Player Matchup

Zhong Kui
Zhong Kui
SatisfiedSnickle
Zhong Kui
Level 6
God Stats
1W - 1L
1,769 SR
Queue Stats
3W - 2L
1,774 Elo+
Party 1
King Arthur
King Arthur
Simplenevada62
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,774 Elo+
Party 1
Hachiman
Hachiman
SoManyRandies
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,774 Elo+
Party 1
Jormungandr
Jormungandr
Soul1632
Jormungandr
Level 8
God Stats
2W - 1L
1,728 SR
Queue Stats
3W - 2L
1,774 Elo+
Party 1
Hercules
Hercules
TTVMarcthatswh0
Hercules
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,774 Elo+
Party 1
Team Averages
Level 33
1,599 SR
1,774 Elo+

VS

Team Averages
Level 22
1,519 SR
1,504 Elo+
Persephone
Persephone
Antoroh
Persephone
Level 27
God Stats
6W - 4L
1,486 SR
Queue Stats
27W - 35L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
IskanderTheGreat
Gilgamesh
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
30W - 28L
1,480 Elo+
Solo
Chernobog
Chernobog
ReddVertex
Chernobog
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,531 Elo+
Solo
Bakasura
Bakasura
StepUpSlime
Bakasura
Level 29
God Stats
14W - 17L
1,699 SR
Queue Stats
247W - 257L
1,570 Elo+
Solo
Athena
Athena
绿鲤鱼与驴吕黎
Athena
Level 29
God Stats
2W - 3L
1,407 SR
Queue Stats
69W - 57L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
9
0 / 6 / 0
5,886
535
2,878
8,050
3,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Simplenevada62
King Arthur
9
1 / 3 / 3
5,246
477
3,060
8,066
3,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
SoManyRandies
Hachiman
8
0 / 4 / 1
4,898
445
3,285
6,282
1,642
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Soul1632
Jormungandr
9
3 / 2 / 0
5,812
528
4,578
6,068
4,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
7
1 / 3 / 1
5,124
466
2,530
6,449
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Antoroh
Persephone
10
1 / 1 / 6
6,100
555
5,592
4,576
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
11
3 / 2 / 2
6,377
580
3,690
5,702
2,707
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
ReddVertex
Chernobog
10
2 / 2 / 3
6,262
569
2,268
4,947
1,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
StepUpSlime
Bakasura
11
6 / 0 / 6
7,012
637
7,076
5,891
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 0 / 6
6,646
604
3,253
8,079
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
17
18
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Persephone
Antoroh
Persephone
1
1
6
4
W
Gilgamesh
3
2
2
2
W
Chernobog
ReddVertex
Chernobog
2
2
3
1.75
L
Zhong Kui
0
6
0
0
L
King Arthur
Simplenevada62
King Arthur
1
3
3
0.83
L
Hachiman
SoManyRandies
Hachiman
0
4
1
0.13
L
Jormungandr
Soul1632
Jormungandr
3
2
0
1.5
W
Bakasura
StepUpSlime
Bakasura
6
0
6
9
L
Hercules
1
3
1
0.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,331
Damage
21,879
34,915
Taken
29,195
16,389
Mitigated
13,203
7,005
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Antoroh
Persephone
5,592
122
171
1,336
4,576
1,401
111
2,403
2,122
22,655
0
W
Gilgamesh
3,690
952
0
350
5,702
2,707
384
990
4,662
0
29,431
W
Chernobog
ReddVertex
Chernobog
2,268
1,470
0
1,447
4,947
1,240
124
287
4,660
0
31,037
L
Zhong Kui
2,878
568
0
1,154
8,050
3,984
826
2,684
4,389
22,133
0
L
King Arthur
Simplenevada62
King Arthur
3,060
664
0
1,404
8,066
3,027
0
1,617
6,223
0
16,040
L
Hachiman
SoManyRandies
Hachiman
3,285
1,934
0
1,872
6,282
1,642
0
981
4,923
0
24,336
L
Jormungandr
Soul1632
Jormungandr
4,578
1,553
0
316
6,068
4,128
7
1,717
4,287
27,333
0
W
Bakasura
StepUpSlime
Bakasura
7,076
4,575
0
2,280
5,891
2,583
0
787
5,104
0
29,349
L
Hercules
2,530
889
547
1,712
6,449
3,608
17
1,263
4,771
0
10,909
W
3,253
444
0
2,614
8,079
5,272
41
2,764
5,190
14,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,966
Gold Earned
32,397
191
Minions Killed
270
0
Camps Cleared
0
1,007,799
Distance Traveled
1,047,689
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,100
555
43
4
0
186,066
0
W
Gilgamesh
6,377
580
58
5
0
200,592
1
W
Chernobog
6,262
569
75
7
0
195,450
4
L
Zhong Kui
5,886
535
43
4
0
198,534
0
L
King Arthur
5,246
477
35
3
0
221,720
0
L
Hachiman
4,898
445
48
4
0
174,622
0
L
Jormungandr
5,812
528
54
5
0
183,157
0
W
Bakasura
7,012
637
71
6
0
235,328
0
L
Hercules
5,124
466
11
1
0
229,766
4
W
Athena
6,646
604
23
2
0
230,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role