Player Matchup

Medusa
Medusa
ElSomali2212
Medusa
Level 97
God Stats
1W - 0L
1,705 SR
Queue Stats
4W - 2L
1,425 Elo+
Party 1
Olorun
Olorun
FlashBoy09
Olorun
Level 112
God Stats
1W - 1L
1,113 SR
Queue Stats
66W - 91L
1,309 Elo+
Solo
Cthulhu
Cthulhu
PackJim1297
Cthulhu
Level 149
God Stats
14W - 4L
1,689 SR
Queue Stats
156W - 160L
1,472 Elo+
Solo
Ah Puch
Ah Puch
TaperVivineitor
Ah Puch
Level 28
God Stats
1W - 0L
1,825 SR
Queue Stats
3W - 2L
1,326 Elo+
Party 1
Team Averages
Level 97
1,583 SR
1,383 Elo+

VS

Team Averages
Level 73
1,499 SR
1,399 Elo+
Cu Chulainn
Cu Chulainn
Kumatra11
Cu Chulainn
Level 66
God Stats
5W - 5L
1,568 SR
Queue Stats
28W - 27L
1,539 Elo+
Party 2
Sobek
Sobek
Nekutai
Sobek
Level 100
God Stats
0W - 1L
1,301 SR
Queue Stats
1W - 4L
1,169 Elo+
Solo
Nox
Nox
TheRabbitLua
Nox
Level 67
God Stats
20W - 27L
1,629 SR
Queue Stats
546W - 825L
1,389 Elo+
Solo
Apollo
Apollo
foxdie9999
Apollo
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
9 / 6 / 7
17,613
801
23,988
19,092
10,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
FlashBoy09
Olorun
20
5 / 6 / 6
16,223
737
17,104
21,824
10,871
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
PackJim1297
Cthulhu
20
9 / 3 / 10
17,588
799
26,636
24,268
23,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 8 / 7
15,056
684
20,325
17,756
7,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kumatra11
Cu Chulainn
20
15 / 5 / 7
17,329
788
34,507
39,083
54,651
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sobek
Nekutai
Sobek
20
2 / 8 / 11
14,394
654
7,584
27,649
34,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
2 / 5 / 9
14,842
675
10,136
16,860
7,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Apollo
foxdie9999
Apollo
20
3 / 7 / 11
15,376
699
12,341
24,298
10,615
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
60
25
Kills
22
23
Deaths
25
30
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
6
7
2.08
W
Olorun
FlashBoy09
Olorun
5
6
6
1.33
L
Cu Chulainn
Kumatra11
Cu Chulainn
15
5
7
3.7
L
Sobek
Nekutai
Sobek
2
8
11
0.94
W
Cthulhu
PackJim1297
Cthulhu
9
3
10
4.67
W
2
8
7
0.69
L
2
5
9
1.3
L
Apollo
foxdie9999
Apollo
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,053
Damage
64,568
82,940
Taken
107,890
52,346
Mitigated
106,749
20,507
Healing
19,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
23,988
11,893
0
2,671
19,092
10,021
4,681
5,328
12,962
0
81,951
W
Olorun
FlashBoy09
Olorun
17,104
9,015
4,208
8,309
21,824
10,871
1,463
5,908
15,360
64,287
0
L
Cu Chulainn
Kumatra11
Cu Chulainn
34,507
6,720
47
6,349
39,083
54,651
55
23,407
15,676
2,336
75,048
L
Sobek
Nekutai
Sobek
7,584
348
2,005
5,953
27,649
34,328
0
17,729
9,920
35,938
0
W
Cthulhu
PackJim1297
Cthulhu
26,636
764
2,047
1,227
24,268
23,675
496
6,901
16,340
77,171
0
W
20,325
1,693
0
2,045
17,756
7,779
1,146
1,803
15,337
43,170
0
L
10,136
645
939
2,775
16,860
7,155
234
8,548
8,312
82,105
0
L
Apollo
foxdie9999
Apollo
12,341
7,378
0
1,881
24,298
10,615
0
14,943
9,355
0
64,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,480
Gold Earned
61,941
345
Minions Killed
381
16
Camps Cleared
11
1,592,724
Distance Traveled
1,627,589
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,613
801
125
6
4
376,063
0
W
Olorun
16,223
737
85
4
5
386,698
1
L
Cu Chulainn
17,329
788
80
4
4
471,350
0
L
Sobek
14,394
654
38
2
0
379,881
1
W
Cthulhu
17,588
799
85
4
4
487,277
7
W
Ah Puch
15,056
684
50
2
3
342,686
0
L
Nox
14,842
675
146
7
3
369,969
1
L
Apollo
15,376
699
117
5
4
406,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role