Player Matchup

Guan Yu
Guan Yu
CamCave
Guan Yu
Level 123
God Stats
3W - 7L
1,399 SR
Queue Stats
143W - 110L
1,760 Elo+
Party 1
Cerberus
Cerberus
DontStealMyRaf
Cerberus
Level 127
God Stats
3W - 1L
1,647 SR
Queue Stats
23W - 15L
1,709 Elo+
Party 1
He Bo
He Bo
StinksLikeUpDog
He Bo
Level 125
God Stats
1W - 3L
1,304 SR
Queue Stats
267W - 187L
1,807 Elo+
Party 1
Team Averages
Level 125
1,450 SR
1,758 Elo+

VS

Team Averages
Level 78
1,425 SR
1,547 Elo+
Rama
Rama
Spartankelli
Rama
Level 84
God Stats
6W - 5L
1,544 SR
Queue Stats
288W - 303L
1,568 Elo+
Party 2
Bacchus
Bacchus
ulari123
Bacchus
Level 67
God Stats
1W - 1L
1,231 SR
Queue Stats
8W - 7L
1,574 Elo+
Solo
Odin
Odin
way2crzy
Odin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CamCave
Guan Yu
11
0 / 3 / 1
8,045
670
3,824
9,631
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
10
0 / 4 / 1
7,395
616
3,127
8,420
4,870
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 4 / 0
7,662
639
7,387
7,253
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
8,835
736
7,622
7,662
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
ulari123
Bacchus
12
4 / 1 / 6
9,285
774
7,255
8,647
7,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Odin
11
4 / 0 / 5
9,015
751
4,199
6,591
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CamCave
Guan Yu
0
3
1
0.17
L
Cerberus
0
4
1
0.13
W
3
0
7
6.5
L
1
4
0
0.25
W
Bacchus
ulari123
Bacchus
4
1
6
7
W
Odin
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,338
Damage
19,076
25,304
Taken
22,900
14,535
Mitigated
12,181
6,539
Healing
8,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CamCave
Guan Yu
3,824
259
560
2,714
9,631
7,647
0
2,911
6,720
0
19,958
L
Cerberus
3,127
101
318
1,563
8,420
4,870
0
2,552
5,868
36,762
0
W
7,622
6,365
0
4,210
7,662
2,260
1,757
3,257
4,073
0
47,404
L
7,387
279
0
1,384
7,253
2,018
98
1,868
5,385
29,645
0
W
Bacchus
ulari123
Bacchus
7,255
827
0
2,277
8,647
7,006
36
3,884
4,534
20,702
0
W
Odin
4,199
1,131
565
1,926
6,591
2,915
746
2,588
3,741
0
12,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,102
Gold Earned
27,135
168
Minions Killed
121
0
Camps Cleared
0
690,357
Distance Traveled
653,977
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,045
670
31
3
0
242,135
4
L
Cerberus
7,395
616
95
8
0
228,371
6
W
Rama
8,835
736
82
7
0
214,709
3
L
He Bo
7,662
639
42
4
0
219,851
3
W
Bacchus
9,285
774
25
2
0
220,687
4
W
Odin
9,015
751
14
1
0
218,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role