Player Matchup

Cthulhu
Cthulhu
Autonomous4658
Cthulhu
Level 17
God Stats
19W - 17L
1,417 SR
Queue Stats
277W - 290L
1,253 Elo+
Solo
Thor
Thor
Edboyyy
Thor
Level 4
God Stats
63W - 66L
1,117 SR
Queue Stats
159W - 142L
1,028 Elo+
Party 2
Hou Yi
Hou Yi
KaoticGraphiX
Hou Yi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 98L
1,065 Elo+
Party 2
Neith
Neith
daddyreyes062000
Neith
Level 16
God Stats
52W - 37L
1,057 SR
Queue Stats
164W - 140L
1,028 Elo+
Party 2
Ra
Ra
mosyfay
Ra
Level 16
God Stats
37W - 34L
1,521 SR
Queue Stats
43W - 44L
1,381 Elo+
Solo
Team Averages
Level 11
1,322 SR
1,151 Elo+

VS

Team Averages
Level 16
1,498 SR
1,315 Elo+
Thor
Thor
BrodieCalifornia
Thor
Level 18
God Stats
4W - 5L
1,584 SR
Queue Stats
5W - 13L
1,369 Elo+
Party 1
Sun Wukong
Sun Wukong
DEDWaterbuffalo
Sun Wukong
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 15L
1,271 Elo+
Party 1
Danzaburou
Danzaburou
Rawrgoesmeow
Danzaburou
Level 20
God Stats
60W - 66L
1,443 SR
Queue Stats
90W - 106L
1,345 Elo+
Solo
Achilles
Achilles
The_flyin_Falcon
Achilles
Level 7
God Stats
34W - 31L
1,582 SR
Queue Stats
51W - 85L
1,241 Elo+
Solo
Artemis
Artemis
iYummyOreos
Artemis
Level 28
God Stats
16W - 16L
1,382 SR
Queue Stats
147W - 212L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 12
13,587
906
11,242
9,853
12,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
Edboyyy
Thor
19
1 / 4 / 13
12,722
848
9,393
12,559
9,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 7 / 11
13,759
917
18,579
16,899
8,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 5 / 8
17,013
1,134
38,760
22,716
11,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 6 / 11
13,780
919
11,505
16,842
8,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 7
15,668
1,045
20,658
22,294
9,428
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
DEDWaterbuffalo
Sun Wukong
20
8 / 3 / 14
16,076
1,072
19,863
24,602
29,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Rawrgoesmeow
Danzaburou
15
0 / 0 / 0
10,640
709
0
0
0
19
1 / 9 / 5
12,628
842
3,084
24,072
32,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
iYummyOreos
Artemis
20
5 / 5 / 12
15,027
1,002
30,513
26,948
11,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
61
25
Kills
23
23
Deaths
25
55
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
9
8
7
1.56
L
Sun Wukong
DEDWaterbuffalo
Sun Wukong
8
3
14
5
W
Thor
Edboyyy
Thor
1
4
13
1.88
W
5
7
11
1.5
L
Danzaburou
Rawrgoesmeow
Danzaburou
0
0
0
0
L
1
9
5
0.39
W
13
5
8
3.4
L
Artemis
iYummyOreos
Artemis
5
5
12
2.2
W
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,479
Damage
74,118
78,869
Taken
97,916
49,903
Mitigated
81,947
20,234
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,242
271
449
411
9,853
12,867
0
0
9,853
49,834
0
L
20,658
3,377
0
0
22,294
9,428
0
4,593
17,701
0
42,015
L
Sun Wukong
DEDWaterbuffalo
Sun Wukong
19,863
3,482
0
601
24,602
29,214
0
7,181
17,421
268
43,432
W
Thor
Edboyyy
Thor
9,393
2,610
0
0
12,559
9,585
0
0
10,882
0
17,082
W
18,579
13,408
0
3,767
16,899
8,241
0
90
16,809
0
34,870
L
Danzaburou
Rawrgoesmeow
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
3,084
613
0
84
24,072
32,180
0
5,775
18,297
0
16,604
W
38,760
23,128
0
10,331
22,716
11,124
0
155
22,561
0
83,474
L
Artemis
iYummyOreos
Artemis
30,513
14,761
0
4,084
26,948
11,125
0
5,198
21,750
0
66,235
W
11,505
1,729
2,444
2,832
16,842
8,086
0
0
16,842
28,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,861
Gold Earned
70,039
283
Minions Killed
221
3
Camps Cleared
6
1,162,235
Distance Traveled
1,082,148
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,587
906
89
6
1
296,579
1
L
Thor
15,668
1,045
52
3
3
282,856
0
L
Sun Wukong
16,076
1,072
51
3
1
346,108
0
W
Thor
12,722
848
10
1
0
211,762
1
W
Hou Yi
13,759
917
24
2
1
193,585
5
L
Danzaburou
10,640
709
0
0
0
0
0
L
Achilles
12,628
842
27
2
1
202,888
1
W
Neith
17,013
1,134
111
7
1
218,850
0
L
Artemis
15,027
1,002
91
6
1
250,296
0
W
Ra
13,780
919
49
3
0
241,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role