Player Matchup

Hou Yi
Hou Yi
Pikachudolphin1
Hou Yi
Level 16
God Stats
1W - 5L
1,537 SR
Queue Stats
15W - 31L
1,211 Elo+
Party 1
Thor
Thor
acc_perma_BaNnED
Thor
Level 4
God Stats
1W - 3L
1,407 SR
Queue Stats
1W - 4L
1,343 Elo+
Party 1
Janus
Janus
namelessecho1313
Janus
Level 67
God Stats
0W - 2L
1,255 SR
Queue Stats
60W - 77L
1,317 Elo+
Party 1
Team Averages
Level 29
1,400 SR
1,290 Elo+

VS

Team Averages
Level 47
1,522 SR
1,388 Elo+
Merlin
Merlin
Akuma Hanta3379
Merlin
Level 16
God Stats
4W - 3L
1,439 SR
Queue Stats
4W - 5L
1,284 Elo+
Party 2
Pele
Pele
OPGSkaterLife
Pele
Level 95
God Stats
2W - 0L
1,559 SR
Queue Stats
8W - 11L
1,440 Elo+
Party 2
Bacchus
Bacchus
RustyCashews
Bacchus
Level 31
God Stats
9W - 4L
1,569 SR
Queue Stats
202W - 194L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
11,027
649
6,564
11,178
3,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
4 / 8 / 5
10,908
642
7,436
17,051
12,283
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 7 / 7
10,102
594
10,679
12,516
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 12
11,759
692
7,190
8,101
3,083
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
10 / 2 / 9
13,045
767
13,089
10,597
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
RustyCashews
Bacchus
16
6 / 4 / 11
11,991
705
13,345
18,865
25,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
8
Kills
20
21
Deaths
9
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
W
10
2
9
7.25
L
3
6
3
0.75
W
Bacchus
RustyCashews
Bacchus
6
4
11
2.88
L
4
8
5
0.81
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,679
Damage
33,624
40,745
Taken
37,563
19,827
Mitigated
32,710
4,180
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,190
278
0
492
8,101
3,083
694
3,332
4,497
26,197
0
W
13,089
2,841
0
3,193
10,597
4,470
1,710
2,731
7,606
0
83,401
L
6,564
3,122
0
193
11,178
3,706
516
5,258
5,742
0
47,930
W
Bacchus
RustyCashews
Bacchus
13,345
2,069
634
4,709
18,865
25,157
438
3,848
14,668
32,364
0
L
7,436
2,615
330
1,456
17,051
12,283
564
8,594
8,242
0
31,110
L
10,679
387
207
1,994
12,516
3,838
207
6,627
5,581
38,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,037
Gold Earned
36,795
167
Minions Killed
177
0
Camps Cleared
0
722,933
Distance Traveled
963,682
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,759
692
45
3
0
281,846
6
W
Pele
13,045
767
101
6
0
353,916
4
L
Hou Yi
11,027
649
75
4
0
230,599
0
W
Bacchus
11,991
705
31
2
0
327,920
0
L
Thor
10,908
642
41
2
0
248,842
2
L
Janus
10,102
594
51
3
0
243,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role