Player Matchup

Ullr
Ullr
HYPERxQUALITY
Ullr
Level 139
God Stats
3W - 0L
1,797 SR
Queue Stats
12W - 11L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
IDeniableI
Gilgamesh
Level 155
God Stats
3W - 0L
1,887 SR
Queue Stats
18W - 4L
1,830 Elo+
Party 1
Janus
Janus
IITorvaII
Janus
Level 116
God Stats
1W - 0L
1,548 SR
Queue Stats
32W - 9L
1,825 Elo+
Party 1
Bacchus
Bacchus
xYugoEliatropeX-
Bacchus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,336 Elo+
Party 1
Team Averages
Level 112
1,683 SR
1,618 Elo+

VS

Team Averages
Level 70
1,698 SR
1,502 Elo+
Anubis
Anubis
BobbySaloosh
Anubis
Level 81
God Stats
2W - 2L
1,701 SR
Queue Stats
5W - 6L
1,428 Elo+
Party 2
Raijin
Raijin
Jaimeezy
Raijin
Level 29
God Stats
0W - 1L
1,725 SR
Queue Stats
8W - 9L
1,539 Elo+
Party 2
Anhur
Anhur
MoistMoogle
Anhur
Level 102
God Stats
1W - 1L
1,864 SR
Queue Stats
7W - 6L
1,539 Elo+
Party 2
Chaac
Chaac
tonykunpls
Chaac
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
10,797
831
8,565
6,587
2,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
IDeniableI
Gilgamesh
17
7 / 2 / 11
11,428
879
11,505
12,471
12,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
IITorvaII
Janus
17
8 / 2 / 11
11,891
915
11,731
7,756
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 1 / 8
10,838
834
4,035
10,350
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 8 / 3
9,231
710
7,196
10,855
6,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Jaimeezy
Raijin
15
2 / 5 / 3
9,716
747
4,812
9,521
3,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 1
8,412
647
5,020
9,977
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
16
3 / 3 / 2
9,808
754
9,258
12,393
12,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
23
Kills
7
7
Deaths
23
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
8
3
0.31
W
5
2
5
3.75
W
Gilgamesh
IDeniableI
Gilgamesh
7
2
11
6.25
W
Janus
IITorvaII
Janus
8
2
11
6.75
L
Raijin
Jaimeezy
Raijin
2
5
3
0.7
L
1
7
1
0.21
L
Chaac
3
3
2
1.33
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,836
Damage
26,286
37,164
Taken
42,746
31,363
Mitigated
26,006
4,140
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,196
277
0
1,593
10,855
6,423
0
3,611
7,244
28,081
0
W
8,565
3,728
0
565
6,587
2,538
2,427
1,767
4,820
0
38,362
W
Gilgamesh
IDeniableI
Gilgamesh
11,505
4,456
0
953
12,471
12,154
726
5,545
6,926
0
33,790
W
Janus
IITorvaII
Janus
11,731
968
0
1,150
7,756
3,488
2,653
3,010
4,746
40,744
0
L
Raijin
Jaimeezy
Raijin
4,812
743
0
700
9,521
3,804
78
3,054
6,467
31,480
0
L
5,020
1,771
0
718
9,977
3,316
75
6,572
3,405
0
19,012
L
Chaac
9,258
2,018
233
3,629
12,393
12,463
15
3,231
9,162
0
30,566
W
4,035
732
0
1,472
10,350
13,183
110
2,328
8,022
21,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,954
Gold Earned
37,167
214
Minions Killed
179
12
Camps Cleared
10
975,275
Distance Traveled
758,977
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,231
710
52
4
5
157,413
3
W
Ullr
10,797
831
75
6
3
220,678
2
W
Gilgamesh
11,428
879
39
3
6
258,606
2
W
Janus
11,891
915
65
5
0
242,268
3
L
Raijin
9,716
747
52
4
3
192,242
2
L
Anhur
8,412
647
29
2
2
168,805
1
L
Chaac
9,808
754
46
4
0
240,517
0
W
Bacchus
10,838
834
35
3
3
253,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role