Player Matchup

Thor
Thor
AkaxPhantom17
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Scylla
Scylla
Bit Unknown
Scylla
Level 16
God Stats
129W - 125L
1,360 SR
Queue Stats
542W - 579L
1,257 Elo+
Solo
Baron Samedi
Baron Samedi
Petit 0urs5959
Baron Samedi
Level 24
God Stats
12W - 5L
1,616 SR
Queue Stats
146W - 152L
1,370 Elo+
Solo
Izanami
Izanami
TheOnlyMarathon
Izanami
Level 22
God Stats
4W - 0L
1,923 SR
Queue Stats
54W - 19L
1,651 Elo+
Solo
Neith
Neith
rdnckcpl
Neith
Level 25
God Stats
12W - 10L
1,809 SR
Queue Stats
63W - 71L
1,625 Elo+
Solo
Team Averages
Level 18
1,642 SR
1,481 Elo+

VS

Team Averages
Level 12
1,457 SR
1,371 Elo+
Cthulhu
Cthulhu
Aypheyros
Cthulhu
Level 19
God Stats
1W - 4L
1,382 SR
Queue Stats
76W - 92L
1,364 Elo+
Party 1
Artemis
Artemis
Blur4304
Artemis
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Solo
Sylvanus
Sylvanus
dainty-rifle3
Sylvanus
Level 6
God Stats
0W - 4L
1,099 SR
Queue Stats
2W - 12L
1,008 Elo+
Solo
Scylla
Scylla
rudsaurus
Scylla
Level 25
God Stats
9W - 5L
1,554 SR
Queue Stats
65W - 70L
1,474 Elo+
Party 1
Fenrir
Fenrir
stormy-showing0
Fenrir
Level 6
God Stats
1W - 3L
1,750 SR
Queue Stats
6W - 7L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 5 / 2
9,138
609
9,716
11,925
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
14
9 / 2 / 15
9,307
620
10,036
5,079
1,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Petit 0urs5959
Baron Samedi
13
3 / 3 / 6
7,680
512
2,695
8,476
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
9 / 1 / 4
8,607
574
7,366
7,657
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
rdnckcpl
Neith
12
3 / 3 / 2
7,849
523
3,768
6,747
2,229
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aypheyros
Cthulhu
9
1 / 10 / 2
5,972
398
1,683
12,329
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Blur4304
Artemis
14
6 / 2 / 1
8,629
575
8,950
6,342
2,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
dainty-rifle3
Sylvanus
6
0 / 6 / 1
5,072
338
208
6,074
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
rudsaurus
Scylla
10
2 / 9 / 2
6,830
455
2,754
8,988
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 12 / 0
5,685
379
2,846
12,359
3,942
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
38
Kills
10
14
Deaths
39
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
14
5
2
3
L
Cthulhu
Aypheyros
Cthulhu
1
10
2
0.2
W
Scylla
9
2
15
8.25
L
Artemis
Blur4304
Artemis
6
2
1
3.25
W
Baron Samedi
Petit 0urs5959
Baron Samedi
3
3
6
2
W
9
1
4
11
L
Sylvanus
dainty-rifle3
Sylvanus
0
6
1
0.08
W
Neith
rdnckcpl
Neith
3
3
2
1.33
L
Scylla
rudsaurus
Scylla
2
9
2
0.33
L
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,581
Damage
16,441
39,884
Taken
46,092
14,912
Mitigated
15,669
7,824
Healing
3,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,716
3,662
0
2,179
11,925
4,479
324
1,741
10,054
0
41,774
L
Cthulhu
Aypheyros
Cthulhu
1,683
115
0
598
12,329
5,133
0
3,047
9,056
12,497
0
W
Scylla
10,036
924
0
118
5,079
1,635
634
855
4,104
41,404
0
L
Artemis
Blur4304
Artemis
8,950
3,665
0
1,818
6,342
2,142
57
795
5,491
0
44,721
W
Baron Samedi
Petit 0urs5959
Baron Samedi
2,695
208
127
1,680
8,476
3,602
0
488
7,954
31,601
0
W
7,366
4,883
0
1,884
7,657
2,967
1,887
907
6,712
0
66,860
L
Sylvanus
dainty-rifle3
Sylvanus
208
172
244
228
6,074
2,249
0
1,591
4,483
7,494
2,897
W
Neith
rdnckcpl
Neith
3,768
1,775
219
1,617
6,747
2,229
936
296
6,451
0
29,643
L
Scylla
rudsaurus
Scylla
2,754
157
0
540
8,988
2,203
0
2,430
6,490
17,829
0
L
2,846
576
0
415
12,359
3,942
0
4,518
7,841
0
13,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,581
Gold Earned
32,188
388
Minions Killed
185
0
Camps Cleared
0
1,297,619
Distance Traveled
1,117,847
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,138
609
71
5
0
265,923
0
L
Cthulhu
5,972
398
11
1
0
227,257
0
W
Scylla
9,307
620
77
5
0
283,719
0
L
Artemis
8,629
575
89
6
0
262,561
0
W
Baron Samedi
7,680
512
57
4
0
241,689
1
W
Izanami
8,607
574
117
8
0
264,668
3
L
Sylvanus
5,072
338
29
2
0
162,258
0
W
Neith
7,849
523
66
4
0
241,620
0
L
Scylla
6,830
455
32
2
0
241,170
0
L
Fenrir
5,685
379
24
2
0
224,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role