Player Matchup

Sun Wukong
Sun Wukong
Alldarys
Sun Wukong
Level 121
God Stats
9W - 7L
1,735 SR
Queue Stats
745W - 578L
1,648 Elo+
Solo
Scylla
Scylla
Mar-Szu_N1
Scylla
Level 87
God Stats
235W - 382L
1,385 SR
Queue Stats
380W - 559L
1,304 Elo+
Solo
Medusa
Medusa
MuddledMedal499
Medusa
Level 28
God Stats
25W - 26L
1,550 SR
Queue Stats
284W - 321L
1,420 Elo+
Solo
Team Averages
Level 79
1,557 SR
1,458 Elo+

VS

Team Averages
Level 56
1,398 SR
1,451 Elo+
Sobek
Sobek
Khaza2309
Sobek
Level 60
God Stats
0W - 3L
1,227 SR
Queue Stats
168W - 189L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Xx-Fantino-xX
Zhong Kui
Level 84
God Stats
7W - 8L
1,630 SR
Queue Stats
361W - 382L
1,538 Elo+
Solo
Heimdallr
Heimdallr
fsup61999
Heimdallr
Level 24
God Stats
9W - 19L
1,336 SR
Queue Stats
46W - 95L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alldarys
Sun Wukong
11
2 / 1 / 6
7,349
735
7,014
6,128
3,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Mar-Szu_N1
Scylla
11
2 / 2 / 5
7,372
737
5,703
3,928
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 4
7,952
795
6,236
5,619
1,832
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Khaza2309
Sobek
9
2 / 2 / 2
7,416
742
3,063
11,162
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Xx-Fantino-xX
Zhong Kui
10
1 / 3 / 3
6,886
689
7,180
8,342
5,158
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
fsup61999
Heimdallr
10
1 / 3 / 1
6,707
671
2,336
5,592
2,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
4
4
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alldarys
Sun Wukong
2
1
6
5
L
Sobek
Khaza2309
Sobek
2
2
2
1.5
W
Scylla
Mar-Szu_N1
Scylla
2
2
5
2.25
W
4
1
4
6
L
Zhong Kui
Xx-Fantino-xX
Zhong Kui
1
3
3
0.83
L
Heimdallr
fsup61999
Heimdallr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,953
Damage
12,579
15,675
Taken
25,096
6,530
Mitigated
17,075
3,581
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alldarys
Sun Wukong
7,014
1,984
0
2,497
6,128
3,413
0
3,585
2,543
0
26,526
L
Sobek
Khaza2309
Sobek
3,063
339
0
2,474
11,162
9,560
0
2,424
8,506
12,775
0
W
Scylla
Mar-Szu_N1
Scylla
5,703
595
0
1,084
3,928
1,285
259
2,690
1,238
27,654
0
W
6,236
3,033
0
0
5,619
1,832
456
4,043
1,576
0
27,383
L
Zhong Kui
Xx-Fantino-xX
Zhong Kui
7,180
870
0
2,565
8,342
5,158
0
1,455
6,769
33,320
0
L
Heimdallr
fsup61999
Heimdallr
2,336
1,398
0
0
5,592
2,357
0
1,376
4,076
0
18,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,673
Gold Earned
21,009
132
Minions Killed
102
0
Camps Cleared
0
592,444
Distance Traveled
488,159
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,349
735
41
4
0
220,967
3
L
Sobek
7,416
742
16
2
0
173,524
3
W
Scylla
7,372
737
44
4
0
185,801
0
W
Medusa
7,952
795
47
5
0
185,676
2
L
Zhong Kui
6,886
689
43
4
0
168,545
3
L
Heimdallr
6,707
671
43
4
0
146,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role