Player Matchup

Bacchus
Bacchus
FireCAP88
Bacchus
Level 116
God Stats
0W - 1L
1,762 SR
Queue Stats
3W - 9L
1,217 Elo+
Party 3
Anubis
Anubis
Laker_Monster
Anubis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,217 Elo+
Party 3
Discordia
Discordia
Pain Street
Discordia
Level 88
God Stats
7W - 6L
1,748 SR
Queue Stats
300W - 296L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
SirCaptainPants
Danzaburou
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,217 Elo+
Party 3
Cerberus
Cerberus
SixFurnaces
Cerberus
Level 141
God Stats
12W - 9L
1,728 SR
Queue Stats
602W - 584L
1,596 Elo+
Party 1
Team Averages
Level 98
1,648 SR
1,364 Elo+

VS

Team Averages
Level 109
1,582 SR
1,485 Elo+
Persephone
Persephone
Abnerkun
Persephone
Level 148
God Stats
4W - 5L
1,626 SR
Queue Stats
199W - 226L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
STA DWire
Zhong Kui
Level 29
God Stats
49W - 49L
1,485 SR
Queue Stats
82W - 82L
1,453 Elo+
Party 2
Athena
Athena
STA Deadshot
Athena
Level 127
God Stats
1W - 0L
1,295 SR
Queue Stats
90W - 97L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
gandalou2
Sun Wukong
Level 97
God Stats
13W - 2L
1,909 SR
Queue Stats
46W - 29L
1,532 Elo+
Solo
Thor
Thor
iG TRIPEN
Thor
Level 146
God Stats
2W - 1L
1,598 SR
Queue Stats
75W - 68L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FireCAP88
Bacchus
16
2 / 7 / 2
9,820
614
9,181
18,170
19,851
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 7 / 0
8,920
558
5,009
11,306
4,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Pain Street
Discordia
15
0 / 6 / 4
9,206
575
9,628
12,126
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SirCaptainPants
Danzaburou
16
1 / 3 / 3
9,849
616
5,733
12,532
4,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
SixFurnaces
Cerberus
18
2 / 4 / 3
10,578
661
7,213
17,247
16,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Abnerkun
Persephone
19
2 / 1 / 17
12,219
764
16,410
6,961
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
STA DWire
Zhong Kui
17
3 / 0 / 13
10,947
684
9,954
9,143
7,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
18
5 / 2 / 15
12,572
786
8,056
14,353
16,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
gandalou2
Sun Wukong
18
4 / 2 / 14
11,973
748
12,552
18,030
14,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
20
13 / 1 / 10
13,609
851
15,527
8,248
4,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
96
6
Kills
27
27
Deaths
6
12
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Persephone
Abnerkun
Persephone
2
1
17
10.5
L
Bacchus
FireCAP88
Bacchus
2
7
2
0.43
L
1
7
0
0.14
L
Discordia
Pain Street
Discordia
0
6
4
0.33
W
Zhong Kui
STA DWire
Zhong Kui
3
0
13
9.5
W
Athena
5
2
15
6.25
L
Danzaburou
SirCaptainPants
Danzaburou
1
3
3
0.83
L
Cerberus
SixFurnaces
Cerberus
2
4
3
0.88
W
Sun Wukong
gandalou2
Sun Wukong
4
2
14
5.5
W
Thor
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,764
Damage
62,499
71,381
Taken
56,735
49,336
Mitigated
44,579
4,810
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Abnerkun
Persephone
16,410
60
0
3,011
6,961
2,476
426
5,612
1,114
70,710
0
L
Bacchus
FireCAP88
Bacchus
9,181
853
0
382
18,170
19,851
0
9,259
8,661
29,247
0
L
5,009
262
0
1,217
11,306
4,348
0
5,881
5,381
21,394
0
L
Discordia
Pain Street
Discordia
9,628
467
0
259
12,126
3,815
49
3,831
8,211
35,639
0
W
Zhong Kui
STA DWire
Zhong Kui
9,954
1,412
0
1,756
9,143
7,236
993
5,734
3,171
21,755
0
W
Athena
8,056
2,810
0
1,580
14,353
16,008
560
7,668
6,457
25,328
0
L
Danzaburou
SirCaptainPants
Danzaburou
5,733
3,712
0
1,226
12,532
4,627
0
6,028
6,424
0
30,066
L
Cerberus
SixFurnaces
Cerberus
7,213
221
0
1,726
17,247
16,695
0
9,429
7,628
30,387
0
W
Sun Wukong
gandalou2
Sun Wukong
12,552
1,576
0
4,874
18,030
14,621
1,145
8,290
9,588
68
49,441
W
Thor
15,527
1,561
0
62
8,248
4,238
1,783
3,228
4,842
0
45,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,373
Gold Earned
61,320
282
Minions Killed
374
4
Camps Cleared
10
1,286,984
Distance Traveled
1,528,540
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,219
764
126
8
0
326,072
2
L
Bacchus
9,820
614
41
3
0
269,196
0
L
Anubis
8,920
558
39
2
0
236,864
1
L
Discordia
9,206
575
67
4
1
259,558
0
W
Zhong Kui
10,947
684
52
3
1
295,655
0
W
Athena
12,572
786
40
3
1
287,520
0
L
Danzaburou
9,849
616
71
4
0
236,757
2
L
Cerberus
10,578
661
64
4
3
284,609
2
W
Sun Wukong
11,973
748
87
5
5
315,675
4
W
Thor
13,609
851
69
4
3
303,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role