Player Matchup

Horus
Horus
OlLakeEyes
Horus
Level 43
God Stats
110W - 89L
1,632 SR
Queue Stats
497W - 572L
1,516 Elo+
Solo
Ah Puch
Ah Puch
SKELLY444
Ah Puch
Level 87
God Stats
36W - 18L
1,633 SR
Queue Stats
554W - 519L
1,519 Elo+
Solo
Chaac
Chaac
SheLoves Davyy
Chaac
Level 91
God Stats
4W - 2L
1,605 SR
Queue Stats
39W - 47L
1,338 Elo+
Solo
Anubis
Anubis
Texasblazing713
Anubis
Level 89
God Stats
26W - 13L
1,533 SR
Queue Stats
816W - 876L
1,453 Elo+
Solo
Hou Yi
Hou Yi
vikingfury56
Hou Yi
Level 79
God Stats
40W - 43L
1,480 SR
Queue Stats
547W - 582L
1,458 Elo+
Solo
Team Averages
Level 78
1,577 SR
1,457 Elo+

VS

Team Averages
Level 91
1,642 SR
1,445 Elo+
Fenrir
Fenrir
AntDKerr
Fenrir
Level 125
God Stats
32W - 27L
1,642 SR
Queue Stats
390W - 383L
1,529 Elo+
Party 1
Ra
Ra
SCARLETT_81
Ra
Level 66
God Stats
10W - 8L
1,702 SR
Queue Stats
1,106W - 1,344L
1,380 Elo+
Solo
King Arthur
King Arthur
SilentWraith3698
King Arthur
Level 44
God Stats
45W - 54L
1,493 SR
Queue Stats
346W - 342L
1,511 Elo+
Party 1
Chiron
Chiron
SupaTheTruth
Chiron
Level 104
God Stats
0W - 2L
1,647 SR
Queue Stats
48W - 45L
1,587 Elo+
Solo
Achilles
Achilles
YoSHIDaDon
Achilles
Level 118
God Stats
0W - 2L
1,725 SR
Queue Stats
25W - 28L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
7 / 1 / 17
13,510
965
10,641
11,730
16,421
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
SKELLY444
Ah Puch
19
0 / 4 / 20
12,595
900
20,962
17,398
9,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 1 / 20
14,292
1,021
19,069
20,064
19,715
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
13 / 2 / 14
15,349
1,096
19,627
13,278
8,305
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
20
4 / 4 / 18
13,358
954
18,506
13,000
7,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AntDKerr
Fenrir
19
7 / 6 / 4
13,700
979
18,744
25,459
10,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 7 / 4
12,453
890
14,522
19,938
8,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
SilentWraith3698
King Arthur
18
0 / 9 / 6
11,478
820
9,933
27,219
29,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
19
3 / 6 / 5
13,168
941
22,050
16,040
6,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
YoSHIDaDon
Achilles
16
0 / 4 / 5
10,751
768
1,915
7,137
3,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
36
32
Kills
12
12
Deaths
32
89
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AntDKerr
Fenrir
7
6
4
1.5
W
Horus
7
1
17
15.5
L
2
7
4
0.57
W
Ah Puch
SKELLY444
Ah Puch
0
4
20
2.5
W
8
1
20
18
L
King Arthur
SilentWraith3698
King Arthur
0
9
6
0.33
L
Chiron
3
6
5
0.92
W
13
2
14
10
L
Achilles
YoSHIDaDon
Achilles
0
4
5
0.63
W
Hou Yi
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,805
Damage
67,164
75,470
Taken
95,793
61,318
Mitigated
58,208
23,258
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AntDKerr
Fenrir
18,744
7,493
0
1,965
25,459
10,475
0
11,373
13,760
0
29,399
W
Horus
10,641
5,570
2,127
2,444
11,730
16,421
0
1,728
10,002
0
17,088
L
14,522
651
2,144
2,989
19,938
8,363
0
7,860
11,870
49,312
0
W
Ah Puch
SKELLY444
Ah Puch
20,962
1,691
0
6,446
17,398
9,007
0
2,541
14,857
58,722
0
W
19,069
5,038
0
7,027
20,064
19,715
0
2,096
17,968
0
38,323
L
King Arthur
SilentWraith3698
King Arthur
9,933
645
296
1,377
27,219
29,006
0
9,462
17,459
0
22,534
L
Chiron
22,050
10,884
1,258
2,212
16,040
6,607
0
6,952
8,908
0
69,151
W
19,627
288
1,289
3,925
13,278
8,305
0
5,369
7,909
50,675
0
L
Achilles
YoSHIDaDon
Achilles
1,915
529
0
166
7,137
3,757
0
3,842
3,205
0
9,565
W
Hou Yi
18,506
13,968
0
0
13,000
7,870
0
2,788
10,212
0
35,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,104
Gold Earned
61,550
277
Minions Killed
249
9
Camps Cleared
8
1,299,777
Distance Traveled
1,126,439
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,700
979
14
1
1
299,257
0
W
Horus
13,510
965
8
1
0
278,636
0
L
Ra
12,453
890
99
7
2
241,362
0
W
Ah Puch
12,595
900
107
8
2
254,021
0
W
Chaac
14,292
1,021
47
3
1
303,974
0
L
King Arthur
11,478
820
19
1
1
268,654
1
L
Chiron
13,168
941
109
8
4
229,719
0
W
Anubis
15,349
1,096
76
5
3
244,494
3
L
Achilles
10,751
768
8
1
0
87,447
0
W
Hou Yi
13,358
954
39
3
3
218,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role