Player Matchup

King Arthur
King Arthur
LeonWolf
King Arthur
Level 39
God Stats
23W - 9L
1,735 SR
Queue Stats
92W - 30L
1,755 Elo+
Party 2
Gilgamesh
Gilgamesh
Terpz710
Gilgamesh
Level 28
God Stats
6W - 5L
1,585 SR
Queue Stats
26W - 11L
1,857 Elo+
Party 2
Anhur
Anhur
WarLord87xx
Anhur
Level 8
God Stats
2W - 0L
1,732 SR
Queue Stats
22W - 13L
1,661 Elo+
Party 2
Scylla
Scylla
Yobi45
Scylla
Level 12
God Stats
2W - 4L
1,596 SR
Queue Stats
7W - 5L
1,846 Elo+
Party 2
Yemoja
Yemoja
foxxypoptart
Yemoja
Level 14
God Stats
3W - 1L
1,760 SR
Queue Stats
19W - 15L
1,565 Elo+
Solo
Team Averages
Level 20
1,682 SR
1,737 Elo+

VS

Team Averages
Level 23
1,601 SR
1,723 Elo+
Ymir
Ymir
Boogyman0225332
Ymir
Level 11
God Stats
0W - 3L
1,358 SR
Queue Stats
20W - 28L
1,512 Elo+
Solo
Izanami
Izanami
ComradeStrudels
Izanami
Level 27
God Stats
36W - 9L
1,938 SR
Queue Stats
250W - 61L
1,849 Elo+
Party 1
Persephone
Persephone
DERANGD R0B0T69
Persephone
Level 25
God Stats
0W - 3L
1,356 SR
Queue Stats
51W - 63L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
JiggleFysics
Gilgamesh
Level 27
God Stats
13W - 2L
1,635 SR
Queue Stats
179W - 37L
1,872 Elo+
Party 1
Sun Wukong
Sun Wukong
TianMain
Sun Wukong
Level 26
God Stats
1W - 1L
1,718 SR
Queue Stats
155W - 32L
1,854 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LeonWolf
King Arthur
20
12 / 7 / 17
17,794
1,112
39,197
36,108
54,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Terpz710
Gilgamesh
20
3 / 9 / 28
15,747
984
30,355
39,744
51,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 8 / 20
15,115
945
21,179
24,311
10,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Yobi45
Scylla
20
11 / 6 / 14
15,140
946
30,701
15,062
5,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
20
7 / 2 / 21
16,492
1,031
18,798
21,069
32,948
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 15 / 15
13,486
843
7,980
36,673
44,675
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 6 / 16
16,334
1,021
37,136
27,986
12,795
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Persephone
DERANGD R0B0T69
Persephone
20
2 / 8 / 20
15,157
947
17,994
23,866
9,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JiggleFysics
Gilgamesh
20
17 / 5 / 9
19,185
1,199
43,220
32,500
24,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
TianMain
Sun Wukong
20
4 / 3 / 18
15,697
981
22,744
29,086
35,076
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
110
37
Kills
32
32
Deaths
37
100
Assists
78
Player
Kills
Deaths
Assists
KDA
L
0
15
15
0.5
L
9
6
16
2.83
L
Persephone
DERANGD R0B0T69
Persephone
2
8
20
1.5
L
Gilgamesh
JiggleFysics
Gilgamesh
17
5
9
4.3
W
King Arthur
LeonWolf
King Arthur
12
7
17
2.93
W
Gilgamesh
Terpz710
Gilgamesh
3
9
28
1.89
L
Sun Wukong
TianMain
Sun Wukong
4
3
18
4.33
W
4
8
20
1.75
W
Scylla
Yobi45
Scylla
11
6
14
3
W
Yemoja
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,230
Damage
129,074
136,294
Taken
150,111
155,474
Mitigated
126,683
10,695
Healing
16,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,980
1,020
401
2,015
36,673
44,675
0
14,139
22,534
19,173
0
L
37,136
24,877
0
2,002
27,986
12,795
0
7,965
20,021
0
77,859
L
Persephone
DERANGD R0B0T69
Persephone
17,994
2,595
288
2,177
23,866
9,602
0
8,979
14,884
37,390
0
L
Gilgamesh
JiggleFysics
Gilgamesh
43,220
10,672
0
5,654
32,500
24,535
0
8,600
23,900
0
77,874
W
King Arthur
LeonWolf
King Arthur
39,197
8,079
0
232
36,108
54,787
0
5,198
30,545
925
86,955
W
Gilgamesh
Terpz710
Gilgamesh
30,355
9,718
0
588
39,744
51,561
0
9,221
29,301
0
54,507
L
Sun Wukong
TianMain
Sun Wukong
22,744
2,252
0
3,948
29,086
35,076
0
10,668
18,418
0
43,588
W
21,179
13,205
0
2,270
24,311
10,778
0
3,837
20,274
0
33,901
W
Scylla
Yobi45
Scylla
30,701
3,277
0
44
15,062
5,400
0
1,347
13,334
45,018
0
W
Yemoja
18,798
1,806
5,203
2,358
21,069
32,948
0
6,371
14,046
38,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,288
Gold Earned
79,859
275
Minions Killed
291
6
Camps Cleared
8
1,520,554
Distance Traveled
1,500,900
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,486
843
24
2
0
217,646
2
L
Izanami
16,334
1,021
102
6
0
292,470
1
L
Persephone
15,157
947
53
3
2
275,401
1
L
Gilgamesh
19,185
1,199
58
4
6
343,272
0
W
King Arthur
17,794
1,112
129
8
1
315,359
1
W
Gilgamesh
15,747
984
42
3
2
307,062
0
L
Sun Wukong
15,697
981
54
3
0
372,111
0
W
Anhur
15,115
945
34
2
1
259,898
0
W
Scylla
15,140
946
28
2
0
322,451
0
W
Yemoja
16,492
1,031
42
3
2
315,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role