Player Matchup

Achilles
Achilles
 
Achilles
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
FrankyNoFingers
He Bo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 77L
1,744 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KingMako
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,869 Elo+
Party 1
Amaterasu
Amaterasu
SaintCrimson491
Amaterasu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 17L
1,798 Elo+
Party 1
Sol
Sol
shibazeki
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,682 Elo+

VS

Team Averages
Level 16
1,588 SR
1,549 Elo+
Tiamat
Tiamat
Dreezy_squish448
Tiamat
Level 7
God Stats
4W - 5L
1,574 SR
Queue Stats
18W - 27L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
T1No_54
Gilgamesh
Level 8
God Stats
5W - 3L
1,617 SR
Queue Stats
27W - 29L
1,555 Elo+
Solo
Ne Zha
Ne Zha
el_CLN69
Ne Zha
Level 29
God Stats
1W - 2L
1,543 SR
Queue Stats
265W - 191L
1,606 Elo+
Solo
Ra
Ra
mallyisawsome
Ra
Level 29
God Stats
9W - 6L
1,492 SR
Queue Stats
107W - 130L
1,464 Elo+
Solo
Ullr
Ullr
ullrin
Ullr
Level 5
God Stats
6W - 2L
1,715 SR
Queue Stats
6W - 2L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 6 / 8
9,499
432
7,946
18,920
12,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
22 / 4 / 11
14,350
652
26,026
16,198
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
KingMako
Ah Muzen Cab
20
16 / 2 / 15
14,993
682
26,610
19,200
7,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
SaintCrimson491
Amaterasu
18
4 / 3 / 13
11,914
542
13,662
25,128
19,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 4 / 8
10,020
455
4,252
12,848
4,131
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 15 / 3
7,867
358
5,119
16,925
8,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
T1No_54
Gilgamesh
14
2 / 7 / 3
9,405
428
13,566
21,333
13,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
el_CLN69
Ne Zha
19
5 / 6 / 7
11,767
535
15,372
22,692
9,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 14 / 1
10,362
471
7,653
23,483
9,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
ullrin
Ullr
20
8 / 2 / 3
13,188
599
11,733
17,598
7,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
36
44
Kills
19
19
Deaths
44
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
6
8
1
L
1
15
3
0.17
W
22
4
11
6.88
W
Ah Muzen Cab
KingMako
Ah Muzen Cab
16
2
15
11.75
W
Amaterasu
SaintCrimson491
Amaterasu
4
3
13
3.5
L
Gilgamesh
T1No_54
Gilgamesh
2
7
3
0.5
L
Ne Zha
el_CLN69
Ne Zha
5
6
7
1.42
L
3
14
1
0.25
W
0
4
8
1
L
Ullr
ullrin
Ullr
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,496
Damage
53,443
92,294
Taken
102,031
50,846
Mitigated
48,276
33,723
Healing
19,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,946
1,915
0
2,184
18,920
12,833
590
1,743
17,177
0
41,896
L
5,119
1,114
0
1,956
16,925
8,042
0
5,369
11,426
23,597
0
W
26,026
769
0
5,352
16,198
6,117
2,249
3,351
12,847
100,229
0
W
Ah Muzen Cab
KingMako
Ah Muzen Cab
26,610
15,540
0
8,931
19,200
7,788
6,978
5,293
13,907
0
97,760
W
Amaterasu
SaintCrimson491
Amaterasu
13,662
5,117
0
12,413
25,128
19,977
3,537
1,515
23,613
10,239
55,113
L
Gilgamesh
T1No_54
Gilgamesh
13,566
4,704
0
2,787
21,333
13,576
514
7,813
13,492
0
50,296
L
Ne Zha
el_CLN69
Ne Zha
15,372
3,185
0
7,123
22,692
9,200
0
7,621
14,996
0
91,600
L
7,653
361
862
4,386
23,483
9,637
0
7,752
15,656
47,542
0
W
4,252
1,631
0
4,843
12,848
4,131
2,097
870
11,978
56,553
0
L
Ullr
ullrin
Ullr
11,733
5,820
0
1,993
17,598
7,821
0
4,222
13,026
0
100,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,776
Gold Earned
52,589
537
Minions Killed
546
0
Camps Cleared
0
2,088,793
Distance Traveled
1,901,668
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,499
432
48
2
0
404,409
3
L
Tiamat
7,867
358
38
2
0
382,762
5
W
He Bo
14,350
652
133
6
0
435,127
4
W
Ah Muzen Cab
14,993
682
142
6
0
419,149
0
W
Amaterasu
11,914
542
123
6
0
425,734
2
L
Gilgamesh
9,405
428
94
4
0
340,806
4
L
Ne Zha
11,767
535
145
7
0
435,243
2
L
Ra
10,362
471
107
5
0
332,919
6
W
Sol
10,020
455
91
4
0
404,374
8
L
Ullr
13,188
599
162
7
0
409,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role