Player Matchup

Tiamat
Tiamat
Minimoossee
Tiamat
Level 123
God Stats
1W - 2L
1,452 SR
Queue Stats
36W - 47L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
SirBobBacon
Danzaburou
Level 106
God Stats
1W - 1L
1,538 SR
Queue Stats
2W - 3L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
Zinowl
Cthulhu
Level 42
God Stats
1W - 3L
1,391 SR
Queue Stats
7W - 15L
1,457 Elo+
Party 1
Team Averages
Level 90
1,460 SR
1,536 Elo+

VS

Team Averages
Level 116
1,508 SR
1,519 Elo+
Sylvanus
Sylvanus
Dukey
Sylvanus
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 134L
1,546 Elo+
Party 2
Neith
Neith
OJSimpson Wins
Neith
Level 106
God Stats
30W - 33L
1,472 SR
Queue Stats
1,133W - 1,113L
1,476 Elo+
Solo
Discordia
Discordia
jacobnielly19
Discordia
Level 89
God Stats
7W - 7L
1,552 SR
Queue Stats
136W - 143L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
3 / 9 / 1
11,626
612
9,194
14,885
8,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SirBobBacon
Danzaburou
15
2 / 7 / 3
11,397
600
6,982
14,876
7,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Zinowl
Cthulhu
13
0 / 2 / 3
10,102
532
10,006
17,964
17,297
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dukey
Sylvanus
17
4 / 1 / 14
13,639
718
9,162
17,024
17,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
9 / 2 / 8
13,582
715
20,148
12,168
5,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
jacobnielly19
Discordia
16
5 / 2 / 11
12,631
665
12,369
9,846
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
18
18
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dukey
Sylvanus
4
1
14
11
L
Tiamat
3
9
1
0.39
W
9
2
8
6.5
L
Danzaburou
SirBobBacon
Danzaburou
2
7
3
0.5
L
Cthulhu
Zinowl
Cthulhu
0
2
3
0.75
W
Discordia
jacobnielly19
Discordia
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,182
Damage
41,679
47,725
Taken
39,038
33,901
Mitigated
26,552
4,107
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dukey
Sylvanus
9,162
2,725
4,533
8,248
17,024
17,587
750
6,505
9,859
44,074
0
L
Tiamat
9,194
1,312
0
1,451
14,885
8,811
0
5,647
9,015
43,026
0
W
20,148
12,668
0
2,178
12,168
5,162
989
6,897
4,667
0
91,533
L
Danzaburou
SirBobBacon
Danzaburou
6,982
2,171
0
1,865
14,876
7,793
0
8,160
6,244
0
48,423
L
Cthulhu
Zinowl
Cthulhu
10,006
266
291
500
17,964
17,297
0
5,847
10,879
23,613
0
W
Discordia
jacobnielly19
Discordia
12,369
1,255
0
3,574
9,846
3,803
1,551
5,162
4,409
54,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,125
Gold Earned
39,852
181
Minions Killed
286
0
Camps Cleared
0
1,021,187
Distance Traveled
949,988
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,639
718
58
3
0
310,958
4
L
Tiamat
11,626
612
63
3
0
307,532
5
W
Neith
13,582
715
136
7
0
311,184
0
L
Danzaburou
11,397
600
88
5
0
332,468
3
L
Cthulhu
10,102
532
30
2
0
381,187
4
W
Discordia
12,631
665
92
5
0
327,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role