Player Matchup

Artemis
Artemis
Gold V
Minidude1928
Artemis
Gold V
Level 124
God Stats
15W - 5L
1,546 SR
Queue Stats
346W - 354L
1,286 MMR
Party 1
Apollo
Apollo
Gold III
MrPanick
Apollo
Gold III
Level 149
God Stats
33W - 23L
1,571 SR
Queue Stats
492W - 497L
1,467 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Oryx The Holy
Zhong Kui
Gold I
Level 108
God Stats
20W - 19L
1,585 SR
Queue Stats
291W - 300L
1,544 MMR
Party 1
Aphrodite
Aphrodite
Gold III
Tyrano10
Aphrodite
Gold III
Level 158
God Stats
1W - 0L
1,490 SR
Queue Stats
69W - 70L
1,490 MMR
Solo
Ymir
Ymir
Gold IV
UnholyGladiator
Ymir
Gold IV
Level 126
God Stats
4W - 2L
1,701 SR
Queue Stats
24W - 25L
1,441 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,579 SR
1,446 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,515 SR
1,478 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Beef_Jurpi
Scylla
Bronze III
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,400 MMR
Solo
Fenrir
Fenrir
Gold IV
Il Don Domenico
Fenrir
Gold IV
Level 145
God Stats
17W - 18L
1,580 SR
Queue Stats
304W - 309L
1,522 MMR
Party 2
Neith
Neith
Gold V
Naive K1NG
Neith
Gold V
Level 62
God Stats
1W - 1L
1,493 SR
Queue Stats
24W - 25L
1,468 MMR
Solo
Set
Set
Gold V
cruzalonsour
Set
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Minidude1928
Artemis
15
1 / 2 / 4
8,526
609
5,478
7,632
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
MrPanick
Apollo
14
5 / 1 / 2
8,338
596
3,699
8,311
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Oryx The Holy
Zhong Kui
15
3 / 3 / 0
9,004
643
8,741
14,250
10,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Tyrano10
Aphrodite
13
1 / 0 / 6
7,794
557
4,871
7,595
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 7
7,483
535
7,793
16,435
9,199
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
DanzaburouCu ChulainnAthenaGuan YuJanus

VS

Bans
TiamatTsukuyomiCthulhuChaacHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 3 / 1
7,160
511
3,154
11,805
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Beef_Jurpi
Scylla
12
0 / 2 / 0
7,111
508
4,542
6,024
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 0
7,146
510
8,125
10,791
6,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
10
1 / 3 / 1
5,987
428
5,541
6,965
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
1 / 3 / 3
7,371
527
6,859
12,100
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
10
10
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
3
1
1.17
L
Scylla
Beef_Jurpi
Scylla
0
2
0
0
L
5
2
0
2.5
W
Artemis
Minidude1928
Artemis
1
2
4
1.5
W
Apollo
MrPanick
Apollo
5
1
2
6
L
Neith
1
3
1
0.5
W
Zhong Kui
Oryx The Holy
Zhong Kui
3
3
0
1
W
Aphrodite
Tyrano10
Aphrodite
1
0
6
4
W
3
4
7
1.63
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,582
Damage
28,221
54,223
Taken
47,685
27,593
Mitigated
22,130
26,191
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,154
304
0
1,911
11,805
6,821
0
4,294
7,511
29,455
0
L
Scylla
Beef_Jurpi
Scylla
4,542
539
0
935
6,024
2,113
0
3,181
2,843
48,459
0
L
8,125
2,243
0
3,497
10,791
6,918
0
6,846
3,945
0
32,747
W
Artemis
Minidude1928
Artemis
5,478
2,038
0
2,296
7,632
2,542
403
1,044
6,588
0
53,296
W
Apollo
MrPanick
Apollo
3,699
1,649
0
388
8,311
2,582
1,459
1,409
6,806
0
51,278
L
Neith
5,541
2,012
0
2,580
6,965
1,874
0
1,650
5,315
0
27,103
W
Zhong Kui
Oryx The Holy
Zhong Kui
8,741
2,517
0
8,327
14,250
10,849
2,531
32
14,218
53,595
0
W
Aphrodite
Tyrano10
Aphrodite
4,871
470
3,798
6,325
7,595
2,421
53
2,162
5,233
46,748
0
W
7,793
2,526
0
5,057
16,435
9,199
19
2,688
13,682
28,448
0
L
6,859
2,047
0
4,930
12,100
4,404
0
5,434
6,666
0
45,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,145
Gold Earned
34,775
449
Minions Killed
348
0
Camps Cleared
0
1,328,131
Distance Traveled
1,216,726
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,160
511
46
3
0
247,838
4
L
Scylla
7,111
508
101
7
0
233,611
2
L
Fenrir
7,146
510
60
4
0
278,938
0
W
Artemis
8,526
609
97
7
0
241,964
3
W
Apollo
8,338
596
94
7
0
305,457
1
L
Neith
5,987
428
52
4
0
190,825
1
W
Zhong Kui
9,004
643
117
8
0
226,508
5
W
Aphrodite
7,794
557
103
7
0
298,638
5
W
Ymir
7,483
535
38
3
0
255,564
4
L
Set
7,371
527
89
6
0
265,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role