Player Matchup

Neith
Neith
Bertskiski
Neith
Level 8
God Stats
18W - 20L
1,420 SR
Queue Stats
19W - 26L
1,248 Elo+
Party 3
Medusa
Medusa
MeaslyLeaf52413
Medusa
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 37L
1,317 Elo+
Solo
Gilgamesh
Gilgamesh
QuesoDraco
Gilgamesh
Level 18
God Stats
0W - 2L
1,470 SR
Queue Stats
1W - 3L
1,664 Elo+
Solo
Set
Set
Tozri
Set
Level 8
God Stats
9W - 15L
1,433 SR
Queue Stats
22W - 28L
1,299 Elo+
Party 3
Freya
Freya
killah_bruh907
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 306L
1,308 Elo+
Solo
Team Averages
Level 15
1,465 SR
1,367 Elo+

VS

Team Averages
Level 25
1,360 SR
1,393 Elo+
King Arthur
King Arthur
GHOSTCATALPHA
King Arthur
Level 22
God Stats
6W - 5L
1,355 SR
Queue Stats
58W - 70L
1,310 Elo+
Party 1
Hel
Hel
GridironHawk401
Hel
Level 29
God Stats
13W - 10L
1,466 SR
Queue Stats
194W - 234L
1,392 Elo+
Party 1
Da Ji
Da Ji
HellJumper3206
Da Ji
Level 28
God Stats
9W - 16L
968 SR
Queue Stats
67W - 90L
1,279 Elo+
Solo
Cthulhu
Cthulhu
TvHostSpaceGhost
Cthulhu
Level 26
God Stats
36W - 41L
1,510 SR
Queue Stats
38W - 44L
1,460 Elo+
Party 2
Anhur
Anhur
Yosh-_-b
Anhur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 5 / 6
8,863
403
9,660
13,910
4,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 8 / 6
7,899
359
9,416
12,127
3,978
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
QuesoDraco
Gilgamesh
15
3 / 12 / 6
10,024
456
14,491
23,853
16,278
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Set
Tozri
Set
17
3 / 6 / 5
10,730
488
9,617
23,047
9,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
9 / 9 / 2
11,578
526
18,117
24,947
9,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GHOSTCATALPHA
King Arthur
20
9 / 4 / 4
12,592
572
17,532
23,735
23,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
8 / 3 / 6
12,422
565
14,961
12,910
5,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
13 / 4 / 3
12,161
553
15,169
17,670
6,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 3 / 9
10,178
463
9,379
24,376
10,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Yosh-_-b
Anhur
17
6 / 6 / 5
10,704
487
12,848
17,924
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
67
19
Kills
40
40
Deaths
20
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
6
1
W
King Arthur
GHOSTCATALPHA
King Arthur
9
4
4
2.75
W
8
3
6
3.67
W
13
4
3
3.63
L
2
8
6
0.63
L
Gilgamesh
QuesoDraco
Gilgamesh
3
12
6
0.5
L
Set
Tozri
Set
3
6
5
0.92
W
4
3
9
2.83
W
Anhur
Yosh-_-b
Anhur
6
6
5
1.42
L
9
9
2
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,301
Damage
69,889
97,884
Taken
96,615
43,542
Mitigated
52,532
23,883
Healing
38,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,660
6,803
0
2,585
13,910
4,014
684
2,019
11,891
0
47,109
W
King Arthur
GHOSTCATALPHA
King Arthur
17,532
2,520
0
9,659
23,735
23,927
2,615
2,722
21,013
0
73,823
W
14,961
1,595
2,253
3,737
12,910
5,151
3,130
4,678
8,232
68,154
0
W
15,169
7,014
0
3,755
17,670
6,807
1,856
3,219
14,451
0
64,647
L
9,416
4,698
0
77
12,127
3,978
416
2,200
9,902
0
33,075
L
Gilgamesh
QuesoDraco
Gilgamesh
14,491
4,003
0
708
23,853
16,278
143
3,600
19,778
78
51,266
L
Set
Tozri
Set
9,617
3,460
0
9,865
23,047
9,734
0
6,152
16,745
0
72,560
W
9,379
1,231
1,431
9,897
24,376
10,359
348
4,327
20,049
36,848
0
W
Anhur
Yosh-_-b
Anhur
12,848
6,513
255
7,538
17,924
6,288
1,142
3,205
14,719
0
60,135
L
18,117
6,483
294
10,354
24,947
9,538
135
10,369
14,553
57,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,094
Gold Earned
58,057
382
Minions Killed
457
0
Camps Cleared
0
1,628,497
Distance Traveled
1,879,387
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,863
403
79
4
0
335,823
1
W
King Arthur
12,592
572
121
6
0
381,185
0
W
Hel
12,422
565
118
5
0
412,121
0
W
Da Ji
12,161
553
83
4
0
401,226
1
L
Medusa
7,899
359
32
1
0
317,857
1
L
Gilgamesh
10,024
456
62
3
0
293,474
2
L
Set
10,730
488
121
6
0
359,350
1
W
Cthulhu
10,178
463
46
2
0
375,175
5
W
Anhur
10,704
487
89
4
0
309,680
2
L
Freya
11,578
526
88
4
0
321,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role