Player Matchup

Izanami
Izanami
BDP_NoSeFumar
Izanami
Level 29
God Stats
0W - 3L
1,189 SR
Queue Stats
29W - 50L
1,310 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JY-507
Cu Chulainn
Level 61
God Stats
2W - 10L
1,258 SR
Queue Stats
30W - 50L
1,335 Elo+
Party 1
Skadi
Skadi
XxAllanOmarxX
Skadi
Level 29
God Stats
19W - 26L
1,426 SR
Queue Stats
69W - 93L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
binjaminn
Cthulhu
Level 26
God Stats
2W - 6L
1,500 SR
Queue Stats
29W - 45L
1,344 Elo+
Party 2
Ganesha
Ganesha
birdyboy148
Ganesha
Level 105
God Stats
9W - 12L
1,547 SR
Queue Stats
250W - 288L
1,444 Elo+
Party 2
Team Averages
Level 50
1,384 SR
1,365 Elo+

VS

Team Averages
Level 39
1,601 SR
1,351 Elo+
Discordia
Discordia
AhegaoGoddessOvO
Discordia
Level 48
God Stats
2W - 1L
1,663 SR
Queue Stats
9W - 33L
1,204 Elo+
Party 3
Artio
Artio
Rowe-_-Bowe
Artio
Level 48
God Stats
8W - 5L
1,535 SR
Queue Stats
267W - 345L
1,385 Elo+
Solo
Izanami
Izanami
RussianToast207
Izanami
Level 47
God Stats
7W - 11L
1,455 SR
Queue Stats
183W - 225L
1,450 Elo+
Solo
Bellona
Bellona
The_Lost_Urethra
Bellona
Level 29
God Stats
5W - 2L
1,599 SR
Queue Stats
19W - 40L
1,295 Elo+
Party 3
Arachne
Arachne
icecreamtruckman
Arachne
Level 25
God Stats
2W - 1L
1,752 SR
Queue Stats
11W - 12L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
2 / 1 / 3
10,324
430
12,286
11,500
3,680
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
JY-507
Cu Chulainn
17
7 / 4 / 2
11,455
477
17,494
28,760
16,715
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 8 / 3
10,423
434
13,662
16,847
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
binjaminn
Cthulhu
16
3 / 15 / 6
10,898
454
11,684
28,124
20,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ganesha
birdyboy148
Ganesha
15
1 / 6 / 5
9,719
405
10,834
23,096
9,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
18
5 / 3 / 10
12,616
526
19,417
13,665
5,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 3 / 20
14,175
591
15,791
33,240
39,101
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
18 / 7 / 7
15,044
627
30,640
22,022
9,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 3 / 0
9,576
399
4,183
10,679
6,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 3 / 9
11,949
498
8,213
18,135
7,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
19
Kills
33
34
Deaths
19
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Discordia
5
3
10
3.33
L
Izanami
2
1
3
3.5
L
Cu Chulainn
JY-507
Cu Chulainn
7
4
2
2
W
6
3
20
5.33
W
18
7
7
3.07
W
0
3
0
0
L
6
8
3
0.94
L
Cthulhu
binjaminn
Cthulhu
3
15
6
0.4
L
Ganesha
birdyboy148
Ganesha
1
6
5
0.58
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,960
Damage
78,244
108,327
Taken
97,741
54,698
Mitigated
68,767
22,889
Healing
36,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
19,417
1,772
197
1,358
13,665
5,884
1,169
4,503
9,162
65,264
0
L
Izanami
12,286
8,543
492
2,187
11,500
3,680
157
5,065
5,883
0
71,250
L
Cu Chulainn
JY-507
Cu Chulainn
17,494
3,666
0
7,130
28,760
16,715
0
7,696
20,838
1,407
64,282
W
15,791
1,845
2,048
13,683
33,240
39,101
1,082
9,644
23,596
52,152
0
W
30,640
27,214
1,332
7,102
22,022
9,456
8,614
4,629
17,393
0
132,561
W
4,183
1,772
0
3,111
10,679
6,586
226
492
10,187
0
27,266
L
13,662
7,565
365
3,039
16,847
4,304
168
5,581
11,090
0
60,499
L
Cthulhu
binjaminn
Cthulhu
11,684
998
401
2,457
28,124
20,388
628
7,179
20,817
59,623
0
L
Ganesha
birdyboy148
Ganesha
10,834
1,192
0
6,818
23,096
9,611
0
8,333
14,491
67,212
0
W
8,213
5,833
0
7,836
18,135
7,740
1,265
3,547
14,588
0
59,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,819
Gold Earned
63,360
545
Minions Killed
475
0
Camps Cleared
0
1,832,186
Distance Traveled
2,096,269
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,616
526
121
5
0
425,723
3
L
Izanami
10,324
430
151
6
0
358,924
2
L
Cu Chulainn
11,455
477
122
5
0
414,171
5
W
Artio
14,175
591
54
2
0
496,441
6
W
Izanami
15,044
627
147
6
0
444,026
1
W
Bellona
9,576
399
67
3
0
258,572
0
L
Skadi
10,423
434
115
5
0
316,587
1
L
Cthulhu
10,898
454
78
3
0
379,147
5
L
Ganesha
9,719
405
79
3
0
363,357
0
W
Arachne
11,949
498
86
4
0
471,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role