Player Matchup

Awilix
Awilix
KevinUwUcobain1
Awilix
Level 107
God Stats
66W - 53L
1,646 SR
Queue Stats
234W - 231L
1,554 Elo+
Party 3
Cerberus
Cerberus
O ST0NE
Cerberus
Level 104
God Stats
62W - 56L
1,601 SR
Queue Stats
213W - 219L
1,513 Elo+
Party 3
Anubis
Anubis
UnSungHero75
Anubis
Level 46
God Stats
5W - 11L
1,263 SR
Queue Stats
522W - 456L
1,483 Elo+
Solo
Neith
Neith
acidburn37
Neith
Level 159
God Stats
65W - 72L
1,470 SR
Queue Stats
860W - 826L
1,533 Elo+
Party 3
Mulan
Mulan
jmagmagic
Mulan
Level 45
God Stats
8W - 13L
1,281 SR
Queue Stats
62W - 72L
1,389 Elo+
Solo
Team Averages
Level 92
1,452 SR
1,494 Elo+

VS

Team Averages
Level 85
1,536 SR
1,474 Elo+
Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AirCurb
Mulan
Level 38
God Stats
8W - 13L
1,686 SR
Queue Stats
175W - 175L
1,578 Elo+
Solo
Artio
Artio
BEAST_13_MODE
Artio
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 209L
1,602 Elo+
Party 2
Tiamat
Tiamat
Devil0113_
Tiamat
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 18L
1,091 Elo+
Party 2
Danzaburou
Danzaburou
JCTheKing
Danzaburou
Level 83
God Stats
15W - 14L
1,496 SR
Queue Stats
114W - 78L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 9
12,311
648
16,696
12,725
4,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
O ST0NE
Cerberus
14
1 / 6 / 14
9,319
490
6,508
22,571
15,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
18
13 / 3 / 7
11,974
630
14,993
11,392
5,771
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
17
8 / 2 / 5
10,710
564
11,084
13,274
3,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
jmagmagic
Mulan
16
1 / 7 / 9
9,565
503
7,422
16,535
8,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
1 / 7 / 0
10,558
556
5,760
17,147
6,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
AirCurb
Mulan
19
11 / 4 / 3
12,654
666
21,166
17,999
9,431
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 7 / 2
8,202
432
3,188
18,989
14,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Devil0113_
Tiamat
14
0 / 10 / 4
8,615
453
4,937
12,130
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
JCTheKing
Danzaburou
16
5 / 7 / 5
10,685
562
15,443
14,694
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
35
Kills
19
21
Deaths
35
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
7
0
0.14
L
Mulan
AirCurb
Mulan
11
4
3
3.13
L
2
7
2
0.43
L
Tiamat
Devil0113_
Tiamat
0
10
4
0.2
L
Danzaburou
JCTheKing
Danzaburou
5
7
5
1.07
W
12
3
9
5.5
W
Cerberus
O ST0NE
Cerberus
1
6
14
1.33
W
Anubis
13
3
7
5.5
W
Neith
8
2
5
5.25
W
Mulan
jmagmagic
Mulan
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,703
Damage
50,494
76,497
Taken
80,959
39,025
Mitigated
40,794
23,294
Healing
20,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,760
1,675
0
4,870
17,147
6,171
1,166
1,968
15,179
0
76,524
L
Mulan
AirCurb
Mulan
21,166
2,396
0
6,652
17,999
9,431
667
5,185
12,814
0
83,499
L
3,188
514
243
3,483
18,989
14,363
0
6,150
12,839
17,816
0
L
Tiamat
Devil0113_
Tiamat
4,937
540
0
1,404
12,130
5,702
0
4,883
7,247
32,866
0
L
Danzaburou
JCTheKing
Danzaburou
15,443
4,397
0
3,708
14,694
5,127
697
3,315
11,379
0
75,998
W
16,696
7,481
0
184
12,725
4,974
0
606
11,999
0
89,258
W
Cerberus
O ST0NE
Cerberus
6,508
380
938
8,606
22,571
15,705
207
2,683
19,674
29,361
0
W
Anubis
14,993
1,786
0
4,137
11,392
5,771
589
1,046
10,288
73,727
0
W
Neith
11,084
3,063
0
4,948
13,274
3,891
2,425
1,989
11,147
0
60,367
W
Mulan
jmagmagic
Mulan
7,422
677
0
4,481
16,535
8,684
544
1,221
15,264
0
51,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,879
Gold Earned
50,714
550
Minions Killed
501
0
Camps Cleared
0
1,719,807
Distance Traveled
1,723,416
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,558
556
144
8
0
376,474
1
L
Mulan
12,654
666
150
8
0
357,401
3
L
Artio
8,202
432
31
2
0
344,032
4
L
Tiamat
8,615
453
59
3
0
304,971
2
L
Danzaburou
10,685
562
117
6
0
340,538
3
W
Awilix
12,311
648
137
7
0
402,966
2
W
Cerberus
9,319
490
53
3
0
296,840
1
W
Anubis
11,974
630
147
8
0
335,053
10
W
Neith
10,710
564
121
6
0
347,743
9
W
Mulan
9,565
503
92
5
0
337,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role