Player Matchup

Ares
Ares
Elorllan
Ares
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,439 Elo+
Party 1
Susano
Susano
Juuzou-sempai_18
Susano
Level 129
God Stats
4W - 2L
1,381 SR
Queue Stats
336W - 350L
1,576 Elo+
Party 4
Baba Yaga
Baba Yaga
LilPi
Baba Yaga
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Protaeus
Ullr
Level 126
God Stats
1W - 3L
1,240 SR
Queue Stats
62W - 38L
1,584 Elo+
Party 1
Hera
Hera
TKS-_-Uncut
Hera
Level 26
God Stats
9W - 4L
1,833 SR
Queue Stats
54W - 32L
1,641 Elo+
Party 4
Team Averages
Level 79
1,491 SR
1,548 Elo+

VS

Team Averages
Level 41
1,573 SR
1,523 Elo+
Ullr
Ullr
EnticingBison
Ullr
Level 68
God Stats
18W - 25L
1,493 SR
Queue Stats
352W - 349L
1,591 Elo+
Party 3
Arachne
Arachne
RealVickingin
Arachne
Level 28
God Stats
7W - 7L
1,629 SR
Queue Stats
78W - 71L
1,504 Elo+
Party 3
Hel
Hel
Smellycheez
Hel
Level 33
God Stats
12W - 7L
1,708 SR
Queue Stats
48W - 53L
1,574 Elo+
Party 2
Mercury
Mercury
aiducDCA
Mercury
Level 29
God Stats
0W - 2L
1,293 SR
Queue Stats
39W - 37L
1,583 Elo+
Party 2
Chaac
Chaac
xlDyDylx
Chaac
Level 49
God Stats
1W - 1L
1,739 SR
Queue Stats
140W - 194L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 1 / 7
4,826
603
1,825
4,650
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 1 / 3
5,068
634
2,119
5,769
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
LilPi
Baba Yaga
8
0 / 0 / 1
4,486
561
1,036
2,957
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Ullr
7
3 / 0 / 4
4,906
613
2,989
2,431
726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
6 / 1 / 1
5,906
738
3,823
2,544
728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,979
622
565
3,806
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Arachne
7
1 / 4 / 0
4,584
573
2,178
4,801
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 3 / 0
4,064
508
2,277
4,174
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
aiducDCA
Mercury
6
0 / 4 / 1
3,971
496
1,394
4,824
1,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
xlDyDylx
Chaac
9
0 / 0 / 0
4,981
623
2,071
2,411
1,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
3
3
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
1
1
7
4.5
L
1
2
0
0.5
W
3
1
3
4.5
W
Baba Yaga
LilPi
Baba Yaga
0
0
1
0.5
W
Ullr
3
0
4
5
L
Arachne
1
4
0
0.25
L
1
3
0
0.33
W
6
1
1
6.5
L
Mercury
aiducDCA
Mercury
0
4
1
0.13
L
Chaac
xlDyDylx
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,792
Damage
8,485
18,351
Taken
20,016
6,699
Mitigated
6,582
6,550
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
1,825
238
0
1,843
4,650
2,302
0
1,138
3,512
10,491
0
L
565
64
0
878
3,806
1,172
0
1,502
2,304
0
22,214
W
2,119
449
0
1,972
5,769
1,769
40
99
5,670
0
23,495
W
Baba Yaga
LilPi
Baba Yaga
1,036
0
0
1,487
2,957
1,174
0
0
2,732
14,676
0
W
Ullr
2,989
1,568
0
1,123
2,431
726
0
559
1,872
0
15,623
L
Arachne
2,178
1,316
0
786
4,801
1,695
0
1,228
3,573
0
17,993
L
2,277
194
901
1,578
4,174
1,039
156
1,434
2,740
12,543
0
W
3,823
942
0
125
2,544
728
0
481
2,063
35,902
0
L
Mercury
aiducDCA
Mercury
1,394
494
0
249
4,824
1,132
0
1,714
3,110
0
10,138
L
Chaac
xlDyDylx
Chaac
2,071
372
0
1,254
2,411
1,544
0
806
1,605
0
19,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,192
Gold Earned
22,579
231
Minions Killed
177
0
Camps Cleared
0
784,348
Distance Traveled
732,587
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,826
603
18
2
0
163,607
0
L
Ullr
4,979
622
51
6
0
140,411
1
W
Susano
5,068
634
53
7
0
165,947
1
W
Baba Yaga
4,486
561
39
5
0
151,002
0
W
Ullr
4,906
613
41
5
0
140,957
0
L
Arachne
4,584
573
46
6
0
166,643
0
L
Hel
4,064
508
24
3
0
136,516
2
W
Hera
5,906
738
80
10
0
162,835
1
L
Mercury
3,971
496
20
3
0
140,738
3
L
Chaac
4,981
623
36
5
0
148,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role