Player Matchup

Da Ji
Da Ji
Alan-Lee-Ma
Da Ji
Level 24
God Stats
5W - 19L
1,405 SR
Queue Stats
46W - 62L
1,184 Elo+
Party 1
Heimdallr
Heimdallr
BanProdigy
Heimdallr
Level 24
God Stats
0W - 2L
1,162 SR
Queue Stats
67W - 62L
1,427 Elo+
Solo
Ymir
Ymir
Gargamel_Main
Ymir
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 54L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SKOnTikTok
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,305 Elo+
Solo
Merlin
Merlin
ajwooly
Merlin
Level 16
God Stats
5W - 11L
1,575 SR
Queue Stats
12W - 25L
1,405 Elo+
Party 1
Team Averages
Level 20
1,428 SR
1,364 Elo+

VS

Team Averages
Level 21
1,417 SR
1,438 Elo+
Agni
Agni
AimlessLight
Agni
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 48L
1,487 Elo+
Party 3
Guan Yu
Guan Yu
DoomiGoCrazy
Guan Yu
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 64L
1,485 Elo+
Party 3
Cerberus
Cerberus
UmiSansss
Cerberus
Level 29
God Stats
1W - 1L
1,303 SR
Queue Stats
63W - 64L
1,409 Elo+
Party 2
Heimdallr
Heimdallr
kimmyggm
Heimdallr
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,552 Elo+
Party 2
Zhong Kui
Zhong Kui
via555
Zhong Kui
Level 8
God Stats
1W - 1L
1,282 SR
Queue Stats
5W - 14L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 19 / 4
8,963
373
11,260
25,453
8,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
BanProdigy
Heimdallr
17
5 / 12 / 7
11,259
469
9,265
24,741
8,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 11 / 6
9,765
407
5,101
27,490
28,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
SKOnTikTok
Kukulkan
14
4 / 8 / 4
10,247
427
7,545
11,045
3,930
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
ajwooly
Merlin
14
3 / 18 / 5
10,039
418
18,064
24,178
7,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 1 / 14
15,138
631
38,166
24,640
11,085
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
DoomiGoCrazy
Guan Yu
17
8 / 2 / 14
12,082
503
7,442
13,367
15,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
UmiSansss
Cerberus
16
9 / 4 / 31
12,598
525
12,412
22,750
26,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
kimmyggm
Heimdallr
16
15 / 8 / 20
12,272
511
17,779
17,551
9,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
via555
Zhong Kui
17
11 / 2 / 25
12,122
505
20,568
16,601
12,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
171
16
Kills
67
68
Deaths
17
26
Assists
104
Player
Kills
Deaths
Assists
KDA
W
24
1
14
31
L
2
19
4
0.21
L
Heimdallr
BanProdigy
Heimdallr
5
12
7
0.71
W
Guan Yu
DoomiGoCrazy
Guan Yu
8
2
14
7.5
L
2
11
6
0.45
L
Kukulkan
SKOnTikTok
Kukulkan
4
8
4
0.75
W
Cerberus
UmiSansss
Cerberus
9
4
31
6.13
L
Merlin
ajwooly
Merlin
3
18
5
0.31
W
Heimdallr
kimmyggm
Heimdallr
15
8
20
3.13
W
Zhong Kui
via555
Zhong Kui
11
2
25
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,235
Damage
96,367
112,907
Taken
94,909
56,570
Mitigated
75,390
4,803
Healing
29,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,166
4,268
420
12,478
24,640
11,085
4,315
6,349
18,211
145,746
0
L
11,260
4,057
0
0
25,453
8,281
210
17,331
7,781
0
27,989
L
Heimdallr
BanProdigy
Heimdallr
9,265
3,438
0
3,362
24,741
8,720
0
13,993
10,645
0
47,680
W
Guan Yu
DoomiGoCrazy
Guan Yu
7,442
608
668
2,496
13,367
15,707
2,036
2,793
8,991
0
42,069
L
5,101
824
0
591
27,490
28,343
362
16,746
9,582
17,182
0
L
Kukulkan
SKOnTikTok
Kukulkan
7,545
473
0
821
11,045
3,930
74
5,797
5,211
30,965
0
W
Cerberus
UmiSansss
Cerberus
12,412
1,674
0
3,959
22,750
26,577
1,420
6,154
16,246
39,559
0
L
Merlin
ajwooly
Merlin
18,064
1,053
0
29
24,178
7,296
0
16,203
7,631
49,937
0
W
Heimdallr
kimmyggm
Heimdallr
17,779
9,579
0
1,446
17,551
9,569
1,857
7,559
9,528
0
45,182
W
Zhong Kui
via555
Zhong Kui
20,568
3,417
0
7,653
16,601
12,452
3,568
6,505
9,777
52,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,273
Gold Earned
64,212
271
Minions Killed
494
0
Camps Cleared
0
1,909,041
Distance Traveled
2,461,720
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,138
631
213
9
0
473,542
0
L
Da Ji
8,963
373
39
2
0
386,243
0
L
Heimdallr
11,259
469
82
3
0
374,439
0
W
Guan Yu
12,082
503
82
3
0
506,380
0
L
Ymir
9,765
407
18
1
0
390,881
0
L
Kukulkan
10,247
427
58
2
0
324,577
3
W
Cerberus
12,598
525
72
3
0
490,252
3
L
Merlin
10,039
418
74
3
0
432,901
0
W
Heimdallr
12,272
511
51
2
0
479,156
0
W
Zhong Kui
12,122
505
76
3
0
512,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role