Player Matchup

Bellona
Bellona
Bronze III
Brytek
Bellona
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,445 MMR
Party 1
Discordia
Discordia
Bronze III
Flurtman03
Discordia
Bronze III
Level 95
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 2L
1,445 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
ToxicMegaBubbles
Danzaburou
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 65
1,505 SR
1,464 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,426 SR
1,336 MMR
Olorun
Olorun
Silver III
CnTrLrGnG-DeeKay
Olorun
Silver III
Level 68
God Stats
1W - 0L
1,239 SR
Queue Stats
24W - 31L
1,042 MMR
Solo
Chaac
Chaac
Gold V
Kuumba
Chaac
Gold V
Level 143
God Stats
17W - 11L
1,539 SR
Queue Stats
33W - 30L
1,467 MMR
Solo
Neith
Neith
Bronze III
ghoshil
Neith
Bronze III
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brytek
Bellona
12
2 / 6 / 4
9,223
615
8,830
20,190
18,584
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Flurtman03
Discordia
12
3 / 13 / 4
9,458
631
11,936
17,395
6,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
ToxicMegaBubbles
Danzaburou
11
2 / 8 / 3
8,942
596
9,094
13,419
4,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
HelYmirNu WaAphrodite

VS

Bans
AresKhepriHadesHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 14
10,597
706
8,750
13,996
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Kuumba
Chaac
16
18 / 0 / 9
12,644
843
17,888
17,633
22,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
ghoshil
Neith
14
4 / 0 / 17
10,634
709
11,944
10,606
3,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
7
Kills
27
27
Deaths
7
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bellona
Brytek
Bellona
2
6
4
0.67
W
5
7
14
1.71
L
Discordia
Flurtman03
Discordia
3
13
4
0.38
W
Chaac
Kuumba
Chaac
18
0
9
22.5
L
Danzaburou
ToxicMegaBubbles
Danzaburou
2
8
3
0.44
W
Neith
ghoshil
Neith
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,860
Damage
38,582
51,004
Taken
42,235
29,441
Mitigated
31,127
5,647
Healing
20,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Brytek
Bellona
8,830
1,688
393
1,891
20,190
18,584
0
4,163
15,752
0
22,684
W
8,750
4,794
1,387
4,855
13,996
5,168
797
3,866
10,130
33,526
0
L
Discordia
Flurtman03
Discordia
11,936
1,042
68
925
17,395
6,049
0
2,524
14,646
34,164
0
W
Chaac
Kuumba
Chaac
17,888
2,360
0
11,018
17,633
22,191
823
3,805
13,828
0
52,278
L
Danzaburou
ToxicMegaBubbles
Danzaburou
9,094
3,751
159
2,211
13,419
4,808
0
2,111
10,983
0
27,591
W
Neith
ghoshil
Neith
11,944
3,606
0
3,729
10,606
3,768
730
4,317
6,289
0
31,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,623
Gold Earned
33,875
76
Minions Killed
139
0
Camps Cleared
0
677,121
Distance Traveled
805,111
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,223
615
19
1
0
284,129
0
W
Olorun
10,597
706
64
4
0
201,748
0
L
Discordia
9,458
631
26
2
0
206,623
3
W
Chaac
12,644
843
48
3
0
306,190
1
L
Danzaburou
8,942
596
31
2
0
186,369
0
W
Neith
10,634
709
27
2
0
297,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role