Player Matchup

Da Ji
Da Ji
Captain-Touil
Da Ji
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 46L
1,228 Elo+
Party 1
Ra
Ra
Chrischii87
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LucaMihaiAndrei
Neith
Level 18
God Stats
0W - 1L
1,587 SR
Queue Stats
2W - 2L
1,561 Elo+
Solo
Sol
Sol
Meliiodaaas
Sol
Level 5
God Stats
7W - 13L
1,500 SR
Queue Stats
19W - 39L
1,228 Elo+
Party 1
Rama
Rama
skengyute
Rama
Level 23
God Stats
20W - 20L
1,548 SR
Queue Stats
253W - 226L
1,536 Elo+
Solo
Team Averages
Level 16
1,527 SR
1,411 Elo+

VS

Team Averages
Level 21
1,508 SR
1,496 Elo+
Fafnir
Fafnir
Acroama
Fafnir
Level 31
God Stats
87W - 66L
1,546 SR
Queue Stats
130W - 113L
1,433 Elo+
Party 2
Poseidon
Poseidon
HuPing
Poseidon
Level 29
God Stats
3W - 4L
1,493 SR
Queue Stats
24W - 25L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Smoudinyy
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 119L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bukefalos9
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Set
Set
zacharia15
Set
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,515
368
299
7,436
2,079
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 6 / 4
7,519
501
4,509
7,779
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 8 / 4
8,184
546
8,774
10,196
2,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 8 / 1
6,563
438
2,792
9,925
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
11
3 / 4 / 0
7,077
472
6,568
11,598
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Acroama
Fafnir
13
0 / 1 / 11
8,720
581
4,234
7,829
6,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
HuPing
Poseidon
18
10 / 1 / 4
10,797
720
10,972
7,995
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Smoudinyy
Ah Muzen Cab
14
6 / 2 / 2
8,480
565
5,859
8,413
2,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
bukefalos9
Tsukuyomi
14
6 / 3 / 6
8,760
584
4,346
9,106
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 7 / 5
8,427
562
11,004
11,587
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
12
Kills
29
30
Deaths
14
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Acroama
Fafnir
0
1
11
5.5
L
0
4
0
0
L
5
6
4
1.17
W
Poseidon
HuPing
Poseidon
10
1
4
12
L
4
8
4
0.75
L
0
8
1
0.06
W
Ah Muzen Cab
Smoudinyy
Ah Muzen Cab
6
2
2
3.5
W
Tsukuyomi
bukefalos9
Tsukuyomi
6
3
6
3
L
Rama
3
4
0
0.75
W
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,942
Damage
36,415
46,934
Taken
44,930
13,880
Mitigated
20,689
6,779
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Acroama
Fafnir
4,234
386
525
3,286
7,829
6,670
758
1,252
6,537
23,629
0
L
299
76
0
914
7,436
2,079
0
1,299
6,129
0
17,467
L
4,509
890
418
671
7,779
2,082
244
2,003
5,746
19,421
0
W
Poseidon
HuPing
Poseidon
10,972
843
0
3,040
7,995
3,021
1,388
646
7,291
88,470
0
L
8,774
4,321
0
214
10,196
2,702
428
2,164
7,902
0
25,076
L
2,792
497
0
1,404
9,925
3,338
664
4,675
5,074
32,341
2,041
W
Ah Muzen Cab
Smoudinyy
Ah Muzen Cab
5,859
3,114
660
3,522
8,413
2,936
2,270
1,011
7,402
0
55,160
W
Tsukuyomi
bukefalos9
Tsukuyomi
4,346
909
0
2,328
9,106
3,411
0
1,187
7,821
0
35,648
L
Rama
6,568
5,308
0
3,158
11,598
3,679
0
4,527
6,877
0
35,594
W
11,004
4,656
0
843
11,587
4,651
2,706
2,697
8,656
0
33,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,858
Gold Earned
45,184
269
Minions Killed
444
0
Camps Cleared
0
1,243,241
Distance Traveled
1,431,198
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,720
581
30
2
0
296,059
0
L
Da Ji
5,515
368
37
2
0
265,198
1
L
Ra
7,519
501
40
3
0
253,336
2
W
Poseidon
10,797
720
176
12
0
300,342
2
L
Neith
8,184
546
55
4
0
239,749
0
L
Sol
6,563
438
64
4
0
242,056
0
W
Ah Muzen Cab
8,480
565
100
7
0
258,420
3
W
Tsukuyomi
8,760
584
71
5
0
303,217
0
L
Rama
7,077
472
73
5
0
242,902
5
W
Set
8,427
562
67
4
0
273,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role