Player Matchup

Discordia
Discordia
Goldenprophet00
Discordia
Level 6
God Stats
6W - 3L
1,794 SR
Queue Stats
10W - 14L
1,598 Elo+
Party 2
Xbalanque
Xbalanque
Pain_and_Fire117
Xbalanque
Level 132
God Stats
11W - 11L
1,582 SR
Queue Stats
206W - 214L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
Pharol_The_Black
Gilgamesh
Level 107
God Stats
26W - 10L
1,810 SR
Queue Stats
104W - 116L
1,589 Elo+
Party 2
Nike
Nike
SirChucklez0071
Nike
Level 126
God Stats
16W - 4L
1,786 SR
Queue Stats
176W - 181L
1,575 Elo+
Party 2
Arachne
Arachne
TDokes
Arachne
Level 42
God Stats
88W - 67L
1,607 SR
Queue Stats
161W - 172L
1,492 Elo+
Solo
Team Averages
Level 83
1,716 SR
1,569 Elo+

VS

Team Averages
Level 44
1,507 SR
1,457 Elo+
Ymir
Ymir
CxtivIII
Ymir
Level 38
God Stats
37W - 39L
1,555 SR
Queue Stats
317W - 345L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
Fxstbreak
Gilgamesh
Level 89
God Stats
28W - 26L
1,661 SR
Queue Stats
271W - 244L
1,561 Elo+
Solo
Danzaburou
Danzaburou
Tillymen
Danzaburou
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
301W - 340L
1,434 Elo+
Party 1
King Arthur
King Arthur
david97aol
King Arthur
Level 47
God Stats
1W - 4L
1,360 SR
Queue Stats
303W - 345L
1,446 Elo+
Party 1
Tiamat
Tiamat
zombieslayer0120
Tiamat
Level 24
God Stats
5W - 13L
1,461 SR
Queue Stats
330W - 382L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Goldenprophet00
Discordia
17
2 / 3 / 11
11,236
511
7,921
8,195
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
20
15 / 0 / 21
14,908
678
35,155
19,738
9,806
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
18
13 / 4 / 12
12,971
590
15,466
13,766
9,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 2 / 11
12,098
550
16,975
23,166
14,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
TDokes
Arachne
19
6 / 4 / 5
12,411
564
5,737
15,372
7,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 11 / 4
8,087
368
7,788
26,266
13,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Fxstbreak
Gilgamesh
15
2 / 9 / 7
9,527
433
15,044
22,320
12,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Tillymen
Danzaburou
13
0 / 13 / 0
8,014
364
3,390
15,732
5,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
david97aol
King Arthur
17
9 / 6 / 0
10,716
487
14,709
25,855
22,111
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 4 / 1
9,740
443
3,411
13,201
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
25
42
Kills
13
13
Deaths
43
60
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
11
4
0.18
L
Gilgamesh
Fxstbreak
Gilgamesh
2
9
7
0.61
W
Discordia
Goldenprophet00
Discordia
2
3
11
2.5
W
Xbalanque
15
0
21
25.5
W
Gilgamesh
13
4
12
4.75
W
6
2
11
5.75
W
Arachne
TDokes
Arachne
6
4
5
2.13
L
Danzaburou
Tillymen
Danzaburou
0
13
0
0
L
King Arthur
david97aol
King Arthur
9
6
0
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,254
Damage
44,342
80,237
Taken
103,374
45,172
Mitigated
59,110
33,416
Healing
17,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,788
12
0
4,934
26,266
13,389
0
2,277
23,706
27,793
0
L
Gilgamesh
Fxstbreak
Gilgamesh
15,044
3,682
0
3,646
22,320
12,302
0
852
21,379
0
64,535
W
Discordia
Goldenprophet00
Discordia
7,921
856
0
1,771
8,195
3,353
1,408
1,315
6,656
50,277
0
W
Xbalanque
35,155
22,337
0
15,308
19,738
9,806
2,865
3,820
15,820
0
140,024
W
Gilgamesh
15,466
4,197
0
1,686
13,766
9,944
1,915
3,383
10,309
0
66,568
W
16,975
4,176
0
8,823
23,166
14,613
668
1,698
21,442
0
75,752
W
Arachne
TDokes
Arachne
5,737
3,109
0
5,828
15,372
7,456
1,056
561
14,811
0
93,453
L
Danzaburou
Tillymen
Danzaburou
3,390
993
0
1,201
15,732
5,006
1,168
0
15,732
0
32,273
L
King Arthur
david97aol
King Arthur
14,709
2,170
0
5,518
25,855
22,111
0
978
24,803
0
59,956
L
3,411
379
0
2,626
13,201
6,302
0
3,014
9,833
50,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,624
Gold Earned
46,084
616
Minions Killed
414
0
Camps Cleared
0
2,062,483
Distance Traveled
1,837,191
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,087
368
31
1
0
355,432
5
L
Gilgamesh
9,527
433
102
5
0
399,559
0
W
Discordia
11,236
511
79
4
0
355,531
0
W
Xbalanque
14,908
678
189
9
0
401,247
2
W
Gilgamesh
12,971
590
82
4
0
437,911
4
W
Nike
12,098
550
124
6
0
416,367
2
W
Arachne
12,411
564
142
6
0
451,427
8
L
Danzaburou
8,014
364
57
3
0
322,150
0
L
King Arthur
10,716
487
113
5
0
382,902
0
L
Tiamat
9,740
443
111
5
0
377,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role