Player Matchup

Gilgamesh
Gilgamesh
Say_Hiii2God
Gilgamesh
Level 106
God Stats
0W - 3L
1,229 SR
Queue Stats
62W - 76L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
Senpai_Toad
Nu Wa
Level 83
God Stats
0W - 2L
1,264 SR
Queue Stats
32W - 40L
1,448 Elo+
Party 1
Kali
Kali
WaifuSniffer
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,488 Elo+
Party 1
Team Averages
Level 85
1,331 SR
1,463 Elo+

VS

Team Averages
Level 95
1,676 SR
1,460 Elo+
Cthulhu
Cthulhu
ShooTnLooT09
Cthulhu
Level 69
God Stats
10W - 15L
1,403 SR
Queue Stats
146W - 182L
1,331 Elo+
Solo
Hou Yi
Hou Yi
YXNG LOC
Hou Yi
Level 98
God Stats
8W - 7L
1,991 SR
Queue Stats
196W - 236L
1,465 Elo+
Solo
Ah Puch
Ah Puch
o Indica
Ah Puch
Level 118
God Stats
71W - 50L
1,636 SR
Queue Stats
634W - 530L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Say_Hiii2God
Gilgamesh
15
8 / 4 / 6
12,320
770
15,601
16,925
15,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 7 / 8
11,316
707
14,163
12,333
4,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 5 / 6
11,833
740
10,284
19,409
9,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ShooTnLooT09
Cthulhu
15
3 / 5 / 11
11,286
705
12,351
28,927
23,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
YXNG LOC
Hou Yi
15
8 / 5 / 5
12,286
768
9,298
15,919
7,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Ah Puch
o Indica
Ah Puch
15
5 / 6 / 8
11,826
739
15,531
11,774
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
16
Kills
16
16
Deaths
16
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Say_Hiii2God
Gilgamesh
8
4
6
2.75
L
3
7
8
1
W
Cthulhu
ShooTnLooT09
Cthulhu
3
5
11
1.7
L
5
5
6
1.6
W
Hou Yi
YXNG LOC
Hou Yi
8
5
5
2.1
W
Ah Puch
o Indica
Ah Puch
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,048
Damage
37,180
48,667
Taken
56,620
29,385
Mitigated
34,830
9,181
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Say_Hiii2God
Gilgamesh
15,601
4,058
0
507
16,925
15,648
80
10,584
6,341
0
42,747
L
14,163
4,048
0
1,047
12,333
4,458
288
8,564
3,769
47,478
0
W
Cthulhu
ShooTnLooT09
Cthulhu
12,351
1,342
561
8,459
28,927
23,814
386
8,292
20,635
41,122
0
L
10,284
5,190
0
7,627
19,409
9,279
921
9,233
10,176
0
38,882
W
Hou Yi
YXNG LOC
Hou Yi
9,298
3,441
415
4,396
15,919
7,057
2,268
3,400
12,519
0
42,629
W
Ah Puch
o Indica
Ah Puch
15,531
669
0
1,727
11,774
3,959
210
2,539
9,235
67,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,469
Gold Earned
35,398
167
Minions Killed
197
0
Camps Cleared
0
816,511
Distance Traveled
786,133
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,320
770
47
3
0
284,431
0
L
Nu Wa
11,316
707
71
4
0
234,980
1
W
Cthulhu
11,286
705
39
2
0
273,943
1
L
Kali
11,833
740
49
3
0
297,100
0
W
Hou Yi
12,286
768
60
4
0
269,093
4
W
Ah Puch
11,826
739
98
6
0
243,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role