Player Matchup

Ymir
Ymir
Dabthulhu
Ymir
Level 22
God Stats
93W - 73L
1,544 SR
Queue Stats
205W - 180L
1,444 Elo+
Party 1
Scylla
Scylla
GF_Deathwings
Scylla
Level 17
God Stats
4W - 8L
1,500 SR
Queue Stats
191W - 219L
1,414 Elo+
Party 1
Odin
Odin
Starfox198
Odin
Level 14
God Stats
0W - 1L
1,651 SR
Queue Stats
11W - 13L
1,455 Elo+
Solo
Artemis
Artemis
Swapdragon
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,086 Elo+
Solo
Chang'e
Chang'e
TipicalNERD
Chang'e
Level 28
God Stats
9W - 7L
1,581 SR
Queue Stats
167W - 183L
1,452 Elo+
Solo
Team Averages
Level 17
1,555 SR
1,370 Elo+

VS

Team Averages
Level 44
1,517 SR
1,560 Elo+
Eset
Eset
Goa Caelum
Eset
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 50L
1,596 Elo+
Solo
Thanatos
Thanatos
OvrdueDavid
Thanatos
Level 14
God Stats
14W - 14L
1,580 SR
Queue Stats
30W - 32L
1,547 Elo+
Solo
Danzaburou
Danzaburou
Phan7om5
Danzaburou
Level 146
God Stats
2W - 1L
1,383 SR
Queue Stats
189W - 149L
1,636 Elo+
Party 2
King Arthur
King Arthur
orange804funny
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,344 Elo+
Solo
Yemoja
Yemoja
yeblowja
Yemoja
Level 6
God Stats
3W - 1L
1,624 SR
Queue Stats
13W - 8L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 13 / 1
6,722
354
3,029
22,098
11,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 8 / 2
7,083
373
4,138
11,252
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 6 / 1
7,438
391
2,977
12,770
7,696
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Swapdragon
Artemis
9
1 / 14 / 1
7,043
371
5,205
13,011
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
TipicalNERD
Chang'e
15
9 / 6 / 1
10,476
551
13,324
15,805
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 2
11,849
624
9,908
9,617
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
OvrdueDavid
Thanatos
14
4 / 0 / 6
10,216
538
2,936
8,056
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Phan7om5
Danzaburou
19
26 / 0 / 9
14,861
782
32,863
14,360
7,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
orange804funny
King Arthur
13
3 / 7 / 5
9,246
487
4,107
13,196
6,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
yeblowja
Yemoja
16
9 / 2 / 13
12,279
646
6,723
15,676
14,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
11
Kills
47
47
Deaths
11
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
13
1
0.04
L
1
8
2
0.25
W
5
2
2
3
W
Thanatos
OvrdueDavid
Thanatos
4
0
6
7
W
Danzaburou
Phan7om5
Danzaburou
26
0
9
30.5
L
0
6
1
0.08
L
Artemis
Swapdragon
Artemis
1
14
1
0.11
L
Chang'e
TipicalNERD
Chang'e
9
6
1
1.58
W
King Arthur
orange804funny
King Arthur
3
7
5
0.79
W
Yemoja
yeblowja
Yemoja
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,673
Damage
56,537
74,936
Taken
60,905
31,323
Mitigated
35,043
8,912
Healing
28,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,029
921
0
1,072
22,098
11,043
217
1,423
20,675
19,166
0
L
4,138
431
0
1,174
11,252
2,882
0
2,234
9,018
20,400
0
W
9,908
598
148
2,508
9,617
4,083
3,364
1,711
7,597
88,512
0
W
Thanatos
OvrdueDavid
Thanatos
2,936
885
207
10,041
8,056
2,751
2,146
482
7,508
0
51,592
W
Danzaburou
Phan7om5
Danzaburou
32,863
18,671
0
9,041
14,360
7,103
3,052
3,375
10,873
0
127,036
L
2,977
1,447
0
175
12,770
7,696
0
2,735
10,035
0
29,389
L
Artemis
Swapdragon
Artemis
5,205
3,053
0
0
13,011
4,356
504
4,030
8,981
0
15,291
L
Chang'e
TipicalNERD
Chang'e
13,324
987
665
5,826
15,805
5,346
418
6,209
9,596
52,785
0
W
King Arthur
orange804funny
King Arthur
4,107
123
0
2,801
13,196
6,228
175
8,038
4,566
0
31,149
W
Yemoja
yeblowja
Yemoja
6,723
1,866
1,241
2,707
15,676
14,878
695
7,070
8,084
38,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,762
Gold Earned
58,451
255
Minions Killed
517
0
Camps Cleared
0
1,611,806
Distance Traveled
1,657,026
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,722
354
33
2
0
319,005
0
L
Scylla
7,083
373
48
3
0
315,013
0
W
Eset
11,849
624
162
9
0
302,393
0
W
Thanatos
10,216
538
97
5
0
299,242
6
W
Danzaburou
14,861
782
151
8
0
359,604
0
L
Odin
7,438
391
54
3
0
342,130
0
L
Artemis
7,043
371
25
1
0
292,190
1
L
Chang'e
10,476
551
95
5
0
343,468
2
W
King Arthur
9,246
487
57
3
0
361,524
7
W
Yemoja
12,279
646
50
3
0
334,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role