 / 5 / 8
13,222
630
13,111
17,627
14,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
Djurah
Tsukuyomi
19
9 / 2 / 6
12,422
592
14,778
15,382
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Heathcoate
Heimdallr
18
1 / 2 / 6
11,791
561
10,021
10,961
4,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Krispy4666
Athena
17
6 / 2 / 6
11,302
538
5,834
16,340
14,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 2 / 4
11,172
532
4,470
6,581
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 3 / 2
8,708
415
2,929
14,030
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
16
3 / 4 / 2
9,716
463
4,979
11,995
4,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Jahbri90
Zhong Kui
19
5 / 2 / 1
11,708
558
12,910
14,146
12,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 8 / 3
9,695
462
6,524
12,786
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xTITANx440
Medusa
17
2 / 5 / 6
10,654
507
8,464
15,531
5,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
22
Kills
12
13
Deaths
22
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
2
1
W
Gilgamesh
APKgamer4
Gilgamesh
5
5
8
1.8
L
Thor
3
4
2
1
W
Tsukuyomi
Djurah
Tsukuyomi
9
2
6
6
W
Heimdallr
Heathcoate
Heimdallr
1
2
6
2
L
Zhong Kui
Jahbri90
Zhong Kui
5
2
1
2.75
W
Athena
Krispy4666
Athena
6
2
6
4.5
L
0
8
3
0.19
W
1
2
4
1.5
L
Medusa
xTITANx440
Medusa
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,214
Damage
35,806
66,891
Taken
68,488
44,517
Mitigated
37,082
17,182
Healing
23,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,929
1,464
496
2,761
14,030
9,412
0
1,485
12,537
0
25,344
W
Gilgamesh
APKgamer4
Gilgamesh
13,111
3,603
0
2,051
17,627
14,321
2,885
5,916
11,711
0
86,502
L
Thor
4,979
902
0
4,763
11,995
4,669
0
1,461
10,434
0
64,724
W
Tsukuyomi
Djurah
Tsukuyomi
14,778
3,010
0
4,987
15,382
6,384
1,647
5,040
10,342
0
80,658
W
Heimdallr
Heathcoate
Heimdallr
10,021
3,711
0
4,299
10,961
4,774
631
1,314
9,647
0
77,728
L
Zhong Kui
Jahbri90
Zhong Kui
12,910
1,192
0
8,258
14,146
12,135
908
3,630
10,196
78,867
0
W
Athena
Krispy4666
Athena
5,834
1,473
0
3,985
16,340
14,886
768
3,918
12,422
30,907
0
L
6,524
281
619
3,018
12,786
5,108
78
380
12,406
64,176
0
W
4,470
396
0
1,860
6,581
4,152
2,707
3,246
3,335
63,964
0
L
Medusa
xTITANx440
Medusa
8,464
3,893
0
4,023
15,531
5,758
0
2,870
12,611
0
71,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,909
Gold Earned
50,481
622
Minions Killed
587
0
Camps Cleared
0
2,000,390
Distance Traveled
1,911,027
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,708
415
51
2
0
407,560
1
W
Gilgamesh
13,222
630
152
7
0
357,909
4
L
Thor
9,716
463
119
6
0
372,481
2
W
Tsukuyomi
12,422
592
130
6
0
479,968
2
W
Heimdallr
11,791
561
136
6
0
367,323
0
L
Zhong Kui
11,708
558
153
7
0
402,105
1
W
Athena
11,302
538
41
2
0
416,864
4
L
Ra
9,695
462
140
7
0
374,806
12
W
Tiamat
11,172
532
163
8
0
378,326
2
L
Medusa
10,654
507
124
6
0
354,075
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role